Player Matchup

Charybdis
Charybdis
Mh92kc
Charybdis
Level 58
God Stats
6W - 8L
1,364 SR
Queue Stats
36W - 53L
1,364 Elo+
Party 1
Ravana
Ravana
SaintGuillotine
Ravana
Level 72
God Stats
3W - 2L
1,731 SR
Queue Stats
73W - 73L
1,372 Elo+
Party 1
Bastet
Bastet
Tatas4Tate69
Bastet
Level 22
God Stats
9W - 6L
1,452 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Zeus
Zeus
TiedSaucer20102
Zeus
Level 61
God Stats
2W - 3L
1,234 SR
Queue Stats
94W - 99L
1,382 Elo+
Party 1
Athena
Athena
guido18cmh
Athena
Level 44
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 16L
1,280 Elo+
Solo
Team Averages
Level 51
1,416 SR
1,341 Elo+

VS

Team Averages
Level 65
1,411 SR
1,341 Elo+
Janus
Janus
AnthonyCR17
Janus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 134L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gandolf19
Tsukuyomi
Level 48
God Stats
32W - 36L
1,397 SR
Queue Stats
43W - 60L
1,311 Elo+
Party 2
Skadi
Skadi
R0R0N0A_Z0R0_60
Skadi
Level 118
God Stats
11W - 6L
1,562 SR
Queue Stats
44W - 63L
1,329 Elo+
Party 2
Bacchus
Bacchus
RichiMo95
Bacchus
Level 45
God Stats
3W - 7L
1,247 SR
Queue Stats
32W - 58L
1,328 Elo+
Party 2
Osiris
Osiris
URstepdadisBLACK
Osiris
Level 46
God Stats
11W - 18L
1,350 SR
Queue Stats
38W - 62L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mh92kc
Charybdis
14
6 / 1 / 3
8,502
531
8,541
9,225
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 2
9,866
617
7,630
8,128
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
15
6 / 0 / 8
8,572
536
7,552
10,530
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 5
9,657
604
8,598
3,760
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
guido18cmh
Athena
12
0 / 2 / 3
6,892
431
1,007
10,861
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
6,981
436
2,444
8,091
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Gandolf19
Tsukuyomi
12
1 / 4 / 0
7,047
440
4,443
11,815
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 0
7,020
439
5,100
8,746
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
RichiMo95
Bacchus
11
0 / 4 / 3
7,137
446
3,581
10,146
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 0
7,045
440
1,871
11,488
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
24
Kills
3
3
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Tsukuyomi
Gandolf19
Tsukuyomi
1
4
0
0.25
W
Charybdis
Mh92kc
Charybdis
6
1
3
7.5
L
2
5
0
0.4
L
Bacchus
RichiMo95
Bacchus
0
4
3
0.38
W
7
0
2
8
W
Bastet
6
0
8
10
W
5
0
5
7.5
L
0
6
0
0
W
Athena
guido18cmh
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
17,439
42,504
Taken
50,286
20,765
Mitigated
18,346
10,481
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,444
171
0
437
8,091
1,994
0
5,186
2,905
40,075
0
L
Tsukuyomi
Gandolf19
Tsukuyomi
4,443
628
0
4,048
11,815
3,497
11
2,038
9,777
0
43,011
W
Charybdis
Mh92kc
Charybdis
8,541
3,803
0
4,226
9,225
2,898
0
1,714
7,511
0
54,413
L
5,100
1,840
158
502
8,746
2,341
770
1,646
7,100
0
45,497
L
Bacchus
RichiMo95
Bacchus
3,581
288
0
1,937
10,146
5,482
84
735
9,411
19,229
1,969
W
7,630
1,326
0
2,298
8,128
4,610
745
212
7,916
0
68,363
W
Bastet
7,552
2,960
0
2,240
10,530
3,906
0
2,201
8,197
0
61,466
W
8,598
537
0
649
3,760
1,191
371
827
2,853
71,848
2,440
L
1,871
590
0
2,808
11,488
5,032
534
0
11,488
0
41,546
W
Athena
guido18cmh
Athena
1,007
182
0
1,068
10,861
8,160
0
758
10,103
29,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
35,230
475
Minions Killed
346
0
Camps Cleared
0
1,549,802
Distance Traveled
1,481,593
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,981
436
80
5
0
276,994
1
L
Tsukuyomi
7,047
440
90
6
0
334,019
0
W
Charybdis
8,502
531
94
6
0
274,367
0
L
Skadi
7,020
439
75
5
0
277,883
0
L
Bacchus
7,137
446
36
2
0
282,257
0
W
Ravana
9,866
617
115
7
0
308,363
1
W
Bastet
8,572
536
86
5
0
347,736
0
W
Zeus
9,657
604
140
9
0
294,339
4
L
Osiris
7,045
440
65
4
0
310,440
0
W
Athena
6,892
431
40
3
0
324,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role