Player Matchup

Anubis
Anubis
DARK_V_E_G_E_T_A
Anubis
Level 108
God Stats
1W - 4L
1,120 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Lancelot
Lancelot
EchoKnight97
Lancelot
Level 68
God Stats
27W - 23L
1,552 SR
Queue Stats
237W - 230L
1,509 Elo+
Solo
Chiron
Chiron
LinguiniGuapo-03
Chiron
Level 109
God Stats
21W - 10L
1,598 SR
Queue Stats
105W - 94L
1,494 Elo+
Solo
Poseidon
Poseidon
Monty122
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,537 Elo+
Solo
Medusa
Medusa
robot_jo
Medusa
Level 104
God Stats
7W - 5L
1,527 SR
Queue Stats
290W - 255L
1,499 Elo+
Solo
Team Averages
Level 103
1,460 SR
1,435 Elo+

VS

Team Averages
Level 89
1,697 SR
1,459 Elo+
Erlang Shen
Erlang Shen
JeremyRode
Erlang Shen
Level 86
God Stats
4W - 2L
1,879 SR
Queue Stats
79W - 69L
1,491 Elo+
Solo
Horus
Horus
cwc06crazy
Horus
Level 56
God Stats
8W - 14L
1,475 SR
Queue Stats
88W - 78L
1,514 Elo+
Party 1
Charybdis
Charybdis
killerkid019
Charybdis
Level 61
God Stats
2W - 3L
1,528 SR
Queue Stats
15W - 31L
1,226 Elo+
Party 1
Sylvanus
Sylvanus
monkey_29488
Sylvanus
Level 136
God Stats
3W - 2L
1,929 SR
Queue Stats
110W - 89L
1,546 Elo+
Party 1
Ra
Ra
tbnrfrags493
Ra
Level 108
God Stats
15W - 8L
1,672 SR
Queue Stats
101W - 83L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,896
699
868
2,392
846
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
EchoKnight97
Lancelot
8
0 / 0 / 1
4,427
632
2,170
4,040
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 2 / 0
5,044
721
3,020
4,074
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Monty122
Poseidon
8
1 / 0 / 2
4,591
656
1,809
4,108
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
robot_jo
Medusa
8
1 / 1 / 1
4,289
613
3,160
1,791
464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JeremyRode
Erlang Shen
1
0 / 0 / 0
2,981
426
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
7
0 / 1 / 1
4,100
586
1,219
6,321
4,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
killerkid019
Charybdis
8
1 / 1 / 0
4,128
590
2,713
3,437
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
monkey_29488
Sylvanus
8
1 / 1 / 1
4,311
616
1,440
5,421
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
2 / 1 / 0
5,087
727
1,661
3,816
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
4
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Lancelot
EchoKnight97
Lancelot
0
0
1
0.5
L
Erlang Shen
JeremyRode
Erlang Shen
0
0
0
0
W
2
2
0
1
W
Poseidon
Monty122
Poseidon
1
0
2
2
L
Horus
0
1
1
0.5
L
Charybdis
killerkid019
Charybdis
1
1
0
1
L
Sylvanus
monkey_29488
Sylvanus
1
1
1
1.5
W
Medusa
robot_jo
Medusa
1
1
1
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
7,033
16,405
Taken
18,995
5,280
Mitigated
8,434
4,994
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
868
0
0
746
2,392
846
62
280
2,072
24,977
2,016
W
Lancelot
EchoKnight97
Lancelot
2,170
290
44
1,912
4,040
1,965
0
0
4,040
0
9,357
L
Erlang Shen
JeremyRode
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
3,020
1,018
80
1,348
4,074
916
0
2,018
1,832
0
27,500
W
Poseidon
Monty122
Poseidon
1,809
470
0
599
4,108
1,089
0
315
3,721
30,360
0
L
Horus
1,219
696
450
2,261
6,321
4,597
0
978
5,343
0
10,421
L
Charybdis
killerkid019
Charybdis
2,713
1,465
0
905
3,437
988
0
448
2,989
0
21,270
L
Sylvanus
monkey_29488
Sylvanus
1,440
509
236
3,584
5,421
1,911
0
438
4,983
15,172
12,272
W
Medusa
robot_jo
Medusa
3,160
1,114
0
265
1,791
464
0
0
1,791
0
33,420
L
1,661
235
72
1,404
3,816
938
0
789
3,027
24,840
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
20,607
221
Minions Killed
182
0
Camps Cleared
0
732,720
Distance Traveled
587,545
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,896
699
51
7
0
123,915
0
W
Lancelot
4,427
632
20
3
0
160,319
0
L
Erlang Shen
2,981
426
0
0
0
9,257
0
W
Chiron
5,044
721
50
7
0
124,686
1
W
Poseidon
4,591
656
58
8
0
172,828
0
L
Horus
4,100
586
16
2
0
151,413
0
L
Charybdis
4,128
590
51
7
0
122,597
0
L
Sylvanus
4,311
616
47
7
0
150,646
0
W
Medusa
4,289
613
42
6
0
150,972
0
L
Ra
5,087
727
68
10
0
153,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role