Player Matchup

Aphrodite
Aphrodite
DellVeeloo
Aphrodite
Level 86
God Stats
1W - 2L
1,731 SR
Queue Stats
179W - 156L
1,528 Elo+
Party 4
Discordia
Discordia
GojoFromWish
Discordia
Level 29
God Stats
2W - 1L
1,565 SR
Queue Stats
57W - 46L
1,464 Elo+
Party 2
Arachne
Arachne
Lxckyy
Arachne
Level 26
God Stats
12W - 6L
1,741 SR
Queue Stats
91W - 78L
1,498 Elo+
Party 2
Bastet
Bastet
Sadetar
Bastet
Level 159
God Stats
2W - 3L
1,627 SR
Queue Stats
97W - 92L
1,523 Elo+
Party 4
Xbalanque
Xbalanque
aubie393
Xbalanque
Level 88
God Stats
0W - 2L
1,258 SR
Queue Stats
170W - 132L
1,436 Elo+
Party 2
Team Averages
Level 78
1,584 SR
1,490 Elo+

VS

Team Averages
Level 75
1,581 SR
1,431 Elo+
Baron Samedi
Baron Samedi
A_New-Found_God
Baron Samedi
Level 101
God Stats
2W - 1L
1,296 SR
Queue Stats
155W - 147L
1,417 Elo+
Party 3
Surtr
Surtr
K2shmoker
Surtr
Level 23
God Stats
42W - 34L
1,614 SR
Queue Stats
337W - 346L
1,390 Elo+
Party 1
Da Ji
Da Ji
POTATOKing3939
Da Ji
Level 101
God Stats
5W - 4L
1,670 SR
Queue Stats
175W - 158L
1,449 Elo+
Party 3
Olorun
Olorun
Zoic IceKing
Olorun
Level 101
God Stats
2W - 1L
1,823 SR
Queue Stats
341W - 324L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mondayzzz3
Cu Chulainn
Level 47
God Stats
6W - 13L
1,500 SR
Queue Stats
170W - 166L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DellVeeloo
Aphrodite
11
0 / 2 / 1
6,482
405
5,797
10,325
4,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
GojoFromWish
Discordia
14
3 / 3 / 1
7,973
498
11,250
8,966
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Lxckyy
Arachne
14
2 / 6 / 3
8,015
501
7,643
17,975
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bastet
Sadetar
Bastet
12
0 / 6 / 0
7,200
450
2,788
12,658
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
aubie393
Xbalanque
12
0 / 2 / 1
6,910
432
8,457
9,471
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_New-Found_God
Baron Samedi
16
4 / 2 / 7
9,598
600
11,490
10,275
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
K2shmoker
Surtr
13
0 / 1 / 3
7,736
484
3,107
12,638
8,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

16
10 / 2 / 3
9,527
595
8,545
12,091
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
16
1 / 0 / 1
8,723
545
6,506
7,270
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
mondayzzz3
Cu Chulainn
16
4 / 0 / 4
9,843
615
12,463
14,670
13,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
19
19
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A_New-Found_God
Baron Samedi
4
2
7
3.75
L
Aphrodite
DellVeeloo
Aphrodite
0
2
1
0.25
L
Discordia
GojoFromWish
Discordia
3
3
1
1.17
W
Surtr
K2shmoker
Surtr
0
1
3
1.5
L
Arachne
Lxckyy
Arachne
2
6
3
0.58
W
10
2
3
5.75
L
Bastet
Sadetar
Bastet
0
6
0
0
W
Olorun
1
0
1
1.5
L
Xbalanque
aubie393
Xbalanque
0
2
1
0.25
W
Cu Chulainn
mondayzzz3
Cu Chulainn
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
42,111
59,395
Taken
56,944
19,413
Mitigated
34,263
19,122
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A_New-Found_God
Baron Samedi
11,490
740
333
2,527
10,275
4,556
352
5,654
3,988
59,227
0
L
Aphrodite
DellVeeloo
Aphrodite
5,797
617
3,195
5,109
10,325
4,274
0
4,380
5,819
30,643
0
L
Discordia
GojoFromWish
Discordia
11,250
508
0
819
8,966
2,500
0
3,265
5,261
60,812
1,438
W
Surtr
K2shmoker
Surtr
3,107
686
0
3,332
12,638
8,788
59
4,158
8,374
238
16,858
L
Arachne
Lxckyy
Arachne
7,643
5,064
0
4,204
17,975
5,754
0
6,063
11,519
0
50,595
W
8,545
1,626
0
5,146
12,091
4,615
0
2,234
9,629
0
60,108
L
Bastet
Sadetar
Bastet
2,788
946
0
2,412
12,658
3,801
0
576
12,042
0
40,588
W
Olorun
6,506
3,464
485
3,381
7,270
2,963
584
1,248
5,982
82,307
4,963
L
Xbalanque
aubie393
Xbalanque
8,457
4,031
0
3,383
9,471
3,084
0
3,130
6,335
0
55,270
W
Cu Chulainn
mondayzzz3
Cu Chulainn
12,463
2,154
0
3,311
14,670
13,341
542
2,380
12,128
1,058
72,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
45,427
406
Minions Killed
525
0
Camps Cleared
0
1,581,184
Distance Traveled
1,642,261
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,598
600
115
7
0
316,353
3
L
Aphrodite
6,482
405
57
4
0
303,912
0
L
Discordia
7,973
498
107
7
0
314,063
0
W
Surtr
7,736
484
30
2
0
342,908
1
L
Arachne
8,015
501
70
4
0
340,791
0
W
Da Ji
9,527
595
94
6
0
365,014
0
L
Bastet
7,200
450
78
5
0
323,351
0
W
Olorun
8,723
545
157
10
0
327,381
2
L
Xbalanque
6,910
432
94
6
0
299,067
4
W
Cu Chulainn
9,843
615
129
8
0
290,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role