Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DEFLEKA
Lancelot
Level 128
God Stats
35W - 26L
1,604 SR
Queue Stats
164W - 180L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
Kowanga
Xbalanque
Level 149
God Stats
3W - 4L
1,269 SR
Queue Stats
183W - 202L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
Xavster806
Xing Tian
Level 120
God Stats
7W - 8L
1,407 SR
Queue Stats
133W - 167L
1,530 Elo+
Party 1
Nemesis
Nemesis
Zyrhes
Nemesis
Level 133
God Stats
4W - 6L
1,592 SR
Queue Stats
105W - 128L
1,543 Elo+
Party 1
Team Averages
Level 136
1,474 SR
1,529 Elo+

VS

Team Averages
Level 115
1,566 SR
1,496 Elo+
Cerberus
Cerberus
FaSe Miza
Cerberus
Level 158
God Stats
27W - 18L
1,545 SR
Queue Stats
132W - 144L
1,477 Elo+
Solo
Janus
Janus
KirillKing
Janus
Level 44
God Stats
4W - 6L
1,395 SR
Queue Stats
48W - 55L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheTwoSunner
Cu Chulainn
Level 73
God Stats
60W - 44L
1,712 SR
Queue Stats
331W - 324L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
dubgutter
Hun Batz
Level 158
God Stats
2W - 2L
1,639 SR
Queue Stats
301W - 303L
1,469 Elo+
Party 2
Apollo
Apollo
iF6at10min
Apollo
Level 140
God Stats
36W - 37L
1,541 SR
Queue Stats
952W - 887L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
2
0 / 0 / 0
2,624
525
0
274
43
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
DEFLEKA
Lancelot
6
1 / 1 / 0
3,779
756
1,938
4,508
1,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
Kowanga
Xbalanque
5
0 / 2 / 0
3,089
618
2,443
2,686
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Xavster806
Xing Tian
5
0 / 0 / 0
3,282
656
1,360
3,968
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Zyrhes
Nemesis
7
0 / 1 / 1
3,440
688
1,767
3,635
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaSe Miza
Cerberus
6
1 / 0 / 1
3,905
781
1,176
4,647
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
7
0 / 0 / 0
3,822
764
209
408
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheTwoSunner
Cu Chulainn
7
1 / 1 / 0
3,989
798
2,911
4,848
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
dubgutter
Hun Batz
6
1 / 0 / 1
3,382
676
1,015
3,239
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
iF6at10min
Apollo
6
1 / 0 / 2
3,748
750
2,848
2,342
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Lancelot
DEFLEKA
Lancelot
1
1
0
1
W
Cerberus
FaSe Miza
Cerberus
1
0
1
1.5
W
Janus
0
0
0
0
L
Xbalanque
Kowanga
Xbalanque
0
2
0
0
W
Cu Chulainn
TheTwoSunner
Cu Chulainn
1
1
0
1
L
Xing Tian
Xavster806
Xing Tian
0
0
0
0
L
Nemesis
Zyrhes
Nemesis
0
1
1
0.5
W
Hun Batz
dubgutter
Hun Batz
1
0
1
1.5
W
Apollo
iF6at10min
Apollo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,508
Damage
8,159
15,071
Taken
15,484
4,938
Mitigated
6,298
5,572
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
274
43
0
126
108
2,334
0
L
Lancelot
DEFLEKA
Lancelot
1,938
160
0
1,811
4,508
1,665
0
218
4,290
0
18,111
W
Cerberus
FaSe Miza
Cerberus
1,176
0
0
2,260
4,647
2,817
0
655
3,992
10,811
381
W
Janus
209
43
0
0
408
82
0
0
408
18,077
363
L
Xbalanque
Kowanga
Xbalanque
2,443
1,079
0
726
2,686
536
0
349
2,337
0
17,368
W
Cu Chulainn
TheTwoSunner
Cu Chulainn
2,911
404
0
1,184
4,848
2,086
0
0
4,606
1,470
20,200
L
Xing Tian
Xavster806
Xing Tian
1,360
230
0
1,208
3,968
1,927
0
465
3,503
7,979
0
L
Nemesis
Zyrhes
Nemesis
1,767
758
0
1,827
3,635
767
0
397
3,238
0
14,929
W
Hun Batz
dubgutter
Hun Batz
1,015
126
0
1,756
3,239
758
0
102
3,137
0
14,704
W
Apollo
iF6at10min
Apollo
2,848
1,480
0
1,801
2,342
555
0
603
1,739
0
21,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,214
Gold Earned
18,846
126
Minions Killed
182
0
Camps Cleared
0
495,056
Distance Traveled
525,347
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,624
525
4
1
0
25,694
0
L
Lancelot
3,779
756
40
8
0
118,506
0
W
Cerberus
3,905
781
24
5
0
102,540
0
W
Janus
3,822
764
48
10
0
97,519
0
L
Xbalanque
3,089
618
36
7
0
91,693
0
W
Cu Chulainn
3,989
798
48
10
0
104,034
0
L
Xing Tian
3,282
656
11
2
0
127,608
3
L
Nemesis
3,440
688
35
7
0
131,555
0
W
Hun Batz
3,382
676
23
5
0
128,592
0
W
Apollo
3,748
750
39
8
0
92,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role