Player Matchup

Cupid
Cupid
Epherrent
Cupid
Level 145
God Stats
31W - 27L
1,630 SR
Queue Stats
177W - 160L
1,599 Elo+
Party 1
Maui
Maui
KodiddlySquat42
Maui
Level 109
God Stats
5W - 11L
1,449 SR
Queue Stats
148W - 139L
1,517 Elo+
Party 1
Surtr
Surtr
LUNAbluev
Surtr
Level 89
God Stats
10W - 17L
1,290 SR
Queue Stats
144W - 133L
1,450 Elo+
Solo
Loki
Loki
PROFARES
Loki
Level 188
God Stats
138W - 77L
1,775 SR
Queue Stats
462W - 419L
1,646 Elo+
Solo
Tiamat
Tiamat
TheSkinnyWF
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,535 Elo+
Solo
Team Averages
Level 136
1,529 SR
1,550 Elo+

VS

Team Averages
Level 130
1,477 SR
1,548 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BloodTakahashi
Danzaburou
Level 104
God Stats
2W - 1L
1,307 SR
Queue Stats
396W - 364L
1,549 Elo+
Solo
Terra
Terra
RaggingPanda505
Terra
Level 145
God Stats
1W - 1L
1,760 SR
Queue Stats
302W - 280L
1,559 Elo+
Solo
King Arthur
King Arthur
bldDREAM
King Arthur
Level 161
God Stats
3W - 3L
1,131 SR
Queue Stats
77W - 61L
1,541 Elo+
Solo
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 87
God Stats
109W - 71L
1,690 SR
Queue Stats
197W - 165L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Epherrent
Cupid
1
0 / 0 / 0
976
195
0
89
17
6
1 / 0 / 1
3,520
704
401
4,659
2,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
LUNAbluev
Surtr
4
1 / 3 / 0
3,240
648
1,924
4,899
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
7
3 / 2 / 1
3,961
792
3,378
4,660
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
6
0 / 2 / 1
3,532
706
824
2,746
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 4
3,726
745
2,086
1,544
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
BloodTakahashi
Danzaburou
5
0 / 1 / 0
3,500
700
2,276
2,053
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,387
677
924
3,187
1,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
bldDREAM
King Arthur
7
3 / 1 / 0
4,254
851
3,538
4,929
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
sergio270700
Hun Batz
7
4 / 1 / 0
4,116
823
1,440
2,415
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
4
2
W
Danzaburou
BloodTakahashi
Danzaburou
0
1
0
0
L
Cupid
Epherrent
Cupid
0
0
0
0
L
1
0
1
1.5
L
Surtr
LUNAbluev
Surtr
1
3
0
0.33
L
Loki
3
2
1
1.75
W
0
1
0
0
L
Tiamat
0
2
1
0.25
W
King Arthur
bldDREAM
King Arthur
3
1
0
3
W
Hun Batz
sergio270700
Hun Batz
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
10,264
17,053
Taken
14,128
6,456
Mitigated
5,668
6,259
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,086
726
0
25
1,544
305
0
355
1,189
14,681
311
W
Danzaburou
BloodTakahashi
Danzaburou
2,276
1,132
0
453
2,053
561
0
340
1,713
0
20,268
L
Cupid
Epherrent
Cupid
0
0
0
0
89
17
0
86
0
0
0
L
401
61
0
1,966
4,659
2,046
0
891
3,765
9,598
0
L
Surtr
LUNAbluev
Surtr
1,924
888
0
1,216
4,899
2,549
0
82
4,814
302
9,768
L
Loki
3,378
1,085
0
2,491
4,660
1,088
0
480
4,131
0
23,034
W
924
197
303
920
3,187
1,273
0
61
3,126
8,016
2,050
L
Tiamat
824
251
0
586
2,746
756
0
1,267
1,413
14,999
850
W
King Arthur
bldDREAM
King Arthur
3,538
636
0
1,357
4,929
2,954
0
240
4,689
0
21,125
W
Hun Batz
sergio270700
Hun Batz
1,440
434
0
1,304
2,415
575
0
389
2,026
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,229
Gold Earned
18,983
111
Minions Killed
160
0
Camps Cleared
0
417,809
Distance Traveled
528,231
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,726
745
33
7
0
109,711
0
W
Danzaburou
3,500
700
41
8
0
87,986
0
L
Cupid
976
195
0
0
0
0
0
L
Maui
3,520
704
23
5
0
109,139
0
L
Surtr
3,240
648
15
3
0
93,378
0
L
Loki
3,961
792
44
9
0
126,809
0
W
Terra
3,387
677
15
3
0
100,066
2
L
Tiamat
3,532
706
29
6
0
88,483
1
W
King Arthur
4,254
851
35
7
0
113,797
0
W
Hun Batz
4,116
823
36
7
0
116,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role