Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Ewordg
Raijin
Level 127
God Stats
8W - 3L
1,379 SR
Queue Stats
164W - 187L
1,411 Elo+
Party 1
Ishtar
Ishtar
Maldow-GX
Ishtar
Level 129
God Stats
11W - 19L
1,352 SR
Queue Stats
233W - 260L
1,430 Elo+
Party 1
Lancelot
Lancelot
pvpTorq
Lancelot
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 116L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
redox_rundown9
Gilgamesh
Level 97
God Stats
14W - 14L
1,478 SR
Queue Stats
483W - 462L
1,468 Elo+
Solo
Team Averages
Level 125
1,442 SR
1,448 Elo+

VS

Team Averages
Level 115
1,526 SR
1,477 Elo+
Achilles
Achilles
OscarDMC20
Achilles
Level 125
God Stats
5W - 5L
1,766 SR
Queue Stats
51W - 54L
1,566 Elo+
Party 2
Ah Puch
Ah Puch
Ur A Land Whale
Ah Puch
Level 149
God Stats
1W - 3L
1,453 SR
Queue Stats
272W - 246L
1,477 Elo+
Solo
Neith
Neith
dakotanitz
Neith
Level 108
God Stats
34W - 23L
1,514 SR
Queue Stats
107W - 95L
1,451 Elo+
Solo
Thanatos
Thanatos
iCraKetReviil
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,471 Elo+
Party 2
Maui
Maui
trumpmoney417
Maui
Level 85
God Stats
8W - 13L
1,395 SR
Queue Stats
378W - 394L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 3
5,499
500
4,769
6,505
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Ewordg
Raijin
11
1 / 0 / 1
6,064
551
2,062
4,149
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Maldow-GX
Ishtar
11
2 / 1 / 1
6,187
562
1,390
4,649
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
pvpTorq
Lancelot
11
3 / 2 / 1
5,861
533
3,711
7,594
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
redox_rundown9
Gilgamesh
11
3 / 3 / 0
6,505
591
7,026
11,796
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OscarDMC20
Achilles
11
3 / 3 / 0
6,162
560
7,005
10,483
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 0
6,255
569
5,213
4,688
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 2 / 1
5,307
482
3,296
5,823
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
iCraKetReviil
Thanatos
11
1 / 2 / 1
5,629
512
1,447
8,532
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 1
4,165
379
900
3,672
1,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
7
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Raijin
Ewordg
Raijin
1
0
1
1.5
W
Ishtar
Maldow-GX
Ishtar
2
1
1
2.5
L
Achilles
OscarDMC20
Achilles
3
3
0
1
L
1
1
0
1
L
Neith
0
2
1
0.25
L
Thanatos
iCraKetReviil
Thanatos
1
2
1
0.75
W
Lancelot
pvpTorq
Lancelot
3
2
1
1.75
W
Gilgamesh
redox_rundown9
Gilgamesh
3
3
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
17,861
34,693
Taken
33,198
16,791
Mitigated
13,665
8,070
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,769
294
184
646
6,505
2,756
408
1,488
5,017
21,199
0
W
Raijin
Ewordg
Raijin
2,062
0
0
1,205
4,149
1,243
264
2,644
1,505
37,226
1,353
W
Ishtar
Maldow-GX
Ishtar
1,390
871
0
2,110
4,649
1,523
625
354
4,295
0
37,290
L
Achilles
OscarDMC20
Achilles
7,005
2,639
0
3,958
10,483
6,008
0
0
9,788
0
35,989
L
5,213
93
0
1,157
4,688
1,378
0
1,250
3,168
49,732
0
L
Neith
3,296
796
0
1,292
5,823
1,734
0
1,876
3,557
0
41,091
L
Thanatos
iCraKetReviil
Thanatos
1,447
526
13
4,745
8,532
3,180
0
1,207
7,129
0
40,036
W
Lancelot
pvpTorq
Lancelot
3,711
913
0
1,027
7,594
3,065
0
1,381
6,177
0
33,215
W
Gilgamesh
redox_rundown9
Gilgamesh
7,026
2,146
0
2,898
11,796
8,204
0
246
10,853
0
37,250
L
900
195
0
1,330
3,672
1,365
0
1,108
2,202
5,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
27,518
323
Minions Killed
298
0
Camps Cleared
0
1,084,017
Distance Traveled
965,785
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,499
500
36
3
0
224,008
2
W
Raijin
6,064
551
88
8
0
205,470
4
W
Ishtar
6,187
562
86
8
0
198,420
3
L
Achilles
6,162
560
55
5
0
222,240
0
L
Ah Puch
6,255
569
95
9
0
213,495
0
L
Neith
5,307
482
70
6
0
195,088
0
L
Thanatos
5,629
512
71
6
0
251,246
1
W
Lancelot
5,861
533
50
5
0
274,532
0
W
Gilgamesh
6,505
591
63
6
0
181,587
5
L
Maui
4,165
379
7
1
0
83,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role