Player Matchup

Medusa
Medusa
D0EB0Y
Medusa
Level 257
God Stats
7W - 2L
1,843 SR
Queue Stats
285W - 266L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
Emosewa619
Nu Wa
Level 172
God Stats
7W - 5L
1,699 SR
Queue Stats
361W - 302L
1,589 Elo+
Party 3
King Arthur
King Arthur
Ki3hl
King Arthur
Level 127
God Stats
0W - 3L
1,231 SR
Queue Stats
415W - 338L
1,568 Elo+
Party 1
Maui
Maui
Kingshadowolf
Maui
Level 153
God Stats
26W - 20L
1,526 SR
Queue Stats
213W - 213L
1,473 Elo+
Party 3
Cliodhna
Cliodhna
My Arctic Abyss
Cliodhna
Level 111
God Stats
1W - 3L
1,373 SR
Queue Stats
176W - 165L
1,505 Elo+
Party 1
Team Averages
Level 164
1,534 SR
1,541 Elo+

VS

Team Averages
Level 151
1,553 SR
1,539 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Cexar117z
Surtr
Level 156
God Stats
2W - 1L
1,725 SR
Queue Stats
148W - 124L
1,550 Elo+
Party 2
Ix Chel
Ix Chel
FairBurns
Ix Chel
Level 163
God Stats
7W - 3L
1,675 SR
Queue Stats
158W - 139L
1,579 Elo+
Party 2
Loki
Loki
HurtsToPeepee
Loki
Level 122
God Stats
5W - 3L
1,566 SR
Queue Stats
572W - 471L
1,573 Elo+
Solo
Artemis
Artemis
KINGOFTHEGODS24
Artemis
Level 121
God Stats
1W - 1L
1,297 SR
Queue Stats
111W - 87L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D0EB0Y
Medusa
10
2 / 6 / 0
5,436
544
4,209
7,058
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
10
0 / 3 / 2
5,280
528
3,772
5,838
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ki3hl
King Arthur
11
0 / 2 / 0
5,926
593
5,108
9,366
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 0 / 2
5,620
562
1,650
5,195
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
10
1 / 2 / 3
5,556
556
2,053
6,968
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 2
5,818
582
5,409
8,362
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
Cexar117z
Surtr
10
5 / 3 / 1
5,478
548
5,569
8,503
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
FairBurns
Ix Chel
11
1 / 1 / 1
6,497
650
3,905
4,839
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 0 / 2
6,033
603
2,997
6,553
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 3
5,642
564
3,430
4,223
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
13
13
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Surtr
Cexar117z
Surtr
5
3
1
1.83
L
Medusa
D0EB0Y
Medusa
2
6
0
0.33
L
Nu Wa
0
3
2
0.33
W
Ix Chel
FairBurns
Ix Chel
1
1
1
1.5
W
5
0
2
6
W
2
1
3
3.5
L
King Arthur
Ki3hl
King Arthur
0
2
0
0
L
2
0
2
3
L
Cliodhna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
21,310
34,425
Taken
32,480
14,746
Mitigated
17,651
8,364
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,409
1,169
0
2,334
8,362
7,782
0
380
7,852
38,774
3,529
W
Surtr
Cexar117z
Surtr
5,569
1,602
0
1,191
8,503
5,350
38
1,333
7,054
234
23,312
L
Medusa
D0EB0Y
Medusa
4,209
1,523
0
424
7,058
1,977
0
193
6,865
0
31,124
L
Nu Wa
3,772
211
0
1,349
5,838
1,535
0
2,887
2,909
32,073
0
W
Ix Chel
FairBurns
Ix Chel
3,905
192
100
967
4,839
1,355
218
1,573
2,968
56,695
1,285
W
2,997
784
0
3,601
6,553
1,771
0
937
5,464
0
34,372
W
3,430
1,705
0
1,778
4,223
1,393
92
387
3,720
0
34,992
L
King Arthur
Ki3hl
King Arthur
5,108
482
0
1,660
9,366
5,964
0
4,418
4,524
0
45,133
L
1,650
341
0
1,951
5,195
3,081
0
157
5,038
10,578
0
L
Cliodhna
2,053
199
0
2,980
6,968
2,189
0
689
6,279
0
36,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
29,468
304
Minions Killed
342
0
Camps Cleared
0
1,031,090
Distance Traveled
1,008,139
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,818
582
79
8
0
193,198
0
W
Surtr
5,478
548
33
3
0
193,586
6
L
Medusa
5,436
544
60
6
0
207,869
0
L
Nu Wa
5,280
528
65
7
0
202,187
0
W
Ix Chel
6,497
650
113
11
0
203,110
0
W
Loki
6,033
603
60
6
0
242,036
2
W
Artemis
5,642
564
57
6
0
176,209
0
L
King Arthur
5,926
593
85
9
0
194,980
0
L
Maui
5,620
562
22
2
0
208,981
4
L
Cliodhna
5,556
556
72
7
0
217,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role