Player Matchup

Geb
Geb
DMan5000
Geb
Level 146
God Stats
2W - 3L
1,489 SR
Queue Stats
215W - 214L
1,505 Elo+
Solo
Loki
Loki
RichyElYosho
Loki
Level 125
God Stats
7W - 4L
1,723 SR
Queue Stats
45W - 47L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
SBnvck
Sun Wukong
Level 28
God Stats
2W - 2L
1,868 SR
Queue Stats
70W - 82L
1,480 Elo+
Party 2
Merlin
Merlin
Saulyto
Merlin
Level 118
God Stats
5W - 3L
1,623 SR
Queue Stats
86W - 101L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
Youngflexgod
Xbalanque
Level 145
God Stats
2W - 6L
1,434 SR
Queue Stats
71W - 79L
1,502 Elo+
Party 2
Team Averages
Level 112
1,627 SR
1,469 Elo+

VS

Team Averages
Level 126
1,613 SR
1,528 Elo+
Sun Wukong
Sun Wukong
DavidIsTrashTBH
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,554 Elo+
Party 3
Sylvanus
Sylvanus
OneEy3dLotus
Sylvanus
Level 160
God Stats
6W - 9L
1,341 SR
Queue Stats
321W - 306L
1,524 Elo+
Solo
Ra
Ra
Rotten xPPx
Ra
Level 127
God Stats
2W - 0L
1,896 SR
Queue Stats
20W - 19L
1,554 Elo+
Party 3
Apollo
Apollo
SinOfPrideLeo
Apollo
Level 138
God Stats
3W - 4L
1,842 SR
Queue Stats
14W - 16L
1,495 Elo+
Party 3
Bellona
Bellona
visualtraining
Bellona
Level 108
God Stats
3W - 5L
1,485 SR
Queue Stats
138W - 128L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,450
538
6,232
9,196
6,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 1
5,494
458
3,046
8,014
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SBnvck
Sun Wukong
12
0 / 0 / 0
6,457
538
4,435
7,959
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Merlin
Saulyto
Merlin
6
0 / 1 / 0
4,657
388
961
1,793
485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Youngflexgod
Xbalanque
10
2 / 3 / 1
6,246
521
10,844
6,955
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavidIsTrashTBH
Sun Wukong
13
3 / 0 / 0
6,834
570
1,813
8,079
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
OneEy3dLotus
Sylvanus
10
0 / 2 / 4
6,144
512
4,817
11,877
9,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 4
7,478
623
5,330
5,776
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 1 / 1
6,070
506
3,294
7,660
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 0
7,626
636
6,015
9,559
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Sun Wukong
DavidIsTrashTBH
Sun Wukong
3
0
0
3
W
Sylvanus
OneEy3dLotus
Sylvanus
0
2
4
1
L
0
3
1
0.17
W
2
0
4
4
L
Sun Wukong
SBnvck
Sun Wukong
0
0
0
0
L
Merlin
Saulyto
Merlin
0
1
0
0
W
4
1
1
4.5
L
Xbalanque
Youngflexgod
Xbalanque
2
3
1
0.83
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
21,269
33,917
Taken
42,951
18,995
Mitigated
27,670
8,444
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,232
1,091
0
2,028
9,196
6,774
0
3,281
5,837
19,532
0
W
Sun Wukong
DavidIsTrashTBH
Sun Wukong
1,813
447
0
4,031
8,079
3,766
271
428
7,651
0
45,930
W
Sylvanus
OneEy3dLotus
Sylvanus
4,817
644
2,678
5,450
11,877
9,689
56
3,245
8,632
18,812
0
L
3,046
464
0
2,620
8,014
2,295
0
2,536
5,233
0
33,123
W
5,330
605
752
2,162
5,776
2,528
561
1,777
3,999
58,165
0
L
Sun Wukong
SBnvck
Sun Wukong
4,435
632
0
2,144
7,959
7,064
0
0
7,959
0
46,253
L
Merlin
Saulyto
Merlin
961
45
0
558
1,793
485
0
568
1,132
15,370
0
W
3,294
2,345
0
730
7,660
2,854
0
1,743
5,917
0
26,417
L
Xbalanque
Youngflexgod
Xbalanque
10,844
5,613
0
1,094
6,955
2,377
0
3,155
3,609
0
49,873
W
6,015
2,237
0
5,002
9,559
8,833
0
0
8,792
0
58,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
34,152
290
Minions Killed
387
0
Camps Cleared
0
1,039,689
Distance Traveled
1,238,483
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,450
538
17
1
0
227,893
3
W
Sun Wukong
6,834
570
81
7
0
291,457
3
W
Sylvanus
6,144
512
27
2
0
203,653
2
L
Loki
5,494
458
70
6
0
266,733
0
W
Ra
7,478
623
104
9
0
265,029
0
L
Sun Wukong
6,457
538
88
7
0
232,522
0
L
Merlin
4,657
388
27
2
0
92,657
1
W
Apollo
6,070
506
50
4
0
235,228
0
L
Xbalanque
6,246
521
88
7
0
219,884
0
W
Bellona
7,626
636
125
10
0
243,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role