Player Matchup

King Arthur
King Arthur
CosmicParadigm
King Arthur
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 45L
1,593 Elo+
Solo
Khepri
Khepri
MooseNinja
Khepri
Level 210
God Stats
12W - 15L
1,570 SR
Queue Stats
301W - 293L
1,596 Elo+
Solo
Tiamat
Tiamat
RetsuUnohana
Tiamat
Level 158
God Stats
3W - 3L
1,545 SR
Queue Stats
45W - 52L
1,489 Elo+
Solo
Chernobog
Chernobog
SsgtEmndz
Chernobog
Level 134
God Stats
20W - 8L
1,772 SR
Queue Stats
285W - 221L
1,542 Elo+
Solo
Ullr
Ullr
oKx5o
Ullr
Level 126
God Stats
49W - 50L
1,508 SR
Queue Stats
373W - 390L
1,451 Elo+
Solo
Team Averages
Level 150
1,579 SR
1,534 Elo+

VS

Team Averages
Level 138
1,560 SR
1,533 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
J0LLY FAWN
Ra
Level 171
God Stats
4W - 5L
1,514 SR
Queue Stats
152W - 141L
1,550 Elo+
Solo
Loki
Loki
Monwolf117
Loki
Level 147
God Stats
32W - 18L
1,670 SR
Queue Stats
153W - 125L
1,498 Elo+
Solo
Surtr
Surtr
SeismicGaming
Surtr
Level 124
God Stats
3W - 2L
1,535 SR
Queue Stats
11W - 12L
1,528 Elo+
Solo
Bacchus
Bacchus
sergio270700
Bacchus
Level 87
God Stats
23W - 24L
1,583 SR
Queue Stats
190W - 160L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmicParadigm
King Arthur
10
0 / 2 / 0
5,078
564
4,155
9,328
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
MooseNinja
Khepri
7
0 / 0 / 1
4,571
508
1,949
4,247
2,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
10
1 / 1 / 1
5,857
651
2,219
3,784
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SsgtEmndz
Chernobog
11
3 / 1 / 0
6,091
677
5,562
6,938
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
oKx5o
Ullr
9
2 / 0 / 1
5,028
559
2,628
4,719
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 0
4,838
538
5,536
6,372
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 0
6,016
668
2,247
5,612
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 0 / 1
3,651
406
234
942
167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,207
690
7,054
7,456
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
sergio270700
Bacchus
6
0 / 1 / 1
4,586
510
2,052
7,509
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
King Arthur
CosmicParadigm
King Arthur
0
2
0
0
L
1
2
0
0.5
L
0
0
1
0.5
W
Khepri
MooseNinja
Khepri
0
0
1
0.5
W
Tiamat
1
1
1
1.5
L
2
0
0
2
W
Chernobog
SsgtEmndz
Chernobog
3
1
0
3
W
Ullr
oKx5o
Ullr
2
0
1
2.5
L
Bacchus
sergio270700
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,513
Damage
17,123
29,016
Taken
27,891
14,096
Mitigated
13,495
9,476
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,536
3,352
0
2,506
6,372
1,466
0
1,075
5,297
0
36,193
W
King Arthur
CosmicParadigm
King Arthur
4,155
603
0
1,820
9,328
5,871
0
357
8,428
0
36,559
L
2,247
188
48
1,846
5,612
1,773
0
2,275
3,337
43,917
0
L
234
120
0
334
942
167
0
280
662
0
3,017
W
Khepri
MooseNinja
Khepri
1,949
24
0
1,502
4,247
2,561
0
327
3,920
9,017
0
W
Tiamat
2,219
316
0
936
3,784
1,936
20
2,138
1,646
36,935
1,386
L
7,054
3,261
0
3,213
7,456
4,422
0
0
7,456
1,208
39,439
W
Chernobog
SsgtEmndz
Chernobog
5,562
3,451
0
3,969
6,938
2,405
0
1,475
5,463
0
48,892
W
Ullr
oKx5o
Ullr
2,628
661
0
1,249
4,719
1,323
0
359
4,320
0
27,570
L
Bacchus
sergio270700
Bacchus
2,052
256
0
3,176
7,509
5,667
0
464
7,045
8,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
25,298
308
Minions Killed
260
0
Camps Cleared
0
931,086
Distance Traveled
790,997
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,838
538
56
6
0
170,177
0
W
King Arthur
5,078
564
74
8
0
171,841
0
L
Ra
6,016
668
106
12
0
215,654
1
L
Loki
3,651
406
10
1
0
33,380
0
W
Khepri
4,571
508
12
1
0
189,169
0
W
Tiamat
5,857
651
75
8
0
183,688
0
L
Surtr
6,207
690
78
9
0
180,248
2
W
Chernobog
6,091
677
96
11
0
190,447
0
W
Ullr
5,028
559
51
6
0
195,941
0
L
Bacchus
4,586
510
10
1
0
191,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role