Player Matchup

Horus
Horus
Aprillis
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,550 Elo+
Party 1
Ymir
Ymir
Deelo88
Ymir
Level 109
God Stats
10W - 6L
1,587 SR
Queue Stats
10W - 6L
1,533 Elo+
Party 1
Izanami
Izanami
KillChrizzy
Izanami
Level 14
God Stats
4W - 1L
1,532 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
KingFsher
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,571 Elo+
Party 1
Susano
Susano
PeePooMan
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 1
Team Averages
Level 81
1,524 SR
1,490 Elo+

VS

Team Averages
Level 141
1,554 SR
1,505 Elo+
Mulan
Mulan
I2th
Mulan
Level 167
God Stats
8W - 1L
1,798 SR
Queue Stats
197W - 181L
1,551 Elo+
Solo
Cupid
Cupid
MFSHEA
Cupid
Level 80
God Stats
9W - 5L
1,205 SR
Queue Stats
259W - 221L
1,505 Elo+
Solo
Horus
Horus
PlanetBun
Horus
Level 84
God Stats
9W - 9L
1,573 SR
Queue Stats
253W - 230L
1,472 Elo+
Solo
Geb
Geb
The Gustaf
Geb
Level 158
God Stats
10W - 4L
1,558 SR
Queue Stats
34W - 49L
1,447 Elo+
Solo
Janus
Janus
Yoxtie
Janus
Level 214
God Stats
13W - 7L
1,633 SR
Queue Stats
284W - 249L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aprillis
Horus
11
1 / 6 / 1
6,149
473
3,608
13,698
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Deelo88
Ymir
6
0 / 3 / 1
5,190
399
703
6,873
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
KillChrizzy
Izanami
13
2 / 4 / 0
7,783
599
4,725
7,128
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
KingFsher
Ah Puch
13
0 / 6 / 1
6,872
529
5,654
9,002
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
PeePooMan
Susano
10
0 / 7 / 1
5,765
443
2,702
12,092
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
I2th
Mulan
15
7 / 2 / 2
9,815
755
12,637
11,913
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
MFSHEA
Cupid
14
3 / 0 / 5
8,131
625
5,468
6,791
2,241
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
PlanetBun
Horus
14
5 / 0 / 7
7,889
607
3,793
8,840
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 11
7,925
610
3,665
9,796
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Yoxtie
Janus
16
9 / 0 / 7
10,017
771
8,691
4,865
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
25
26
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
Aprillis
Horus
1
6
1
0.25
L
Ymir
Deelo88
Ymir
0
3
1
0.17
W
Mulan
I2th
Mulan
7
2
2
4
L
Izanami
KillChrizzy
Izanami
2
4
0
0.5
L
Ah Puch
KingFsher
Ah Puch
0
6
1
0.08
W
Cupid
MFSHEA
Cupid
3
0
5
5.5
L
Susano
PeePooMan
Susano
0
7
1
0.07
W
Horus
PlanetBun
Horus
5
0
7
8.5
W
1
2
11
3.25
W
Janus
Yoxtie
Janus
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
34,254
48,793
Taken
42,205
17,241
Mitigated
21,283
8,165
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aprillis
Horus
3,608
1,593
30
1,719
13,698
6,142
0
2,316
11,324
0
36,391
L
Ymir
Deelo88
Ymir
703
56
0
1,151
6,873
3,489
0
1,077
5,796
11,201
0
W
Mulan
I2th
Mulan
12,637
1,990
0
4,617
11,913
7,047
25
2,294
9,200
1,092
68,619
L
Izanami
KillChrizzy
Izanami
4,725
3,506
0
1,036
7,128
1,874
52
2,289
4,803
0
55,095
L
Ah Puch
KingFsher
Ah Puch
5,654
433
0
809
9,002
2,544
0
3,091
5,754
55,693
1,155
W
Cupid
MFSHEA
Cupid
5,468
3,263
1,130
4,680
6,791
2,241
1,458
71
6,720
0
69,441
L
Susano
PeePooMan
Susano
2,702
301
0
3,420
12,092
3,192
572
4,099
7,880
0
31,988
W
Horus
PlanetBun
Horus
3,793
1,512
729
2,977
8,840
3,532
68
891
7,949
0
45,524
W
3,665
77
0
3,427
9,796
7,003
174
1,531
8,265
23,152
0
W
Janus
Yoxtie
Janus
8,691
571
0
711
4,865
1,460
0
2,169
2,654
71,584
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
43,777
362
Minions Killed
494
0
Camps Cleared
0
1,156,970
Distance Traveled
1,467,511
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,149
473
56
4
0
257,399
6
L
Ymir
5,190
399
17
1
0
134,973
0
W
Mulan
9,815
755
119
9
0
259,899
0
L
Izanami
7,783
599
112
9
0
243,731
0
L
Ah Puch
6,872
529
114
9
0
265,382
0
W
Cupid
8,131
625
127
10
0
243,464
0
L
Susano
5,765
443
63
5
0
255,485
0
W
Horus
7,889
607
87
7
0
336,278
0
W
Geb
7,925
610
16
1
0
310,485
1
W
Janus
10,017
771
145
11
0
317,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role