Player Matchup

Gilgamesh
Gilgamesh
Platinum I
DylanDayPhD
Gilgamesh
Platinum I
Level 221
God Stats
3W - 1L
1,670 SR
Queue Stats
45W - 11L
2,025 MMR
Party 2
Horus
Horus
Platinum III
LordTonguePunch
Horus
Platinum III
Level 180
God Stats
1W - 0L
1,298 SR
Queue Stats
20W - 4L
1,899 MMR
Party 2
Thoth
Thoth
Diamond IV
Nicк
Thoth
Diamond IV
Level 158
God Stats
7W - 1L
1,766 SR
Queue Stats
70W - 14L
2,182 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 186
1,578 SR
2,035 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,572 SR
1,983 MMR
Cabrakan
Cabrakan
Platinum II
MayeMazikeen
Cabrakan
Platinum II
Level 141
God Stats
64W - 28L
1,658 SR
Queue Stats
70W - 40L
2,171 MMR
Party 1
Nox
Nox
Gold II
VersacePipBoyy
Nox
Gold II
Level 128
God Stats
0W - 2L
1,294 SR
Queue Stats
34W - 26L
1,823 MMR
Party 1
Medusa
Medusa
Platinum I
bahadd
Medusa
Platinum I
Level 74
God Stats
16W - 12L
1,764 SR
Queue Stats
125W - 116L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DylanDayPhD
Gilgamesh
16
4 / 0 / 15
10,854
775
8,557
13,372
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
5 / 1 / 14
10,748
768
10,203
15,081
13,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
Nicк
Thoth
17
10 / 1 / 9
11,805
843
15,003
8,444
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
CthulhuNe ZhaBacchusAchillesAtlas

VS

Bans
MulanMaman BrigitteGebChang'eKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MayeMazikeen
Cabrakan
13
0 / 10 / 0
8,267
591
4,318
15,471
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 1
8,888
635
4,817
10,230
4,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bahadd
Medusa
12
0 / 5 / 1
8,292
592
5,318
10,849
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
19
Kills
1
2
Deaths
19
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DylanDayPhD
Gilgamesh
4
0
15
11.5
W
5
1
14
12
L
Cabrakan
MayeMazikeen
Cabrakan
0
10
0
0
W
Thoth
Nicк
Thoth
10
1
9
14.5
L
1
4
1
0.38
L
Medusa
bahadd
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
14,453
36,897
Taken
36,550
25,259
Mitigated
12,836
12,400
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DylanDayPhD
Gilgamesh
8,557
2,098
0
3,911
13,372
8,595
1,060
3,458
8,338
0
31,425
W
10,203
2,918
2,273
4,943
15,081
13,202
621
2,953
10,705
417
24,187
L
Cabrakan
MayeMazikeen
Cabrakan
4,318
513
0
1,080
15,471
5,654
0
7,746
7,035
15,752
721
W
Thoth
Nicк
Thoth
15,003
528
0
1,273
8,444
3,462
1,228
2,497
5,947
84,045
771
L
4,817
530
0
1,710
10,230
4,767
0
3,647
6,227
19,187
0
L
Medusa
bahadd
Medusa
5,318
1,338
0
1,301
10,849
2,415
0
3,789
6,650
0
34,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
25,447
197
Minions Killed
124
0
Camps Cleared
0
856,543
Distance Traveled
623,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,854
775
44
3
0
268,293
0
W
Horus
10,748
768
20
1
0
286,793
0
L
Cabrakan
8,267
591
34
2
0
200,044
0
W
Thoth
11,805
843
133
10
0
301,457
0
L
Nox
8,888
635
35
3
0
205,368
0
L
Medusa
8,292
592
55
4
0
217,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role