Player Matchup

Ymir
Ymir
Deelo88
Ymir
Level 109
God Stats
10W - 6L
1,508 SR
Queue Stats
10W - 6L
1,414 Elo+
Party 1
Izanami
Izanami
KillChrizzy
Izanami
Level 15
God Stats
4W - 1L
1,481 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 1
Apollo
Apollo
MiddOrTroll
Apollo
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 40L
1,597 Elo+
Solo
Chiron
Chiron
PeePooMan
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,162 Elo+
Party 1
Raijin
Raijin
lShakerl
Raijin
Level 103
God Stats
3W - 1L
1,520 SR
Queue Stats
179W - 155L
1,507 Elo+
Solo
Team Averages
Level 55
1,502 SR
1,413 Elo+

VS

Team Averages
Level 93
1,601 SR
1,503 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
buttlicker69420
Merlin
Level 145
God Stats
6W - 6L
1,566 SR
Queue Stats
57W - 56L
1,541 Elo+
Solo
Neith
Neith
maryK4Y
Neith
Level 47
God Stats
61W - 41L
1,644 SR
Queue Stats
69W - 49L
1,527 Elo+
Solo
Awilix
Awilix
skittlezFyM
Awilix
Level 81
God Stats
34W - 25L
1,614 SR
Queue Stats
435W - 427L
1,469 Elo+
Solo
Ymir
Ymir
xHYPERSQUIRTx
Ymir
Level 106
God Stats
12W - 11L
1,682 SR
Queue Stats
203W - 185L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deelo88
Ymir
11
4 / 0 / 5
6,885
626
2,893
7,420
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
KillChrizzy
Izanami
12
2 / 1 / 4
6,651
605
5,712
5,143
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
12
8 / 0 / 2
6,799
618
5,493
5,233
1,925
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
PeePooMan
Chiron
11
1 / 0 / 4
6,272
570
2,662
5,304
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
lShakerl
Raijin
11
1 / 1 / 2
6,448
586
4,396
6,250
1,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 1
5,661
515
4,843
10,308
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 0
5,905
537
2,071
3,345
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
maryK4Y
Neith
9
0 / 3 / 1
5,334
485
4,922
5,824
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
11
2 / 5 / 0
5,619
511
3,046
9,793
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,498
500
1,349
8,669
5,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
2
2
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Ymir
Deelo88
Ymir
4
0
5
6.5
W
Izanami
KillChrizzy
Izanami
2
1
4
4
W
Apollo
8
0
2
9
W
Chiron
PeePooMan
Chiron
1
0
4
3
L
0
2
0
0
W
Raijin
lShakerl
Raijin
1
1
2
2
L
Neith
maryK4Y
Neith
0
3
1
0.17
L
Awilix
2
5
0
0.4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
16,231
29,350
Taken
37,939
11,968
Mitigated
18,861
9,889
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,843
303
0
4,581
10,308
7,636
0
3,951
6,357
30,519
1,566
W
Ymir
Deelo88
Ymir
2,893
737
0
1,909
7,420
5,087
0
1,247
6,136
22,169
0
W
Izanami
KillChrizzy
Izanami
5,712
3,633
0
1,578
5,143
1,429
0
523
4,620
0
43,632
W
Apollo
5,493
2,724
0
1,712
5,233
1,925
0
1,142
4,054
0
42,746
W
Chiron
PeePooMan
Chiron
2,662
1,392
280
1,857
5,304
1,583
147
2,002
3,302
0
42,202
L
2,071
0
0
680
3,345
1,114
0
389
2,956
45,214
0
W
Raijin
lShakerl
Raijin
4,396
808
0
2,553
6,250
1,944
0
2,549
3,229
47,716
0
L
Neith
maryK4Y
Neith
4,922
1,163
0
1,207
5,824
1,420
0
525
5,299
0
36,835
L
Awilix
3,046
936
0
870
9,793
3,443
0
1,042
8,751
0
45,104
L
1,349
255
39
1,700
8,669
5,248
0
1,382
7,287
20,737
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
28,017
364
Minions Killed
318
0
Camps Cleared
0
1,072,346
Distance Traveled
1,058,302
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,661
515
58
5
0
215,151
0
W
Ymir
6,885
626
30
3
0
197,028
0
W
Izanami
6,651
605
92
8
0
207,942
0
W
Apollo
6,799
618
70
6
0
285,481
2
W
Chiron
6,272
570
84
8
0
208,988
1
L
Merlin
5,905
537
82
7
0
213,624
0
W
Raijin
6,448
586
88
8
0
172,907
0
L
Neith
5,334
485
75
7
0
195,334
0
L
Awilix
5,619
511
74
7
0
232,262
0
L
Ymir
5,498
500
29
3
0
201,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role