Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
Decοy
Da Ji
Masters
Level 167
God Stats
25W - 10L
1,789 SR
Queue Stats
266W - 179L
2,909 MMR
Solo
Cupid
Cupid
Masters
FutabaˆRio
Cupid
Masters
Level 170
God Stats
1W - 1L
1,243 SR
Queue Stats
274W - 227L
2,903 MMR
Solo
Sylvanus
Sylvanus
Masters
baianowp
Sylvanus
Masters
Level 88
God Stats
14W - 16L
1,937 SR
Queue Stats
77W - 74L
2,687 MMR
Solo
Neith
Neith
Masters
xsanrendielliceo
Neith
Masters
Level 85
God Stats
7W - 3L
1,888 SR
Queue Stats
191W - 147L
2,659 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,671 SR
2,531 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,415 SR
2,301 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Silver II
Nájar
Martichoras
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,548 MMR
Solo
Maman Brigitte
Maman Brigitte
Grandmaster
Speczera
Maman Brigitte
Grandmaster
Level 151
God Stats
0W - 3L
1,229 SR
Queue Stats
511W - 445L
3,322 MMR
Solo
Chang'e
Chang'e
Masters
hítt
Chang'e
Masters
Level 195
God Stats
0W - 2L
1,347 SR
Queue Stats
175W - 153L
2,688 MMR
Party 1
Hun Batz
Hun Batz
Masters
Ácee
Hun Batz
Masters
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 163L
2,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 2 / 6
8,372
644
4,549
6,492
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Decοy
Da Ji
15
8 / 0 / 5
8,751
673
8,221
10,505
3,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 0 / 4
9,976
767
4,596
6,714
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
baianowp
Sylvanus
14
5 / 1 / 5
8,451
650
9,208
10,393
7,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 1 / 2
10,018
771
9,480
10,873
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
BacchusAresAthenaOdin

VS

Bans
GebSusanoMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 2
6,132
472
3,148
8,573
7,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Nájar
Martichoras
11
0 / 5 / 1
6,505
500
3,655
8,253
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
Speczera
Maman Brigitte
12
0 / 6 / 1
7,101
546
5,210
12,368
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
hítt
Chang'e
11
2 / 6 / 1
6,318
486
7,126
9,345
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Ácee
Hun Batz
12
2 / 3 / 0
6,864
528
6,354
11,444
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
4
4
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
6
2
L
Fafnir
 
Fafnir
0
2
2
0.5
W
Da Ji
Decοy
Da Ji
8
0
5
10.5
W
2
0
4
4
L
Martichoras
Nájar
Martichoras
0
5
1
0.1
L
Maman Brigitte
Speczera
Maman Brigitte
0
6
1
0.08
W
Sylvanus
baianowp
Sylvanus
5
1
5
7.5
L
Chang'e
hítt
Chang'e
2
6
1
0.42
W
6
1
2
7
L
Hun Batz
Ácee
Hun Batz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,054
Damage
25,493
44,977
Taken
49,983
19,510
Mitigated
19,280
20,902
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,549
246
0
880
6,492
1,604
303
2,589
3,903
61,818
2,498
L
Fafnir
 
Fafnir
3,148
362
0
2,186
8,573
7,689
0
4,849
3,512
10,512
0
W
Da Ji
Decοy
Da Ji
8,221
2,563
0
345
10,505
3,970
0
4,063
6,339
0
65,706
W
4,596
2,684
168
2,680
6,714
2,899
0
1,011
5,693
0
96,950
L
Martichoras
Nájar
Martichoras
3,655
1,095
0
1,212
8,253
2,341
0
2,726
5,527
0
44,963
L
Maman Brigitte
Speczera
Maman Brigitte
5,210
231
0
2,819
12,368
3,233
0
0
12,368
45,857
1,369
W
Sylvanus
baianowp
Sylvanus
9,208
2,277
5,052
5,832
10,393
7,456
0
4,178
6,215
23,243
0
L
Chang'e
hítt
Chang'e
7,126
335
471
2,133
9,345
2,541
0
3,149
5,964
42,176
0
W
9,480
2,570
0
5,945
10,873
3,581
0
3,584
6,976
0
87,225
L
Hun Batz
Ácee
Hun Batz
6,354
1,567
0
3,897
11,444
3,476
0
2,447
8,951
0
51,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
32,920
588
Minions Killed
385
0
Camps Cleared
0
1,414,975
Distance Traveled
1,422,576
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,372
644
139
11
0
294,049
2
L
Fafnir
6,132
472
9
1
0
302,774
4
W
Da Ji
8,751
673
90
7
0
350,633
0
W
Cupid
9,976
767
201
15
0
263,025
0
L
Martichoras
6,505
500
90
7
0
207,765
1
L
Maman Brigitte
7,101
546
106
8
0
293,459
0
W
Sylvanus
8,451
650
14
1
0
257,045
0
L
Chang'e
6,318
486
92
7
0
299,780
2
W
Neith
10,018
771
144
11
0
250,223
2
L
Hun Batz
6,864
528
88
7
0
318,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role