Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Genetic862
He Bo
Level 148
God Stats
1W - 0L
1,238 SR
Queue Stats
53W - 52L
1,517 Elo+
Party 1
Freya
Freya
ZeChurro
Freya
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 21L
1,511 Elo+
Party 2
Skadi
Skadi
fluffyswag9
Skadi
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 92L
1,542 Elo+
Party 1
Shiva
Shiva
samlilylion
Shiva
Level 226
God Stats
21W - 23L
1,692 SR
Queue Stats
350W - 323L
1,597 Elo+
Solo
Team Averages
Level 155
1,486 SR
1,533 Elo+

VS

Team Averages
Level 118
1,547 SR
1,442 Elo+
Fafnir
Fafnir
SilverX6
Fafnir
Level 105
God Stats
1W - 3L
1,457 SR
Queue Stats
43W - 83L
1,437 Elo+
Party 3
Fenrir
Fenrir
e23061996
Fenrir
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 136L
1,502 Elo+
Solo
Heimdallr
Heimdallr
mmand
Heimdallr
Level 125
God Stats
0W - 2L
1,693 SR
Queue Stats
65W - 99L
1,418 Elo+
Party 3
Horus
Horus
xHealz4l1fex
Horus
Level 124
God Stats
45W - 40L
1,589 SR
Queue Stats
74W - 105L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
xXK1llz4L1feXx
Zhong Kui
Level 116
God Stats
1W - 5L
1,495 SR
Queue Stats
80W - 116L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 5
6,494
541
4,828
8,331
5,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
14
6 / 1 / 4
7,666
639
9,078
6,862
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
ZeChurro
Freya
13
6 / 0 / 1
7,465
622
7,749
7,263
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 0 / 4
6,761
563
4,328
5,487
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 1
7,976
665
6,888
10,763
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SilverX6
Fafnir
10
0 / 3 / 0
6,153
513
3,042
10,144
9,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
e23061996
Fenrir
11
1 / 5 / 0
6,094
508
3,322
11,965
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
mmand
Heimdallr
11
0 / 2 / 0
5,808
484
6,061
7,731
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
6,270
523
2,854
10,258
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
xXK1llz4L1feXx
Zhong Kui
11
0 / 3 / 0
6,239
520
5,620
8,471
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
1
1
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
5
2.5
W
He Bo
6
1
4
8
L
Fafnir
SilverX6
Fafnir
0
3
0
0
W
Freya
ZeChurro
Freya
6
0
1
6.5
L
Fenrir
e23061996
Fenrir
1
5
0
0.2
W
2
0
4
4
L
Heimdallr
mmand
Heimdallr
0
2
0
0
W
3
0
1
3.5
L
0
4
0
0
L
Zhong Kui
xXK1llz4L1feXx
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
20,899
38,706
Taken
48,569
20,845
Mitigated
28,930
13,894
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,828
902
0
3,822
8,331
5,239
0
2,296
5,949
13,443
0
W
He Bo
9,078
620
0
909
6,862
2,175
0
1,603
5,139
62,282
0
L
Fafnir
SilverX6
Fafnir
3,042
820
0
3,188
10,144
9,554
0
7,226
2,918
13,794
1,262
W
Freya
ZeChurro
Freya
7,749
2,195
0
4,585
7,263
2,339
0
842
6,421
53,191
1,214
L
Fenrir
e23061996
Fenrir
3,322
470
0
4,495
11,965
3,913
0
5,105
6,860
0
41,461
W
4,328
871
0
762
5,487
1,658
0
3,147
2,144
0
39,676
L
Heimdallr
mmand
Heimdallr
6,061
4,327
0
3,347
7,731
2,635
0
5,473
2,258
0
49,746
W
6,888
534
0
3,816
10,763
9,434
0
146
10,617
7,421
50,247
L
2,854
1,233
0
2,568
10,258
6,886
0
1,213
8,263
1,013
35,520
L
Zhong Kui
xXK1llz4L1feXx
Zhong Kui
5,620
605
0
3,838
8,471
5,942
0
3,424
5,007
41,379
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
30,564
376
Minions Killed
359
0
Camps Cleared
0
1,263,336
Distance Traveled
1,169,359
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,494
541
17
1
0
263,366
0
W
He Bo
7,666
639
101
8
0
282,960
0
L
Fafnir
6,153
513
17
1
0
238,213
0
W
Freya
7,465
622
98
8
0
219,084
4
L
Fenrir
6,094
508
74
6
0
260,174
0
W
Skadi
6,761
563
74
6
0
274,528
3
L
Heimdallr
5,808
484
95
8
0
215,783
0
W
Shiva
7,976
665
86
7
0
223,398
2
L
Horus
6,270
523
73
6
0
225,844
0
L
Zhong Kui
6,239
520
100
8
0
229,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role