Player Matchup

Janus
Janus
Angel 8v5027
Janus
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Olorun
Olorun
DareDevil1013
Olorun
Level 111
God Stats
1W - 2L
1,488 SR
Queue Stats
116W - 118L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Radicaled06
Cernunnos
Level 163
God Stats
1W - 4L
1,671 SR
Queue Stats
136W - 144L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
TGDarxk2
Tsukuyomi
Level 102
God Stats
6W - 5L
1,603 SR
Queue Stats
45W - 52L
1,334 Elo+
Party 2
Ymir
Ymir
cloudy-king83
Ymir
Level 68
God Stats
2W - 3L
1,398 SR
Queue Stats
77W - 103L
1,436 Elo+
Party 1
Team Averages
Level 98
1,532 SR
1,438 Elo+

VS

Team Averages
Level 104
1,519 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A5UN4
Ymir
Level 48
God Stats
3W - 2L
1,529 SR
Queue Stats
164W - 164L
1,434 Elo+
Solo
Pele
Pele
Corps123
Pele
Level 146
God Stats
10W - 6L
1,442 SR
Queue Stats
190W - 188L
1,437 Elo+
Solo
Chiron
Chiron
Wolfmex18
Chiron
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,382 Elo+
Solo
Zeus
Zeus
fisher408
Zeus
Level 210
God Stats
14W - 11L
1,624 SR
Queue Stats
563W - 528L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,272
586
780
4,142
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,800
533
1,844
5,862
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
Radicaled06
Cernunnos
9
0 / 2 / 0
4,788
532
5,591
4,553
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TGDarxk2
Tsukuyomi
9
1 / 2 / 0
5,180
576
3,628
6,113
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,837
537
1,432
7,448
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 0
5,624
625
4,405
7,006
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
A5UN4
Ymir
10
3 / 0 / 2
5,401
600
3,553
7,973
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
11
2 / 1 / 4
5,532
615
2,947
7,374
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Wolfmex18
Chiron
10
0 / 0 / 4
5,232
581
2,451
3,424
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
4 / 0 / 0
6,237
693
3,980
2,437
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
0
3
W
Ymir
A5UN4
Ymir
3
0
2
4
L
0
2
1
0.25
W
Pele
2
1
4
4
L
0
3
0
0
L
Cernunnos
Radicaled06
Cernunnos
0
2
0
0
L
Tsukuyomi
TGDarxk2
Tsukuyomi
1
2
0
0.5
W
Chiron
Wolfmex18
Chiron
0
0
4
2
L
0
3
0
0
W
Zeus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
17,336
28,118
Taken
28,214
10,545
Mitigated
13,533
8,007
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,405
523
0
3,753
7,006
4,660
0
1,677
5,329
28,905
1,237
W
Ymir
A5UN4
Ymir
3,553
569
0
2,834
7,973
4,690
0
1,225
6,748
31,177
519
L
780
74
94
762
4,142
1,425
0
2,696
1,446
28,248
1,285
W
Pele
2,947
758
0
2,984
7,374
2,525
0
483
6,797
0
35,829
L
1,844
601
0
1,998
5,862
1,581
0
3,443
1,997
23,640
1,251
L
Cernunnos
Radicaled06
Cernunnos
5,591
2,242
0
1,829
4,553
1,296
0
1,616
2,806
0
36,792
L
Tsukuyomi
TGDarxk2
Tsukuyomi
3,628
949
0
2,349
6,113
1,904
0
1,571
4,503
0
35,075
W
Chiron
Wolfmex18
Chiron
2,451
1,389
647
1,488
3,424
1,107
64
207
3,217
0
26,745
L
1,432
370
0
975
7,448
4,339
0
1,491
5,732
16,288
0
W
Zeus
3,980
317
0
1,258
2,437
551
0
278
2,117
34,264
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
28,026
258
Minions Killed
284
0
Camps Cleared
0
901,820
Distance Traveled
910,282
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,624
625
48
5
0
172,454
1
W
Ymir
5,401
600
46
5
0
163,935
0
L
Janus
5,272
586
53
6
0
206,522
0
W
Pele
5,532
615
63
7
0
223,529
4
L
Olorun
4,800
533
47
5
0
119,834
0
L
Cernunnos
4,788
532
67
7
0
170,470
0
L
Tsukuyomi
5,180
576
66
7
0
221,334
0
W
Chiron
5,232
581
57
6
0
162,885
0
L
Ymir
4,837
537
25
3
0
183,660
2
W
Zeus
6,237
693
70
8
0
187,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role