Player Matchup

Zhong Kui
Zhong Kui
LosOneTheGod
Zhong Kui
Level 169
God Stats
16W - 7L
1,124 SR
Queue Stats
62W - 46L
1,565 Elo+
Solo
Anhur
Anhur
NotMadduxx
Anhur
Level 126
God Stats
5W - 9L
1,499 SR
Queue Stats
88W - 79L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Thebestpie420
Sylvanus
Level 66
God Stats
26W - 25L
1,536 SR
Queue Stats
160W - 167L
1,456 Elo+
Solo
Susano
Susano
TypicalShotgun
Susano
Level 115
God Stats
3W - 3L
1,335 SR
Queue Stats
123W - 114L
1,505 Elo+
Party 2
Janus
Janus
WoollyWF
Janus
Level 102
God Stats
3W - 8L
1,346 SR
Queue Stats
56W - 53L
1,476 Elo+
Party 2
Team Averages
Level 116
1,368 SR
1,508 Elo+

VS

Team Averages
Level 130
1,577 SR
1,529 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
CISK Assassin
Olorun
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 122L
1,561 Elo+
Party 1
Thor
Thor
Ghost MTL
Thor
Level 115
God Stats
3W - 5L
1,583 SR
Queue Stats
158W - 151L
1,524 Elo+
Solo
Bakasura
Bakasura
MikeObama420
Bakasura
Level 151
God Stats
0W - 2L
1,533 SR
Queue Stats
132W - 104L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Yxshimaru
Sylvanus
Level 121
God Stats
1W - 1L
1,769 SR
Queue Stats
31W - 27L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LosOneTheGod
Zhong Kui
15
3 / 0 / 1
9,422
673
5,132
8,016
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
5 / 2 / 3
8,433
602
10,741
9,661
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Thebestpie420
Sylvanus
13
5 / 2 / 6
8,362
597
6,256
14,130
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
6 / 1 / 5
8,650
618
9,851
11,814
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
WoollyWF
Janus
14
3 / 4 / 4
8,604
615
8,294
7,885
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 4 / 0
8,024
573
10,250
12,183
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 1
6,688
478
7,120
12,271
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
12
0 / 3 / 0
6,513
465
3,087
9,609
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
MikeObama420
Bakasura
12
3 / 5 / 0
6,787
485
5,925
13,447
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Yxshimaru
Sylvanus
10
0 / 3 / 4
5,949
425
4,704
11,486
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
22
Kills
9
9
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
0
1.25
L
1
7
1
0.21
L
Thor
0
3
0
0
W
Zhong Kui
LosOneTheGod
Zhong Kui
3
0
1
3.5
L
Bakasura
MikeObama420
Bakasura
3
5
0
0.6
W
Anhur
5
2
3
3.25
W
Sylvanus
Thebestpie420
Sylvanus
5
2
6
4
W
6
1
5
8.5
W
Janus
WoollyWF
Janus
3
4
4
1.25
L
Sylvanus
Yxshimaru
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
31,086
51,506
Taken
58,996
27,454
Mitigated
20,208
24,305
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,250
2,691
0
2,354
12,183
3,896
0
4,923
6,716
0
50,290
L
7,120
3,811
240
3,647
12,271
2,608
0
1,499
10,772
42,443
243
L
Thor
3,087
0
0
1,116
9,609
4,275
0
3,432
6,159
0
41,050
W
Zhong Kui
LosOneTheGod
Zhong Kui
5,132
1,387
0
6,250
8,016
5,262
0
0
7,223
64,734
16,365
L
Bakasura
MikeObama420
Bakasura
5,925
3,331
0
5,448
13,447
3,945
0
3,500
9,861
0
40,520
W
Anhur
10,741
6,543
0
4,836
9,661
3,371
0
5,346
4,247
0
61,768
W
Sylvanus
Thebestpie420
Sylvanus
6,256
1,237
1,532
6,195
14,130
12,096
111
5,046
8,284
27,042
0
W
9,851
3,004
0
5,010
11,814
4,569
0
631
10,813
0
60,735
W
Janus
WoollyWF
Janus
8,294
345
0
482
7,885
2,156
543
407
7,082
51,435
1,759
L
Sylvanus
Yxshimaru
Sylvanus
4,704
1,545
731
3,302
11,486
5,484
0
5,075
6,237
16,942
3,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
33,961
478
Minions Killed
367
0
Camps Cleared
0
1,326,316
Distance Traveled
1,358,770
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,024
573
115
8
0
270,689
5
L
Olorun
6,688
478
68
5
0
233,461
3
L
Thor
6,513
465
72
5
0
273,543
1
W
Zhong Kui
9,422
673
148
11
0
252,057
5
L
Bakasura
6,787
485
83
6
0
336,059
0
W
Anhur
8,433
602
122
9
0
238,401
1
W
Sylvanus
8,362
597
30
2
0
232,744
4
W
Susano
8,650
618
84
6
0
334,782
0
W
Janus
8,604
615
94
7
0
268,332
0
L
Sylvanus
5,949
425
29
2
0
245,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role