Player Matchup

Camazotz
Camazotz
Bah Dum Sss
Camazotz
Level 126
God Stats
0W - 1L
1,830 SR
Queue Stats
26W - 19L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
Mtullos1992
Baron Samedi
Level 98
God Stats
0W - 3L
1,181 SR
Queue Stats
198W - 202L
1,369 Elo+
Solo
Jormungandr
Jormungandr
cfih
Jormungandr
Level 109
God Stats
1W - 5L
1,407 SR
Queue Stats
56W - 50L
1,481 Elo+
Party 2
Chang'e
Chang'e
workojoe
Chang'e
Level 159
God Stats
19W - 11L
1,514 SR
Queue Stats
409W - 387L
1,499 Elo+
Solo
Medusa
Medusa
x76o_Artifacts
Medusa
Level 125
God Stats
11W - 14L
1,405 SR
Queue Stats
525W - 498L
1,493 Elo+
Solo
Team Averages
Level 123
1,467 SR
1,488 Elo+

VS

Team Averages
Level 131
1,520 SR
1,508 Elo+
Cthulhu
Cthulhu
Aaron115420
Cthulhu
Level 153
God Stats
3W - 1L
1,509 SR
Queue Stats
85W - 80L
1,530 Elo+
Solo
Martichoras
Martichoras
PaceMaker777850
Martichoras
Level 89
God Stats
2W - 3L
1,371 SR
Queue Stats
401W - 412L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WarHistorian89
Tsukuyomi
Level 123
God Stats
4W - 2L
1,577 SR
Queue Stats
19W - 13L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
aakivo
Sun Wukong
Level 170
God Stats
7W - 5L
1,703 SR
Queue Stats
347W - 370L
1,566 Elo+
Party 1
Sol
Sol
alex143250
Sol
Level 119
God Stats
19W - 19L
1,442 SR
Queue Stats
333W - 333L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bah Dum Sss
Camazotz
16
6 / 2 / 3
8,928
595
9,577
18,441
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mtullos1992
Baron Samedi
12
2 / 6 / 3
7,659
511
9,444
11,265
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
cfih
Jormungandr
12
1 / 6 / 0
7,216
481
4,095
14,061
10,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
workojoe
Chang'e
13
3 / 3 / 3
7,529
502
7,835
12,330
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 2 / 4
7,879
525
10,226
10,903
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aaron115420
Cthulhu
13
1 / 1 / 5
8,018
535
8,579
13,303
8,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
PaceMaker777850
Martichoras
15
1 / 1 / 1
8,661
577
6,462
10,890
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
WarHistorian89
Tsukuyomi
15
6 / 2 / 3
8,882
592
7,188
11,413
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
aakivo
Sun Wukong
16
7 / 1 / 0
9,989
666
14,098
14,814
8,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
4 / 7 / 3
8,494
566
8,960
12,611
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
19
19
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aaron115420
Cthulhu
1
1
5
3.5
L
Camazotz
Bah Dum Sss
Camazotz
6
2
3
3.75
L
Baron Samedi
Mtullos1992
Baron Samedi
2
6
3
0.58
W
Martichoras
PaceMaker777850
Martichoras
1
1
1
1.5
W
Tsukuyomi
WarHistorian89
Tsukuyomi
6
2
3
3.75
W
Sun Wukong
aakivo
Sun Wukong
7
1
0
7
W
4
7
3
0.79
L
Jormungandr
cfih
Jormungandr
1
6
0
0.17
L
Chang'e
workojoe
Chang'e
3
3
3
1.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
45,287
67,000
Taken
63,031
35,261
Mitigated
29,745
27,127
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aaron115420
Cthulhu
8,579
810
444
4,359
13,303
8,722
27
5,352
7,283
34,290
0
L
Camazotz
Bah Dum Sss
Camazotz
9,577
2,086
0
12,168
18,441
6,901
0
2,670
15,771
0
65,776
L
Baron Samedi
Mtullos1992
Baron Samedi
9,444
320
171
2,186
11,265
5,178
0
7,723
3,542
42,728
0
W
Martichoras
PaceMaker777850
Martichoras
6,462
3,414
0
3,754
10,890
4,824
0
491
10,334
0
67,814
W
Tsukuyomi
WarHistorian89
Tsukuyomi
7,188
1,227
0
6,169
11,413
4,465
346
2,348
8,867
0
59,501
W
Sun Wukong
aakivo
Sun Wukong
14,098
4,878
0
6,748
14,814
8,326
47
4,177
10,561
0
76,681
W
8,960
2,758
0
2,924
12,611
3,408
1,178
6,565
5,231
45,242
4,332
L
Jormungandr
cfih
Jormungandr
4,095
979
0
2,247
14,061
10,621
0
474
13,587
41,299
1,041
L
Chang'e
workojoe
Chang'e
7,835
704
1,632
6,170
12,330
8,757
509
4,891
7,439
35,503
3,102
L
10,226
3,697
0
2,553
10,903
3,804
0
1,661
9,242
0
67,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
44,044
422
Minions Killed
486
0
Camps Cleared
0
1,436,620
Distance Traveled
1,498,725
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,018
535
38
3
0
330,927
7
L
Camazotz
8,928
595
93
6
0
316,876
0
L
Baron Samedi
7,659
511
89
6
0
288,925
2
W
Martichoras
8,661
577
122
8
0
257,104
3
W
Tsukuyomi
8,882
592
103
7
0
319,834
4
W
Sun Wukong
9,989
666
135
9
0
323,074
3
W
Sol
8,494
566
88
6
0
267,786
1
L
Jormungandr
7,216
481
65
4
0
233,539
0
L
Chang'e
7,529
502
60
4
0
296,558
0
L
Medusa
7,879
525
115
8
0
300,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role