Player Matchup

Nut
Nut
IxSlUmBeRxI
Nut
Level 176
God Stats
6W - 7L
1,562 SR
Queue Stats
21W - 24L
1,520 Elo+
Party 2
Charon
Charon
LaStMOhIcaN0
Charon
Level 204
God Stats
2W - 4L
1,271 SR
Queue Stats
340W - 320L
1,564 Elo+
Solo
Thor
Thor
OskinlessO
Thor
Level 108
God Stats
1W - 2L
1,212 SR
Queue Stats
21W - 17L
1,511 Elo+
Solo
Fenrir
Fenrir
StepUpSlime
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Toksk
Ix Chel
Level 146
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 4L
1,598 Elo+
Party 2
Team Averages
Level 147
1,450 SR
1,547 Elo+

VS

Team Averages
Level 119
1,458 SR
1,501 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ho_No_Mo1124
Ishtar
Level 80
God Stats
4W - 4L
1,639 SR
Queue Stats
18W - 17L
1,557 Elo+
Party 1
Serqet
Serqet
Officer3pic
Serqet
Level 63
God Stats
5W - 8L
1,149 SR
Queue Stats
64W - 52L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
7,655
547
6,004
7,083
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charon
12
1 / 1 / 1
6,777
484
5,563
7,964
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 2 / 1
8,472
605
7,004
9,967
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
12
2 / 1 / 4
6,865
490
3,450
7,740
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ix Chel
Toksk
Ix Chel
14
2 / 0 / 0
7,960
569
5,950
3,958
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 3 / 1
7,650
546
5,005
13,841
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hades
 
Hades
14
0 / 1 / 0
7,474
534
2,200
9,009
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
10
0 / 2 / 1
5,691
407
2,204
8,784
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
10
0 / 2 / 0
6,073
434
3,610
7,753
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
12
2 / 1 / 2
6,989
499
5,166
8,815
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
1
0.83
L
Hades
 
Hades
0
1
0
0
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Ishtar
0
2
0
0
W
0
0
2
1
W
Charon
1
1
1
1.5
L
Serqet
2
1
2
3
W
4
2
1
2.25
W
Fenrir
2
1
4
4
W
Ix Chel
Toksk
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
18,185
36,712
Taken
48,202
13,352
Mitigated
23,028
11,538
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,005
2,529
0
6,437
13,841
9,318
221
1,723
12,118
0
42,368
L
Hades
 
Hades
2,200
203
373
4,306
9,009
4,264
0
3,989
5,020
66,582
1,077
L
Sylvanus
 
Sylvanus
2,204
976
547
2,962
8,784
4,692
0
3,658
5,126
20,657
10,405
L
Ishtar
3,610
1,361
199
340
7,753
2,128
0
552
7,201
0
30,946
W
6,004
3,094
0
2,103
7,083
2,348
580
572
6,511
0
67,516
W
Charon
5,563
1,116
0
2,046
7,964
3,139
82
1,576
6,276
30,028
6,098
L
Serqet
5,166
1,095
0
4,901
8,815
2,626
54
1,289
7,526
0
38,937
W
7,004
1,592
0
2,456
9,967
3,321
0
0
9,679
0
48,660
W
Fenrir
3,450
748
0
3,624
7,740
3,162
0
524
6,888
0
36,203
W
Ix Chel
Toksk
Ix Chel
5,950
728
234
1,075
3,958
1,382
0
1,469
2,489
56,413
1,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
33,877
426
Minions Killed
386
0
Camps Cleared
0
1,397,686
Distance Traveled
1,322,340
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,650
546
71
5
0
277,198
0
L
Hades
7,474
534
140
10
0
290,436
0
L
Sylvanus
5,691
407
54
4
0
195,245
0
L
Ishtar
6,073
434
54
4
0
269,603
0
W
Nut
7,655
547
111
8
0
256,530
0
W
Charon
6,777
484
68
5
0
253,466
0
L
Serqet
6,989
499
67
5
0
289,858
3
W
Thor
8,472
605
81
6
0
291,382
4
W
Fenrir
6,865
490
56
4
0
331,524
2
W
Ix Chel
7,960
569
110
8
0
264,784
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role