Player Matchup

Artemis
Artemis
 
Artemis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dragonelement12
Ganesha
Level 159
God Stats
1W - 0L
1,232 SR
Queue Stats
99W - 90L
1,506 Elo+
Solo
Chaac
Chaac
LordVhardo
Chaac
Level 69
God Stats
19W - 13L
1,488 SR
Queue Stats
458W - 440L
1,476 Elo+
Solo
Pele
Pele
Sabrosowski
Pele
Level 81
God Stats
5W - 3L
1,526 SR
Queue Stats
156W - 144L
1,450 Elo+
Solo
Raijin
Raijin
XGN Vert1cal
Raijin
Level 61
God Stats
15W - 12L
1,643 SR
Queue Stats
288W - 270L
1,467 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,480 Elo+

VS

Team Averages
Level 98
1,557 SR
1,461 Elo+
Danzaburou
Danzaburou
CubchooMeNut
Danzaburou
Level 87
God Stats
24W - 26L
1,474 SR
Queue Stats
402W - 464L
1,474 Elo+
Party 1
Maui
Maui
Schmautzy1
Maui
Level 85
God Stats
18W - 25L
1,452 SR
Queue Stats
230W - 233L
1,513 Elo+
Solo
Pele
Pele
Wraiilth
Pele
Level 106
God Stats
31W - 22L
1,381 SR
Queue Stats
568W - 549L
1,431 Elo+
Solo
King Arthur
King Arthur
XaviiKrypto
King Arthur
Level 78
God Stats
4W - 2L
1,728 SR
Queue Stats
249W - 265L
1,408 Elo+
Solo
Chronos
Chronos
vx ENERGY xv
Chronos
Level 133
God Stats
9W - 4L
1,752 SR
Queue Stats
371W - 387L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 0 / 1
4,071
582
4,249
2,477
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 0 / 2
4,377
625
1,854
5,067
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
8
0 / 1 / 0
4,257
608
2,072
5,477
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 0
4,274
611
1,146
4,408
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
7
0 / 1 / 0
4,052
579
1,312
3,362
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CubchooMeNut
Danzaburou
8
0 / 1 / 0
4,014
573
2,430
3,850
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,164
595
1,098
6,639
2,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
1
0 / 0 / 0
2,808
401
0
0
0
King Arthur
XaviiKrypto
King Arthur
9
1 / 0 / 0
4,988
713
2,971
6,470
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
vx ENERGY xv
Chronos
11
1 / 0 / 0
5,182
740
2,536
4,023
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
1
1.5
L
Danzaburou
CubchooMeNut
Danzaburou
0
1
0
0
W
0
0
2
1
W
Chaac
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
Pele
0
0
0
0
W
Raijin
0
1
0
0
L
King Arthur
XaviiKrypto
King Arthur
1
0
0
1
L
Chronos
vx ENERGY xv
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,633
Damage
9,035
20,791
Taken
20,982
9,113
Mitigated
7,963
8,345
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,249
2,201
0
1,125
2,477
635
0
485
1,992
0
22,546
L
Danzaburou
CubchooMeNut
Danzaburou
2,430
937
0
730
3,850
967
0
1,081
2,769
0
28,465
W
1,854
365
0
2,414
5,067
2,178
0
613
4,454
13,840
0
W
Chaac
2,072
154
0
2,874
5,477
3,918
0
0
5,477
0
26,828
W
1,146
359
0
702
4,408
1,369
0
377
4,031
0
31,004
L
1,098
581
984
1,662
6,639
2,078
0
773
5,866
10,338
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
1,312
315
0
1,230
3,362
1,013
0
2,159
1,203
19,993
0
L
King Arthur
XaviiKrypto
King Arthur
2,971
539
0
1,465
6,470
3,802
0
0
6,165
0
28,276
L
Chronos
vx ENERGY xv
Chronos
2,536
553
0
2,002
4,023
1,116
0
1,312
2,711
37,089
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,031
Gold Earned
21,156
212
Minions Killed
209
0
Camps Cleared
0
694,524
Distance Traveled
539,545
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,071
582
58
8
0
127,276
0
L
Danzaburou
4,014
573
50
7
0
124,091
2
W
Ganesha
4,377
625
5
1
0
141,242
4
W
Chaac
4,257
608
43
6
0
141,476
0
W
Pele
4,274
611
60
9
0
164,830
1
L
Maui
4,164
595
20
3
0
122,277
2
L
Pele
2,808
401
0
0
0
0
0
W
Raijin
4,052
579
46
7
0
119,700
0
L
King Arthur
4,988
713
59
8
0
150,550
0
L
Chronos
5,182
740
80
11
0
142,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role