Player Matchup

Baron Samedi
Baron Samedi
Mr_Dilf1
Baron Samedi
Level 29
God Stats
9W - 9L
1,475 SR
Queue Stats
35W - 45L
1,328 Elo+
Party 1
Bacchus
Bacchus
Sammy_Boi617
Bacchus
Level 36
God Stats
3W - 2L
1,672 SR
Queue Stats
35W - 45L
1,328 Elo+
Party 1
Medusa
Medusa
hippykiller987
Medusa
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
967 Elo+
Solo
Team Averages
Level 53
1,549 SR
1,208 Elo+

VS

Team Averages
Level 70
1,451 SR
1,358 Elo+
Charybdis
Charybdis
 
Charybdis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KING__KEV-_-
Sobek
Level 49
God Stats
1W - 1L
1,688 SR
Queue Stats
8W - 18L
1,196 Elo+
Solo
Zhong Kui
Zhong Kui
Tbearblitz
Zhong Kui
Level 125
God Stats
4W - 9L
1,164 SR
Queue Stats
75W - 81L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mr_Dilf1
Baron Samedi
7
0 / 2 / 2
4,811
687
2,092
2,382
747
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Sammy_Boi617
Bacchus
6
0 / 3 / 1
4,575
654
1,035
3,827
2,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 0
5,553
793
4,611
4,894
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 4
5,755
822
1,976
2,840
737
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 2
6,439
920
1,969
5,197
4,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Tbearblitz
Zhong Kui
10
2 / 2 / 3
6,393
913
3,587
5,267
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
6
6
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
4
2
W
4
0
2
5
L
Baron Samedi
Mr_Dilf1
Baron Samedi
0
2
2
0.5
L
Bacchus
Sammy_Boi617
Bacchus
0
3
1
0.17
W
Zhong Kui
Tbearblitz
Zhong Kui
2
2
3
1.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,738
Damage
7,532
11,103
Taken
13,304
4,861
Mitigated
8,835
2,053
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,976
771
0
177
2,840
737
1,128
620
2,220
0
10,807
W
1,969
230
0
960
5,197
4,687
687
1,213
3,984
9,342
1,370
L
Baron Samedi
Mr_Dilf1
Baron Samedi
2,092
277
63
329
2,382
747
0
1,221
1,099
9,016
0
L
Bacchus
Sammy_Boi617
Bacchus
1,035
97
0
368
3,827
2,734
0
1,400
2,329
4,742
0
W
Zhong Kui
Tbearblitz
Zhong Kui
3,587
374
0
1,165
5,267
3,411
741
1,297
3,970
20,637
1,473
L
4,611
1,611
0
1,293
4,894
1,380
0
2,030
2,680
0
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,939
Gold Earned
18,587
42
Minions Killed
91
0
Camps Cleared
0
294,605
Distance Traveled
376,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,755
822
20
3
0
120,445
0
W
Sobek
6,439
920
14
2
0
141,485
0
L
Baron Samedi
4,811
687
7
1
0
71,962
0
L
Bacchus
4,575
654
12
2
0
84,312
0
W
Zhong Kui
6,393
913
57
8
0
114,324
0
L
Medusa
5,553
793
23
3
0
138,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role