Player Matchup

Ne Zha
Ne Zha
CSFBear
Ne Zha
Level 132
God Stats
6W - 4L
1,524 SR
Queue Stats
319W - 301L
1,531 Elo+
Party 3
Atlas
Atlas
MarioMoneyBags
Atlas
Level 156
God Stats
7W - 4L
1,634 SR
Queue Stats
229W - 194L
1,553 Elo+
Party 2
Neith
Neith
TheCorgo
Neith
Level 89
God Stats
20W - 11L
1,649 SR
Queue Stats
451W - 420L
1,527 Elo+
Party 3
Yu Huang
Yu Huang
qwsderter
Yu Huang
Level 102
God Stats
7W - 4L
1,583 SR
Queue Stats
239W - 209L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wampus090
Cu Chulainn
Level 101
God Stats
13W - 12L
1,559 SR
Queue Stats
231W - 222L
1,555 Elo+
Party 3
Team Averages
Level 116
1,590 SR
1,544 Elo+

VS

Team Averages
Level 87
1,506 SR
1,430 Elo+
Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BeastieDaddy138
Anubis
Level 33
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Sobek
Sobek
DMEZZ001
Sobek
Level 113
God Stats
7W - 6L
1,576 SR
Queue Stats
138W - 134L
1,540 Elo+
Party 1
Anhur
Anhur
ShellBanger
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
m7even
Medusa
Level 102
God Stats
2W - 3L
1,735 SR
Queue Stats
32W - 41L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CSFBear
Ne Zha
11
1 / 1 / 2
5,885
490
3,517
7,157
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 6
6,725
560
5,755
8,497
5,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
TheCorgo
Neith
11
3 / 3 / 5
6,491
541
7,192
7,688
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
qwsderter
Yu Huang
14
5 / 0 / 2
8,010
668
6,787
3,446
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
wampus090
Cu Chulainn
13
2 / 0 / 2
7,817
651
4,465
6,385
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 2 / 1
5,825
485
2,697
9,303
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,003
417
288
4,579
1,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
DMEZZ001
Sobek
9
2 / 3 / 2
6,059
505
3,088
10,436
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,669
389
223
5,834
1,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
m7even
Medusa
12
2 / 3 / 3
7,050
588
7,862
7,803
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
1
0.75
L
0
3
0
0
W
Ne Zha
CSFBear
Ne Zha
1
1
2
2
L
Sobek
DMEZZ001
Sobek
2
3
2
1
W
4
1
6
7
L
0
4
0
0
W
Neith
TheCorgo
Neith
3
3
5
1.83
L
Medusa
m7even
Medusa
2
3
3
1.17
W
Yu Huang
qwsderter
Yu Huang
5
0
2
6
W
Cu Chulainn
wampus090
Cu Chulainn
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
14,158
33,173
Taken
37,955
15,199
Mitigated
14,523
11,212
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,697
424
0
1,172
9,303
3,110
0
2,506
6,751
0
45,369
L
288
37
12
334
4,579
1,197
0
2,669
1,688
24,189
503
W
Ne Zha
CSFBear
Ne Zha
3,517
943
0
4,352
7,157
2,329
0
343
6,814
0
40,974
L
Sobek
DMEZZ001
Sobek
3,088
247
0
3,497
10,436
6,510
0
4,497
5,759
14,117
0
W
5,755
1,815
0
1,773
8,497
5,429
0
1,502
6,995
18,632
1,885
L
223
45
0
1,246
5,834
1,294
0
836
4,958
0
15,879
W
Neith
TheCorgo
Neith
7,192
1,675
0
2,706
7,688
2,251
0
799
6,889
0
35,941
L
Medusa
m7even
Medusa
7,862
4,104
0
2,864
7,803
2,412
0
1,675
6,128
0
53,468
W
Yu Huang
qwsderter
Yu Huang
6,787
357
0
632
3,446
1,121
0
943
2,503
53,002
945
W
Cu Chulainn
wampus090
Cu Chulainn
4,465
270
0
1,749
6,385
4,069
75
248
6,137
6,203
54,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
28,606
387
Minions Killed
255
0
Camps Cleared
0
1,236,429
Distance Traveled
1,123,724
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,825
485
75
6
0
270,349
0
L
Anubis
5,003
417
42
4
0
199,603
0
W
Ne Zha
5,885
490
75
6
0
276,882
2
L
Sobek
6,059
505
13
1
0
247,215
2
W
Atlas
6,725
560
24
2
0
245,463
2
L
Anhur
4,669
389
30
3
0
171,601
0
W
Neith
6,491
541
69
6
0
229,272
3
L
Medusa
7,050
588
95
8
0
234,956
0
W
Yu Huang
8,010
668
114
10
0
252,634
0
W
Cu Chulainn
7,817
651
105
9
0
232,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role