Player Matchup

Bacchus
Bacchus
Etoto
Bacchus
Level 156
God Stats
3W - 7L
1,371 SR
Queue Stats
226W - 203L
1,590 Elo+
Party 2
Thanatos
Thanatos
HimmothyHims
Thanatos
Level 97
God Stats
8W - 8L
1,587 SR
Queue Stats
99W - 83L
1,590 Elo+
Party 1
Vulcan
Vulcan
mycoucheisbetter
Vulcan
Level 68
God Stats
10W - 7L
1,747 SR
Queue Stats
139W - 127L
1,592 Elo+
Party 1
Artemis
Artemis
nan2104
Artemis
Level 156
God Stats
4W - 3L
1,680 SR
Queue Stats
215W - 196L
1,584 Elo+
Party 2
Osiris
Osiris
xRaDiKaL-Bry
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 206L
1,503 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,572 Elo+

VS

Team Averages
Level 137
1,525 SR
1,535 Elo+
Surtr
Surtr
C5Maestro
Surtr
Level 151
God Stats
4W - 1L
1,611 SR
Queue Stats
62W - 70L
1,536 Elo+
Party 3
Sobek
Sobek
Hung Rope
Sobek
Level 127
God Stats
1W - 1L
1,466 SR
Queue Stats
27W - 32L
1,557 Elo+
Party 3
Ratatoskr
Ratatoskr
ItzCalculated
Ratatoskr
Level 127
God Stats
5W - 4L
1,562 SR
Queue Stats
59W - 65L
1,545 Elo+
Party 3
Neith
Neith
TeamMagnus
Neith
Level 149
God Stats
1W - 3L
1,225 SR
Queue Stats
248W - 238L
1,501 Elo+
Solo
Hera
Hera
TenorTitan23
Hera
Level 132
God Stats
4W - 2L
1,760 SR
Queue Stats
52W - 56L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Etoto
Bacchus
10
1 / 4 / 3
6,668
445
3,711
11,350
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
HimmothyHims
Thanatos
15
6 / 5 / 1
8,094
540
8,049
13,617
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 8 / 6
7,126
475
6,075
9,053
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nan2104
Artemis
13
1 / 4 / 0
7,468
498
8,945
9,575
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
15
0 / 1 / 0
7,529
502
5,360
14,174
12,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
C5Maestro
Surtr
16
2 / 0 / 1
9,851
657
8,869
12,184
10,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Hung Rope
Sobek
13
2 / 2 / 8
8,373
558
5,084
14,889
13,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
ItzCalculated
Ratatoskr
17
13 / 1 / 4
10,298
687
11,092
8,868
3,088
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
15
3 / 1 / 3
8,906
594
7,328
9,323
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 7
8,554
570
6,891
7,192
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
22
22
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
C5Maestro
Surtr
2
0
1
2.5
L
Bacchus
Etoto
Bacchus
1
4
3
0.63
L
Thanatos
HimmothyHims
Thanatos
6
5
1
1.3
W
Sobek
Hung Rope
Sobek
2
2
8
3
W
Ratatoskr
ItzCalculated
Ratatoskr
13
1
4
15
W
Neith
3
1
3
4.5
W
2
5
7
1.1
L
1
8
6
0.5
L
Artemis
nan2104
Artemis
1
4
0
0.25
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
39,264
57,769
Taken
52,456
33,005
Mitigated
32,090
23,304
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
C5Maestro
Surtr
8,869
2,591
0
5,116
12,184
10,727
0
0
12,184
17,424
65,571
L
Bacchus
Etoto
Bacchus
3,711
159
0
2,678
11,350
10,604
0
4,055
7,112
15,223
0
L
Thanatos
HimmothyHims
Thanatos
8,049
2,584
0
10,348
13,617
5,007
0
1,975
11,536
0
66,869
W
Sobek
Hung Rope
Sobek
5,084
103
0
5,626
14,889
13,372
0
4,969
9,920
23,651
734
W
Ratatoskr
ItzCalculated
Ratatoskr
11,092
2,145
0
3,839
8,868
3,088
352
1,622
7,246
0
65,713
W
Neith
7,328
1,688
0
4,497
9,323
2,824
0
525
8,798
0
70,344
W
6,891
1,977
0
354
7,192
2,079
144
2,670
4,522
47,727
1,951
L
6,075
259
0
260
9,053
2,257
151
4,515
4,308
40,247
0
L
Artemis
nan2104
Artemis
8,945
3,325
0
3,217
9,575
2,772
0
809
8,766
0
69,244
L
Osiris
5,360
1,349
0
6,801
14,174
12,365
0
1,925
12,249
0
61,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,885
Gold Earned
45,982
438
Minions Killed
498
0
Camps Cleared
0
1,486,248
Distance Traveled
1,611,988
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,851
657
137
9
0
269,894
3
L
Bacchus
6,668
445
17
1
0
314,664
2
L
Thanatos
8,094
540
106
7
0
330,149
0
W
Sobek
8,373
558
26
2
0
332,202
3
W
Ratatoskr
10,298
687
92
6
0
412,932
0
W
Neith
8,906
594
133
9
0
306,874
5
W
Hera
8,554
570
110
7
0
290,086
0
L
Vulcan
7,126
475
80
5
0
272,830
0
L
Artemis
7,468
498
103
7
0
271,720
2
L
Osiris
7,529
502
132
9
0
296,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role