Player Matchup

Gilgamesh
Gilgamesh
BOP973
Gilgamesh
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,339 Elo+
Solo
Bacchus
Bacchus
Hebrew Jorge
Bacchus
Level 193
God Stats
0W - 2L
1,251 SR
Queue Stats
24W - 29L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
WOPP A LOPP
Zhong Kui
Level 214
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 38L
1,447 Elo+
Party 2
Raijin
Raijin
edmon300
Raijin
Level 86
God Stats
3W - 5L
1,408 SR
Queue Stats
97W - 84L
1,486 Elo+
Solo
Heimdallr
Heimdallr
iiAmMrRogers
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 2
Team Averages
Level 134
1,432 SR
1,422 Elo+

VS

Team Averages
Level 116
1,582 SR
1,453 Elo+
Khepri
Khepri
CDK918
Khepri
Level 146
God Stats
12W - 6L
1,665 SR
Queue Stats
233W - 257L
1,478 Elo+
Party 1
Hachiman
Hachiman
OMGBiscuits
Hachiman
Level 108
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 3
Bellona
Bellona
OMGcoffee
Bellona
Level 71
God Stats
2W - 0L
1,479 SR
Queue Stats
53W - 67L
1,481 Elo+
Party 3
Zeus
Zeus
XKingxDonovanX
Zeus
Level 157
God Stats
10W - 7L
1,565 SR
Queue Stats
253W - 262L
1,446 Elo+
Party 1
Charon
Charon
ZigZagW33DBag
Charon
Level 99
God Stats
2W - 1L
1,494 SR
Queue Stats
58W - 61L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOP973
Gilgamesh
14
0 / 6 / 10
9,076
698
5,536
18,009
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Hebrew Jorge
Bacchus
16
1 / 5 / 11
9,746
750
10,505
21,158
20,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
WOPP A LOPP
Zhong Kui
18
5 / 4 / 6
10,781
829
18,293
17,208
14,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
edmon300
Raijin
18
5 / 6 / 4
10,864
836
9,172
10,934
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
iiAmMrRogers
Heimdallr
14
2 / 4 / 4
8,918
686
4,949
7,928
3,253
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CDK918
Khepri
17
2 / 2 / 19
10,997
846
8,752
13,766
16,721
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
OMGBiscuits
Hachiman
19
13 / 3 / 8
12,646
973
21,790
10,561
6,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
OMGcoffee
Bellona
17
6 / 2 / 12
10,735
826
7,934
12,836
19,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 14
10,264
790
16,395
8,755
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 4 / 21
10,578
814
10,102
16,204
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
13
Kills
25
25
Deaths
14
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BOP973
Gilgamesh
0
6
10
0.83
W
Khepri
CDK918
Khepri
2
2
19
5.75
L
Bacchus
Hebrew Jorge
Bacchus
1
5
11
1.3
W
Hachiman
OMGBiscuits
Hachiman
13
3
8
5.67
W
Bellona
OMGcoffee
Bellona
6
2
12
6
L
Zhong Kui
WOPP A LOPP
Zhong Kui
5
4
6
2
W
4
3
14
3.67
W
0
4
21
2.63
L
Raijin
edmon300
Raijin
5
6
4
1.17
L
Heimdallr
iiAmMrRogers
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
64,973
75,237
Taken
62,122
56,835
Mitigated
71,120
20,610
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BOP973
Gilgamesh
5,536
623
825
3,534
18,009
13,650
1,063
6,914
11,095
0
11,419
W
Khepri
CDK918
Khepri
8,752
675
4,123
3,652
13,766
16,721
1,051
7,291
6,362
19,973
0
L
Bacchus
Hebrew Jorge
Bacchus
10,505
731
368
6,044
21,158
20,564
295
8,495
12,663
18,127
144
W
Hachiman
OMGBiscuits
Hachiman
21,790
10,524
0
872
10,561
6,840
3,068
7,728
2,800
0
47,535
W
Bellona
OMGcoffee
Bellona
7,934
2,028
1,971
1,409
12,836
19,134
1,238
7,053
5,586
0
13,827
L
Zhong Kui
WOPP A LOPP
Zhong Kui
18,293
674
276
6,154
17,208
14,886
792
7,391
9,817
33,129
0
W
16,395
1,779
1,556
1,793
8,755
5,547
1,492
7,892
833
33,308
0
W
10,102
1,459
252
1,449
16,204
22,878
779
7,862
8,063
21,336
1,184
L
Raijin
edmon300
Raijin
9,172
381
1,454
1,955
10,934
4,482
155
6,016
4,918
30,102
0
L
Heimdallr
iiAmMrRogers
Heimdallr
4,949
1,653
0
0
7,928
3,253
1,464
5,249
2,679
0
12,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
55,220
122
Minions Killed
140
0
Camps Cleared
0
1,067,394
Distance Traveled
1,238,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,076
698
14
1
0
208,179
0
W
Khepri
10,997
846
10
1
0
238,059
0
L
Bacchus
9,746
750
8
1
0
230,721
0
W
Hachiman
12,646
973
60
5
0
232,219
0
W
Bellona
10,735
826
16
1
0
280,812
0
L
Zhong Kui
10,781
829
33
3
0
223,405
0
W
Zeus
10,264
790
37
3
0
235,773
0
W
Charon
10,578
814
17
1
0
251,821
0
L
Raijin
10,864
836
57
4
0
199,260
0
L
Heimdallr
8,918
686
10
1
0
205,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role