Player Matchup

Hera
Hera
Platinum V
LuL Kimy
Hera
Platinum V
Level 159
God Stats
7W - 7L
1,813 SR
Queue Stats
133W - 123L
1,792 MMR
Party 1
King Arthur
King Arthur
Gold IV
SPY Gangsta
King Arthur
Gold IV
Level 142
God Stats
3W - 4L
1,509 SR
Queue Stats
139W - 138L
1,433 MMR
Party 1
Khepri
Khepri
Platinum IV
TSleight00
Khepri
Platinum IV
Level 181
God Stats
8W - 9L
1,575 SR
Queue Stats
295W - 285L
1,675 MMR
Solo
Apollo
Apollo
Gold I
Throwin3s
Apollo
Gold I
Level 114
God Stats
0W - 3L
1,281 SR
Queue Stats
62W - 60L
1,676 MMR
Solo
Thanatos
Thanatos
Gold I
rainbownuts-
Thanatos
Gold I
Level 147
God Stats
6W - 6L
1,619 SR
Queue Stats
243W - 248L
1,671 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,559 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 164
1,679 SR
1,650 MMR
Neith
Neith
Gold I
BasicSnowflake_
Neith
Gold I
Level 243
God Stats
173W - 174L
1,547 SR
Queue Stats
972W - 980L
1,619 MMR
Solo
Bakasura
Bakasura
Gold II
Bio-_Prodigy
Bakasura
Gold II
Level 74
God Stats
11W - 10L
1,568 SR
Queue Stats
121W - 124L
1,603 MMR
Solo
Bacchus
Bacchus
Silver I
IgotEyes
Bacchus
Silver I
Level 190
God Stats
2W - 1L
1,771 SR
Queue Stats
17W - 15L
1,604 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Stenchell
Aphrodite
Platinum III
Level 187
God Stats
24W - 14L
1,783 SR
Queue Stats
371W - 362L
1,712 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Woodcutting99
Cu Chulainn
Gold III
Level 128
God Stats
4W - 2L
1,725 SR
Queue Stats
42W - 27L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 6 / 1
9,865
493
10,549
11,245
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SPY Gangsta
King Arthur
15
0 / 7 / 1
9,239
462
9,175
23,346
20,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
TSleight00
Khepri
10
0 / 19 / 4
7,503
375
4,706
24,569
13,133
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Throwin3s
Apollo
15
2 / 6 / 1
9,424
471
7,139
18,539
7,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
rainbownuts-
Thanatos
15
5 / 6 / 1
9,407
470
12,670
19,920
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ArtioMedusaCthulhuAresAo Kuang

VS

Bans
MulanSobekThothAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 11
11,476
574
19,071
16,953
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Bio-_Prodigy
Bakasura
19
11 / 2 / 3
12,105
605
8,406
21,919
10,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
IgotEyes
Bacchus
16
8 / 0 / 19
12,037
602
13,311
12,557
12,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Stenchell
Aphrodite
17
5 / 0 / 12
11,559
578
11,870
16,119
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cu Chulainn
Woodcutting99
Cu Chulainn
19
11 / 2 / 8
13,369
668
27,200
24,281
23,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
8
Kills
44
44
Deaths
9
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
9
5
11
2.9
W
Bakasura
Bio-_Prodigy
Bakasura
11
2
3
6.25
W
Bacchus
IgotEyes
Bacchus
8
0
19
17.5
L
Hera
1
6
1
0.25
L
King Arthur
SPY Gangsta
King Arthur
0
7
1
0.07
W
Aphrodite
Stenchell
Aphrodite
5
0
12
11
L
Khepri
TSleight00
Khepri
0
19
4
0.11
L
Apollo
Throwin3s
Apollo
2
6
1
0.42
W
Cu Chulainn
Woodcutting99
Cu Chulainn
11
2
8
7.5
L
Thanatos
rainbownuts-
Thanatos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
79,858
97,619
Taken
91,829
52,274
Mitigated
58,749
23,251
Healing
45,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,071
5,723
0
6,090
16,953
5,948
2,425
3,679
13,274
0
82,440
W
Bakasura
Bio-_Prodigy
Bakasura
8,406
5,881
0
8,127
21,919
10,481
2,549
4,679
17,240
0
91,892
W
Bacchus
IgotEyes
Bacchus
13,311
1,842
0
5,631
12,557
12,154
282
2,422
10,135
35,335
1,391
L
Hera
10,549
1,905
0
1,422
11,245
3,780
0
4,986
5,882
80,139
870
L
King Arthur
SPY Gangsta
King Arthur
9,175
1,832
0
4,355
23,346
20,619
286
3,265
19,660
0
66,319
W
Aphrodite
Stenchell
Aphrodite
11,870
2,128
5,298
12,277
16,119
6,623
1,740
5,587
10,532
71,660
1,224
L
Khepri
TSleight00
Khepri
4,706
1,729
0
1,053
24,569
13,133
0
6,383
16,725
12,658
0
L
Apollo
Throwin3s
Apollo
7,139
4,585
0
2,857
18,539
7,218
0
4,173
14,070
0
61,136
W
Cu Chulainn
Woodcutting99
Cu Chulainn
27,200
7,608
0
7,785
24,281
23,543
636
2,406
21,875
84
104,785
L
Thanatos
rainbownuts-
Thanatos
12,670
2,442
0
13,564
19,920
7,524
0
5,252
14,209
0
64,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
60,546
479
Minions Killed
555
0
Camps Cleared
0
1,679,916
Distance Traveled
2,033,802
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,476
574
84
4
0
354,101
6
W
Bakasura
12,105
605
159
8
0
446,688
0
W
Bacchus
12,037
602
27
1
0
431,210
1
L
Hera
9,865
493
165
8
0
306,423
0
L
King Arthur
9,239
462
114
6
0
324,935
1
W
Aphrodite
11,559
578
124
6
0
417,311
0
L
Khepri
7,503
375
6
0
0
324,249
0
L
Apollo
9,424
471
105
5
0
327,160
0
W
Cu Chulainn
13,369
668
161
8
0
384,492
0
L
Thanatos
9,407
470
89
4
0
397,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role