Player Matchup

Achilles
Achilles
BlockedOregon42
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 72L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
KingOni8016
Ah Puch
Level 37
God Stats
5W - 4L
1,491 SR
Queue Stats
59W - 50L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Siner life
Cthulhu
Level 81
God Stats
1W - 4L
1,395 SR
Queue Stats
16W - 19L
1,535 Elo+
Party 1
Team Averages
Level 82
1,462 SR
1,573 Elo+

VS

Team Averages
Level 109
1,501 SR
1,433 Elo+
Cthulhu
Cthulhu
EL x Tiburon735
Cthulhu
Level 125
God Stats
14W - 6L
1,601 SR
Queue Stats
129W - 131L
1,524 Elo+
Solo
Heimdallr
Heimdallr
EeveePowerX8
Heimdallr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
gustavinchi013
Ao Kuang
Level 69
God Stats
2W - 4L
1,403 SR
Queue Stats
59W - 57L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 2
9,554
735
10,051
10,199
8,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
KingOni8016
Ah Puch
14
2 / 1 / 5
9,513
732
10,671
9,394
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Siner life
Cthulhu
15
4 / 1 / 5
9,711
747
9,284
12,420
10,597
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
9,312
716
11,903
20,018
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
EeveePowerX8
Heimdallr
14
0 / 3 / 0
8,306
639
5,581
11,170
3,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
6
0 / 2 / 0
6,715
517
571
3,345
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
3
3
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
2
6
L
3
6
0
0.5
L
Heimdallr
EeveePowerX8
Heimdallr
0
3
0
0
W
Ah Puch
KingOni8016
Ah Puch
2
1
5
4.5
W
Cthulhu
Siner life
Cthulhu
4
1
5
6.5
L
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
18,055
32,013
Taken
34,533
22,740
Mitigated
18,262
5,550
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,051
4,479
787
1,636
10,199
8,925
481
3,556
6,304
0
31,639
L
11,903
1,034
227
3,632
20,018
13,271
0
10,766
9,223
30,221
682
L
Heimdallr
EeveePowerX8
Heimdallr
5,581
2,622
0
1,161
11,170
3,968
0
6,801
4,327
0
28,764
W
Ah Puch
KingOni8016
Ah Puch
10,671
451
0
2,446
9,394
3,218
516
3,471
5,693
39,534
1,734
W
Cthulhu
Siner life
Cthulhu
9,284
719
131
550
12,420
10,597
25
4,463
7,552
24,344
0
L
Ao Kuang
571
153
0
175
3,345
1,023
0
2,131
1,214
2,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
24,333
139
Minions Killed
119
0
Camps Cleared
0
769,209
Distance Traveled
484,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,554
735
43
3
0
249,360
0
L
Cthulhu
9,312
716
43
3
0
203,860
0
L
Heimdallr
8,306
639
69
5
0
233,884
0
W
Ah Puch
9,513
732
70
5
0
230,643
1
W
Cthulhu
9,711
747
26
2
0
289,206
0
L
Ao Kuang
6,715
517
7
1
0
46,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role