Player Matchup

Sun Wukong
Sun Wukong
DEMODEHN
Sun Wukong
Level 66
God Stats
4W - 3L
1,191 SR
Queue Stats
297W - 295L
1,415 Elo+
Party 2
Maui
Maui
Sablex-_-420
Maui
Level 106
God Stats
4W - 2L
1,091 SR
Queue Stats
260W - 252L
1,433 Elo+
Party 2
Anhur
Anhur
TheRealSwishy
Anhur
Level 34
God Stats
5W - 6L
1,234 SR
Queue Stats
36W - 42L
1,310 Elo+
Party 2
Team Averages
Level 69
1,172 SR
1,386 Elo+

VS

Team Averages
Level 111
1,500 SR
1,430 Elo+
Hel
Hel
Groot04
Hel
Level 84
God Stats
0W - 1L
1,511 SR
Queue Stats
120W - 113L
1,421 Elo+
Solo
Arachne
Arachne
Partypooper314
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 382L
1,448 Elo+
Party 1
Cerberus
Cerberus
kaylamay314
Cerberus
Level 106
God Stats
24W - 26L
1,490 SR
Queue Stats
176W - 183L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEMODEHN
Sun Wukong
14
7 / 2 / 7
8,803
880
9,822
9,364
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 11
8,695
870
7,184
7,245
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 1 / 7
8,239
824
7,603
7,275
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
1 / 6 / 2
7,748
775
6,562
9,056
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
6,611
661
3,017
7,275
3,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
kaylamay314
Cerberus
12
3 / 6 / 1
8,297
830
5,162
12,793
7,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
4
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DEMODEHN
Sun Wukong
7
2
7
5.25
L
Hel
1
6
2
0.33
L
0
5
1
0.1
W
5
1
11
10.5
W
5
1
7
8.5
L
Cerberus
kaylamay314
Cerberus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
14,741
23,884
Taken
29,124
13,288
Mitigated
12,997
5,165
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DEMODEHN
Sun Wukong
9,822
2,557
0
1,794
9,364
4,804
0
4,384
4,980
28
36,667
L
Hel
6,562
677
1,810
2,678
9,056
2,410
0
2,113
6,694
27,828
0
L
3,017
2,273
2
712
7,275
3,542
0
1,200
5,893
0
9,153
W
7,184
1,440
0
1,115
7,245
6,057
212
3,262
3,983
16,505
1,949
W
7,603
3,265
0
2,256
7,275
2,427
0
4,170
3,105
0
24,211
L
Cerberus
kaylamay314
Cerberus
5,162
859
97
1,766
12,793
7,045
0
2,473
9,882
17,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,737
Gold Earned
22,656
129
Minions Killed
97
0
Camps Cleared
0
554,221
Distance Traveled
457,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,803
880
45
5
0
191,795
0
L
Hel
7,748
775
48
5
0
155,530
0
L
Arachne
6,611
661
20
2
0
123,418
0
W
Maui
8,695
870
35
4
0
195,120
0
W
Anhur
8,239
824
49
5
0
167,306
0
L
Cerberus
8,297
830
29
3
0
178,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role