Player Matchup

Cerberus
Cerberus
Loopytunes
Cerberus
Level 156
God Stats
2W - 1L
1,634 SR
Queue Stats
184W - 181L
1,535 Elo+
Party 1
Horus
Horus
NutEnthusiast
Horus
Level 129
God Stats
1W - 2L
1,284 SR
Queue Stats
73W - 72L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
SaltyJanus
Ao Kuang
Level 195
God Stats
115W - 75L
1,591 SR
Queue Stats
465W - 436L
1,555 Elo+
Party 1
Agni
Agni
SsgtEmndz
Agni
Level 134
God Stats
22W - 21L
1,578 SR
Queue Stats
285W - 221L
1,544 Elo+
Solo
Neith
Neith
bevo426
Neith
Level 157
God Stats
88W - 91L
1,494 SR
Queue Stats
126W - 123L
1,524 Elo+
Party 1
Team Averages
Level 154
1,516 SR
1,544 Elo+

VS

Team Averages
Level 153
1,534 SR
1,503 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ShadowOfTheMoon_
Shiva
Level 169
God Stats
173W - 121L
1,647 SR
Queue Stats
908W - 890L
1,457 Elo+
Solo
Fenrir
Fenrir
The Red Beanie
Fenrir
Level 157
God Stats
0W - 1L
1,281 SR
Queue Stats
228W - 213L
1,536 Elo+
Solo
Scylla
Scylla
Warmishcape
Scylla
Level 137
God Stats
4W - 2L
1,743 SR
Queue Stats
232W - 206L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Loopytunes
Cerberus
10
1 / 1 / 1
5,327
592
4,319
6,949
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
4,829
537
1,930
5,908
3,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
SaltyJanus
Ao Kuang
10
4 / 0 / 3
6,040
671
3,728
5,910
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
10
4 / 0 / 1
6,259
695
2,642
3,338
878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
bevo426
Neith
9
0 / 1 / 1
4,991
555
2,526
5,086
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 1 / 0
5,242
582
3,450
4,861
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
 
Ne Zha
8
0 / 1 / 1
4,550
506
1,680
4,695
2,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,438
604
3,509
8,823
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 0
4,088
454
1,894
6,168
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
0 / 1 / 0
4,860
540
1,690
2,914
696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
0
2
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Cerberus
Loopytunes
Cerberus
1
1
1
1.5
W
0
1
1
0.5
W
Ao Kuang
SaltyJanus
Ao Kuang
4
0
3
5.5
L
1
2
0
0.5
W
Agni
4
0
1
4.5
L
0
4
0
0
L
Scylla
0
1
0
0
W
Neith
bevo426
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
12,223
27,191
Taken
27,461
11,797
Mitigated
10,269
12,207
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,450
1,120
0
1,010
4,861
1,116
0
884
3,977
0
32,414
L
Ne Zha
 
Ne Zha
1,680
214
71
1,749
4,695
2,488
0
363
4,332
0
12,822
W
Cerberus
Loopytunes
Cerberus
4,319
159
0
3,328
6,949
4,658
0
0
6,949
25,252
2,139
W
1,930
1,072
240
2,041
5,908
3,298
12
49
5,859
0
13,615
W
Ao Kuang
SaltyJanus
Ao Kuang
3,728
583
0
3,820
5,910
1,606
553
302
5,608
35,931
0
L
3,509
289
0
2,576
8,823
4,389
0
3,633
4,500
0
36,901
W
Agni
2,642
247
0
1,458
3,338
878
545
1,339
1,999
36,005
0
L
1,894
586
0
2,200
6,168
1,580
0
3,478
2,662
0
14,634
L
Scylla
1,690
480
0
975
2,914
696
0
1,462
1,452
30,855
0
W
Neith
bevo426
Neith
2,526
53
0
1,320
5,086
1,357
0
0
5,086
0
31,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
24,178
309
Minions Killed
240
0
Camps Cleared
0
956,033
Distance Traveled
816,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,242
582
73
8
0
167,850
0
L
Ne Zha
4,550
506
18
2
0
148,502
0
W
Cerberus
5,327
592
85
9
0
190,407
2
W
Horus
4,829
537
23
3
0
197,859
0
W
Ao Kuang
6,040
671
69
8
0
215,226
0
L
Shiva
5,438
604
56
6
0
180,441
1
W
Agni
6,259
695
71
8
0
187,557
2
L
Fenrir
4,088
454
33
4
0
141,318
2
L
Scylla
4,860
540
60
7
0
178,579
2
W
Neith
4,991
555
61
7
0
164,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role