Player Matchup

Cerberus
Cerberus
DaRealMrDuck
Cerberus
Level 122
God Stats
4W - 2L
1,731 SR
Queue Stats
163W - 138L
1,546 Elo+
Solo
Charybdis
Charybdis
Dreams910
Charybdis
Level 68
God Stats
4W - 3L
1,851 SR
Queue Stats
331W - 298L
1,531 Elo+
Solo
Nu Wa
Nu Wa
VeeraMoon
Nu Wa
Level 148
God Stats
10W - 9L
1,589 SR
Queue Stats
92W - 90L
1,487 Elo+
Solo
Neith
Neith
Ymm1t
Neith
Level 120
God Stats
6W - 5L
1,670 SR
Queue Stats
24W - 16L
1,560 Elo+
Solo
Nemesis
Nemesis
starkiller1b
Nemesis
Level 177
God Stats
4W - 3L
1,283 SR
Queue Stats
150W - 96L
1,672 Elo+
Solo
Team Averages
Level 127
1,625 SR
1,559 Elo+

VS

Team Averages
Level 115
1,502 SR
1,486 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BellesFesses
Apollo
Level 67
God Stats
4W - 5L
1,651 SR
Queue Stats
79W - 83L
1,453 Elo+
Party 1
Maui
Maui
TSM_KindredEPR22
Maui
Level 149
God Stats
4W - 14L
1,537 SR
Queue Stats
150W - 189L
1,511 Elo+
Solo
Nu Wa
Nu Wa
YoyoplayzFTW
Nu Wa
Level 137
God Stats
3W - 9L
1,324 SR
Queue Stats
65W - 71L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaRealMrDuck
Cerberus
10
0 / 0 / 0
5,375
538
2,264
5,174
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Dreams910
Charybdis
11
0 / 1 / 0
5,570
557
4,517
5,568
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
VeeraMoon
Nu Wa
11
0 / 2 / 5
5,864
586
3,825
3,519
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ymm1t
Neith
12
3 / 0 / 1
6,982
698
5,673
6,968
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
starkiller1b
Nemesis
13
5 / 0 / 1
6,613
661
4,183
6,507
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 3 / 0
6,337
634
3,949
7,276
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
 
Ullr
11
0 / 0 / 1
5,912
591
3,587
6,076
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
12
1 / 2 / 1
5,968
597
2,811
7,570
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,330
533
2,046
6,334
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
5,516
552
3,367
4,711
1,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
0
0
L
Ullr
 
Ullr
0
0
1
0.5
L
Apollo
1
2
1
0.75
W
Cerberus
DaRealMrDuck
Cerberus
0
0
0
0
W
Charybdis
Dreams910
Charybdis
0
1
0
0
L
1
0
0
1
W
Nu Wa
VeeraMoon
Nu Wa
0
2
5
1.25
W
Neith
Ymm1t
Neith
3
0
1
3.5
L
1
3
1
0.5
W
Nemesis
starkiller1b
Nemesis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
15,760
27,736
Taken
31,967
10,230
Mitigated
10,342
11,313
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,949
1,843
0
1,928
7,276
1,864
0
160
7,116
0
48,042
L
Ullr
 
Ullr
3,587
1,361
0
1,733
6,076
1,801
0
1,013
5,063
0
46,804
L
Apollo
2,811
1,030
0
2,201
7,570
2,836
0
612
6,958
0
51,995
W
Cerberus
DaRealMrDuck
Cerberus
2,264
52
0
2,943
5,174
2,805
0
1,192
3,982
17,412
1,180
W
Charybdis
Dreams910
Charybdis
4,517
1,528
0
3,206
5,568
1,969
0
1,318
4,250
0
45,428
L
2,046
469
1,546
2,003
6,334
2,762
0
2,407
3,927
14,405
0
W
Nu Wa
VeeraMoon
Nu Wa
3,825
677
0
455
3,519
882
0
1,930
1,589
41,069
0
W
Neith
Ymm1t
Neith
5,673
881
0
3,288
6,968
2,188
0
261
6,707
0
48,857
L
3,367
844
0
1,490
4,711
1,079
0
1,897
2,814
41,192
1,134
W
Nemesis
starkiller1b
Nemesis
4,183
1,392
0
1,421
6,507
2,386
0
824
5,683
0
56,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
29,063
424
Minions Killed
397
0
Camps Cleared
0
1,066,017
Distance Traveled
978,292
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,337
634
96
10
0
163,171
0
L
Ullr
5,912
591
107
11
0
201,847
3
L
Apollo
5,968
597
101
10
0
226,075
0
W
Cerberus
5,375
538
46
5
0
216,425
2
W
Charybdis
5,570
557
93
9
0
195,005
0
L
Maui
5,330
533
19
2
0
194,987
2
W
Nu Wa
5,864
586
84
8
0
200,910
0
W
Neith
6,982
698
109
11
0
197,950
2
L
Nu Wa
5,516
552
74
7
0
192,212
0
W
Nemesis
6,613
661
92
9
0
255,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role