Player Matchup

Tyr
Tyr
 
Tyr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cloutzie
Achilles
Level 85
God Stats
16W - 17L
1,461 SR
Queue Stats
326W - 318L
1,497 Elo+
Party 1
Ravana
Ravana
Nisivoccia
Ravana
Level 88
God Stats
9W - 5L
1,460 SR
Queue Stats
112W - 92L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
Npc72435
Jing Wei
Level 43
God Stats
18W - 15L
1,565 SR
Queue Stats
157W - 180L
1,501 Elo+
Party 1
Chang'e
Chang'e
Valorince
Chang'e
Level 107
God Stats
2W - 2L
1,690 SR
Queue Stats
84W - 80L
1,455 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,499 Elo+

VS

Team Averages
Level 111
1,571 SR
1,465 Elo+
Yu Huang
Yu Huang
DeadxKombat
Yu Huang
Level 135
God Stats
0W - 3L
1,299 SR
Queue Stats
156W - 147L
1,541 Elo+
Solo
King Arthur
King Arthur
KOOP3X
King Arthur
Level 129
God Stats
2W - 2L
1,890 SR
Queue Stats
210W - 229L
1,428 Elo+
Party 2
Rama
Rama
LipSmacker
Rama
Level 153
God Stats
18W - 7L
1,304 SR
Queue Stats
144W - 107L
1,497 Elo+
Solo
Bastet
Bastet
ThePugNation
Bastet
Level 121
God Stats
2W - 1L
1,835 SR
Queue Stats
67W - 107L
1,426 Elo+
Party 2
Ymir
Ymir
ThreeCatsOneBall
Ymir
Level 17
God Stats
6W - 11L
1,527 SR
Queue Stats
9W - 16L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
3 / 2 / 4
6,274
570
6,810
10,406
5,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Cloutzie
Achilles
13
5 / 0 / 2
7,464
679
7,097
9,449
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Nisivoccia
Ravana
12
8 / 1 / 1
6,474
589
5,452
6,655
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
Npc72435
Jing Wei
10
1 / 2 / 2
5,625
511
3,993
8,337
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Valorince
Chang'e
11
2 / 1 / 2
6,155
560
2,375
7,253
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeadxKombat
Yu Huang
10
1 / 4 / 0
5,441
495
6,338
5,409
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KOOP3X
King Arthur
10
0 / 6 / 0
5,542
504
3,511
10,017
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 2 / 1
7,140
649
4,701
6,252
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
0 / 5 / 2
5,026
457
3,358
10,307
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
5,319
484
2,509
7,657
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
5
6
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
4
2.5
W
Achilles
Cloutzie
Achilles
5
0
2
6
L
Yu Huang
DeadxKombat
Yu Huang
1
4
0
0.25
L
King Arthur
KOOP3X
King Arthur
0
6
0
0
L
4
2
1
2.25
W
Ravana
Nisivoccia
Ravana
8
1
1
8.5
W
Jing Wei
Npc72435
Jing Wei
1
2
2
1
L
Bastet
0
5
2
0.2
L
0
2
2
0.5
W
Chang'e
Valorince
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
20,417
42,100
Taken
39,642
18,599
Mitigated
14,226
19,203
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,810
1,418
0
5,381
10,406
5,192
0
1,406
9,000
0
22,053
W
Achilles
Cloutzie
Achilles
7,097
1,337
0
3,455
9,449
6,908
0
676
8,773
0
53,612
L
Yu Huang
DeadxKombat
Yu Huang
6,338
845
0
522
5,409
1,692
0
1,513
3,896
38,984
196
L
King Arthur
KOOP3X
King Arthur
3,511
394
0
370
10,017
4,285
0
0
9,465
0
34,147
L
4,701
3,719
0
2,294
6,252
1,577
1,082
0
6,252
0
40,770
W
Ravana
Nisivoccia
Ravana
5,452
1,520
0
2,583
6,655
2,231
7
1,197
5,458
0
34,752
W
Jing Wei
Npc72435
Jing Wei
3,993
3,320
0
3,907
8,337
2,208
13
945
7,392
0
39,401
L
Bastet
3,358
793
0
3,563
10,307
2,509
0
103
10,090
0
29,356
L
2,509
964
0
1,438
7,657
4,163
0
759
6,851
13,082
0
W
Chang'e
Valorince
Chang'e
2,375
211
493
3,384
7,253
2,060
0
4,557
2,696
37,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
28,468
326
Minions Killed
293
0
Camps Cleared
0
1,131,343
Distance Traveled
1,042,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,274
570
35
3
0
234,908
2
W
Achilles
7,464
679
85
8
0
240,811
0
L
Yu Huang
5,441
495
63
6
0
194,713
2
L
King Arthur
5,542
504
75
7
0
197,615
0
L
Rama
7,140
649
89
8
0
188,493
2
W
Ravana
6,474
589
67
6
0
227,349
0
W
Jing Wei
5,625
511
62
6
0
223,885
0
L
Bastet
5,026
457
47
4
0
241,814
0
L
Ymir
5,319
484
19
2
0
219,583
0
W
Chang'e
6,155
560
77
7
0
204,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role