Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
RECONSIX20AR70
Hachiman
Level 128
God Stats
8W - 6L
1,730 SR
Queue Stats
487W - 461L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
SENTINEL V3
Cu Chulainn
Level 147
God Stats
2W - 0L
1,407 SR
Queue Stats
23W - 17L
1,521 Elo+
Solo
Hera
Hera
SodaXIV
Hera
Level 50
God Stats
2W - 1L
1,306 SR
Queue Stats
79W - 71L
1,557 Elo+
Solo
Sobek
Sobek
bossza
Sobek
Level 60
God Stats
1W - 1L
1,562 SR
Queue Stats
59W - 53L
1,533 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,541 Elo+

VS

Team Averages
Level 87
1,577 SR
1,546 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BustaFromAugusta
Xbalanque
Level 44
God Stats
4W - 1L
1,616 SR
Queue Stats
92W - 119L
1,488 Elo+
Solo
Scylla
Scylla
DefendedMonk0
Scylla
Level 126
God Stats
10W - 4L
1,723 SR
Queue Stats
22W - 13L
1,714 Elo+
Solo
Poseidon
Poseidon
mvp47
Poseidon
Level 120
God Stats
586W - 604L
1,547 SR
Queue Stats
586W - 607L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 5
7,036
1,173
5,906
6,587
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
12
4 / 1 / 1
7,577
1,263
4,362
3,113
888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SENTINEL V3
Cu Chulainn
12
1 / 0 / 5
6,750
1,125
4,991
4,499
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
SodaXIV
Hera
12
1 / 1 / 7
6,833
1,139
5,578
2,287
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
bossza
Sobek
12
1 / 2 / 5
6,850
1,142
4,028
5,823
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

362

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 4
7,341
1,224
5,640
8,946
9,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
 
Fenrir
11
1 / 2 / 3
6,600
1,100
2,190
5,402
1,819
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
11
1 / 2 / 3
6,795
1,133
5,187
7,399
2,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 2
7,148
1,191
5,428
6,004
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
mvp47
Poseidon
11
0 / 1 / 1
5,857
976
536
801
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
9
Kills
5
5
Deaths
9
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
5
4.5
L
Bacchus
 
Bacchus
0
0
4
2
L
Fenrir
 
Fenrir
1
2
3
1.25
L
Xbalanque
1
2
3
1.25
L
3
4
2
1
W
Hachiman
4
1
1
4.5
W
Cu Chulainn
SENTINEL V3
Cu Chulainn
1
0
5
3.5
W
Hera
SodaXIV
Hera
1
1
7
4.5
W
Sobek
bossza
Sobek
1
2
5
1.75
L
Poseidon
mvp47
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
18,981
22,309
Taken
28,552
10,307
Mitigated
16,137
4,517
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,906
1,308
0
1,115
6,587
3,384
0
3,761
2,660
0
14,066
L
Bacchus
 
Bacchus
5,640
247
0
3,179
8,946
9,846
0
2,582
6,174
13,116
0
L
Fenrir
 
Fenrir
2,190
424
0
355
5,402
1,819
0
1,238
4,140
0
10,650
L
Xbalanque
5,187
2,518
9
670
7,399
2,350
0
2,702
4,528
0
23,446
L
5,428
675
0
0
6,004
1,925
0
2,220
3,504
9,801
0
W
Hachiman
4,362
2,448
0
202
3,113
888
0
2,075
944
0
17,089
W
Cu Chulainn
SENTINEL V3
Cu Chulainn
4,991
996
0
705
4,499
2,520
0
2,157
2,194
0
13,198
W
Hera
SodaXIV
Hera
5,578
780
0
393
2,287
756
0
1,482
785
9,868
0
W
Sobek
bossza
Sobek
4,028
162
55
2,047
5,823
2,759
0
1,603
4,122
15,942
1,019
L
Poseidon
mvp47
Poseidon
536
45
0
0
801
197
0
0
801
4,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
33,741
120
Minions Killed
98
5
Camps Cleared
4
615,318
Distance Traveled
506,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,036
1,173
15
3
1
130,928
0
L
Bacchus
7,341
1,224
12
2
0
129,738
0
L
Fenrir
6,600
1,100
14
2
1
117,396
0
L
Xbalanque
6,795
1,133
50
8
2
112,346
0
L
Scylla
7,148
1,191
17
3
1
122,078
0
W
Hachiman
7,577
1,263
28
5
1
117,741
0
W
Cu Chulainn
6,750
1,125
26
4
0
126,919
0
W
Hera
6,833
1,139
6
1
2
131,390
0
W
Sobek
6,850
1,142
45
8
1
108,340
0
L
Poseidon
5,857
976
5
1
0
25,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role