Player Matchup

Tsukuyomi
Tsukuyomi
GRM Venomous
Tsukuyomi
Level 65
God Stats
10W - 4L
1,791 SR
Queue Stats
234W - 260L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
Ronn Gizzle
Cthulhu
Level 29
God Stats
30W - 27L
1,460 SR
Queue Stats
126W - 142L
1,318 Elo+
Party 2
Janus
Janus
ferrari0911
Janus
Level 8
God Stats
3W - 4L
1,602 SR
Queue Stats
37W - 33L
1,647 Elo+
Party 2
Team Averages
Level 34
1,618 SR
1,446 Elo+

VS

Team Averages
Level 121
1,377 SR
1,229 Elo+
Gilgamesh
Gilgamesh
Demomansam
Gilgamesh
Level 114
God Stats
3W - 1L
1,381 SR
Queue Stats
7W - 11L
1,247 Elo+
Party 1
Baba Yaga
Baba Yaga
Emricalx
Baba Yaga
Level 143
God Stats
1W - 1L
1,251 SR
Queue Stats
3W - 10L
1,234 Elo+
Solo
Nut
Nut
GhostOfReach980
Nut
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GRM Venomous
Tsukuyomi
13
2 / 7 / 1
9,070
648
8,614
15,279
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Ronn Gizzle
Cthulhu
14
2 / 5 / 0
9,437
674
8,527
19,032
16,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 3
8,136
581
4,887
10,291
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demomansam
Gilgamesh
15
3 / 2 / 15
10,493
750
11,821
13,490
11,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
Emricalx
Baba Yaga
17
8 / 0 / 9
11,831
845
14,723
7,309
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
8 / 2 / 9
11,167
798
11,419
9,735
3,507
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Demomansam
Gilgamesh
3
2
15
5.25
W
Baba Yaga
Emricalx
Baba Yaga
8
0
9
12.5
L
Tsukuyomi
GRM Venomous
Tsukuyomi
2
7
1
0.36
W
8
2
9
6.25
L
Cthulhu
Ronn Gizzle
Cthulhu
2
5
0
0.4
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
37,963
44,602
Taken
30,534
24,634
Mitigated
18,202
4,182
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Demomansam
Gilgamesh
11,821
3,011
0
699
13,490
11,566
299
4,723
8,237
0
23,913
W
Baba Yaga
Emricalx
Baba Yaga
14,723
777
0
2,085
7,309
3,129
732
3,547
3,561
56,184
0
L
Tsukuyomi
GRM Venomous
Tsukuyomi
8,614
1,289
0
1,600
15,279
4,684
0
4,986
10,282
0
34,826
W
11,419
7,099
0
3,018
9,735
3,507
1,511
3,925
5,487
0
42,605
L
Cthulhu
Ronn Gizzle
Cthulhu
8,527
736
66
2,336
19,032
16,579
0
6,592
12,407
35,324
348
L
4,887
155
0
180
10,291
3,371
0
3,229
7,051
21,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
33,491
115
Minions Killed
163
0
Camps Cleared
0
690,803
Distance Traveled
808,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,493
750
15
1
0
272,599
0
W
Baba Yaga
11,831
845
92
7
0
287,491
0
L
Tsukuyomi
9,070
648
45
3
0
260,425
0
W
Nut
11,167
798
56
4
0
248,152
0
L
Cthulhu
9,437
674
41
3
0
238,767
0
L
Janus
8,136
581
29
2
0
191,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role