Player Matchup

Heimdallr
Heimdallr
ArchangelDuma
Heimdallr
Level 103
God Stats
5W - 1L
1,837 SR
Queue Stats
107W - 104L
1,392 Elo+
Solo
The Morrigan
The Morrigan
Ezedj
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,074 Elo+
Solo
Nemesis
Nemesis
MrParadisebud
Nemesis
Level 109
God Stats
1W - 3L
1,517 SR
Queue Stats
343W - 364L
1,404 Elo+
Solo
Agni
Agni
PIN_PON_11
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,408 Elo+
Party 2
Ix Chel
Ix Chel
silvareithor
Ix Chel
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,486 Elo+
Party 2
Team Averages
Level 97
1,571 SR
1,353 Elo+

VS

Team Averages
Level 129
1,525 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
DEATHWITHINUx_x
Cu Chulainn
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,356 Elo+
Party 1
Anhur
Anhur
KriptiC187
Anhur
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 159L
1,413 Elo+
Party 3
Sylvanus
Sylvanus
richi3isz0mbi33
Sylvanus
Level 157
God Stats
1W - 1L
1,271 SR
Queue Stats
79W - 86L
1,441 Elo+
Solo
King Arthur
King Arthur
x TeqnicaL
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
xWiggleButtx
Nu Wa
Level 156
God Stats
3W - 0L
1,856 SR
Queue Stats
183W - 174L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArchangelDuma
Heimdallr
14
2 / 5 / 10
8,035
730
7,896
10,361
3,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Ezedj
The Morrigan
11
1 / 9 / 4
7,126
648
5,357
8,296
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
16
2 / 2 / 8
8,242
749
8,320
10,882
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 7
9,140
831
8,842
8,974
3,127
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
silvareithor
Ix Chel
15
4 / 2 / 10
8,373
761
9,062
9,364
4,089
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEATHWITHINUx_x
Cu Chulainn
17
9 / 2 / 10
9,936
903
22,185
14,883
11,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
3 / 4 / 7
8,708
792
3,363
8,181
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
13
2 / 4 / 11
8,380
762
5,090
11,651
10,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
x TeqnicaL
King Arthur
15
4 / 4 / 11
8,697
791
5,025
14,029
12,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 0 / 10
9,305
846
8,143
3,914
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
14
Kills
22
22
Deaths
14
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArchangelDuma
Heimdallr
2
5
10
1.4
W
Cu Chulainn
DEATHWITHINUx_x
Cu Chulainn
9
2
10
7
L
The Morrigan
Ezedj
The Morrigan
1
9
4
0.33
W
Anhur
3
4
7
1.63
L
Nemesis
2
2
8
3
L
5
4
7
2.13
W
Sylvanus
2
4
11
1.88
L
Ix Chel
silvareithor
Ix Chel
4
2
10
4.5
W
King Arthur
x TeqnicaL
King Arthur
4
4
11
2.38
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
43,806
47,877
Taken
52,658
19,276
Mitigated
38,873
14,666
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArchangelDuma
Heimdallr
7,896
2,745
922
666
10,361
3,780
0
3,661
6,700
0
19,480
W
Cu Chulainn
DEATHWITHINUx_x
Cu Chulainn
22,185
1,245
1,181
1,996
14,883
11,770
97
7,947
6,936
8,244
33,108
L
The Morrigan
Ezedj
The Morrigan
5,357
1,014
0
0
8,296
3,089
0
2,321
5,968
12,209
0
W
Anhur
3,363
1,618
329
352
8,181
3,066
800
3,601
4,509
0
17,152
L
Nemesis
8,320
765
1,141
1,848
10,882
5,191
0
3,816
7,066
0
20,756
L
8,842
761
245
1,886
8,974
3,127
0
3,917
5,057
19,058
0
W
Sylvanus
5,090
971
3,289
2,695
11,651
10,531
336
4,780
6,737
8,273
0
L
Ix Chel
silvareithor
Ix Chel
9,062
886
4,298
3,660
9,364
4,089
0
3,495
5,869
21,635
287
W
King Arthur
x TeqnicaL
King Arthur
5,025
109
942
1,378
14,029
12,051
5
5,748
8,281
0
11,221
W
8,143
1,598
527
547
3,914
1,455
743
951
2,963
20,517
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
45,026
124
Minions Killed
115
0
Camps Cleared
0
959,345
Distance Traveled
968,493
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,035
730
27
2
0
170,590
0
W
Cu Chulainn
9,936
903
31
3
0
232,956
0
L
The Morrigan
7,126
648
12
1
0
168,728
0
W
Anhur
8,708
792
40
4
0
185,942
0
L
Nemesis
8,242
749
33
3
0
220,772
0
L
Agni
9,140
831
27
2
0
192,544
0
W
Sylvanus
8,380
762
12
1
0
184,181
1
L
Ix Chel
8,373
761
25
2
0
206,711
0
W
King Arthur
8,697
791
10
1
0
222,692
0
W
Nu Wa
9,305
846
22
2
0
142,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role