Player Matchup

Charon
Charon
Fematt08
Charon
Level 108
God Stats
1W - 1L
1,779 SR
Queue Stats
21W - 25L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
Grayfoxx187
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maar7906
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
TeenRaindrop192
Nu Wa
Level 24
God Stats
0W - 2L
1,328 SR
Queue Stats
17W - 21L
1,352 Elo+
Party 2
Anhur
Anhur
UncouthAlloy48
Anhur
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 188L
1,498 Elo+
Solo
Team Averages
Level 64
1,521 SR
1,376 Elo+

VS

Team Averages
Level 126
1,566 SR
1,473 Elo+
Odin
Odin
CaliKilo01
Odin
Level 118
God Stats
9W - 9L
1,361 SR
Queue Stats
347W - 385L
1,471 Elo+
Solo
Maui
Maui
Darth Yoda360
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
Hush7080
Hou Yi
Level 122
God Stats
2W - 2L
1,837 SR
Queue Stats
130W - 132L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Pinkme109
Ao Kuang
Level 145
God Stats
8W - 5L
1,631 SR
Queue Stats
205W - 218L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Vash925
Xbalanque
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fematt08
Charon
11
0 / 4 / 4
6,042
1,007
4,723
9,055
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Grayfoxx187
Danzaburou
1
0 / 0 / 0
1,652
275
0
0
0
Morgan Le Fay
Maar7906
Morgan Le Fay
11
3 / 3 / 4
6,484
1,081
8,228
4,852
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 3 / 2
7,234
1,206
3,781
4,711
1,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
5,952
992
3,572
5,093
1,887
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
7,639
1,273
5,491
8,174
4,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 12
6,802
1,134
2,097
8,374
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Hush7080
Hou Yi
11
1 / 1 / 9
6,801
1,134
5,794
4,817
1,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Pinkme109
Ao Kuang
14
8 / 1 / 5
8,153
1,359
5,696
7,443
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Vash925
Xbalanque
11
0 / 3 / 5
6,256
1,043
3,431
4,465
1,462
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
13
13
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
1
3
12
2.33
L
Charon
Fematt08
Charon
0
4
4
0.5
L
Danzaburou
Grayfoxx187
Danzaburou
0
0
0
0
W
Hou Yi
Hush7080
Hou Yi
1
1
9
5.5
L
Morgan Le Fay
Maar7906
Morgan Le Fay
3
3
4
1.67
W
Ao Kuang
Pinkme109
Ao Kuang
8
1
5
10.5
L
6
3
2
2.33
L
0
3
4
0.67
W
Xbalanque
Vash925
Xbalanque
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
22,509
23,711
Taken
33,273
12,195
Mitigated
21,381
3,196
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
384
389
2,224
8,174
4,994
0
4,012
3,893
0
13,417
W
2,097
375
149
1,447
8,374
7,113
249
1,871
6,291
4,255
736
L
Charon
Fematt08
Charon
4,723
638
172
695
9,055
6,716
0
3,702
5,164
7,581
1,062
L
Danzaburou
Grayfoxx187
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Hush7080
Hou Yi
5,794
2,654
0
1,362
4,817
1,832
1,189
2,161
2,394
0
15,518
L
Morgan Le Fay
Maar7906
Morgan Le Fay
8,228
382
683
554
4,852
1,865
0
1,875
2,934
12,614
612
W
Ao Kuang
Pinkme109
Ao Kuang
5,696
1,258
1,032
2,778
7,443
5,980
72
3,267
3,853
9,707
0
L
3,781
1,281
8
145
4,711
1,727
0
1,208
3,416
11,519
0
L
3,572
1,764
230
709
5,093
1,887
0
580
4,513
0
10,118
W
Xbalanque
Vash925
Xbalanque
3,431
1,800
1,314
692
4,465
1,462
485
2,581
1,630
0
11,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
35,651
63
Minions Killed
83
0
Camps Cleared
0
479,677
Distance Traveled
631,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,639
1,273
24
4
0
136,633
0
W
Maui
6,802
1,134
3
1
0
127,279
0
L
Charon
6,042
1,007
6
1
0
111,750
0
L
Danzaburou
1,652
275
0
0
0
0
0
W
Hou Yi
6,801
1,134
24
4
0
124,975
0
L
Morgan Le Fay
6,484
1,081
17
3
0
131,708
0
W
Ao Kuang
8,153
1,359
14
2
0
133,067
0
L
Nu Wa
7,234
1,206
22
4
0
124,545
0
L
Anhur
5,952
992
18
3
0
111,674
0
W
Xbalanque
6,256
1,043
18
3
0
109,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role