Player Matchup

Terra
Terra
Diamond V
 
Terra
Diamond V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Nick2258
Nu Wa
Diamond V
Level 120
God Stats
2W - 2L
1,804 SR
Queue Stats
355W - 373L
2,130 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Sevnnnn
Sylvanus
Diamond IV
Level 209
God Stats
6W - 0L
1,612 SR
Queue Stats
107W - 79L
2,102 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Trashton101
Zhong Kui
Diamond III
Level 197
God Stats
6W - 4L
1,567 SR
Queue Stats
161W - 138L
2,211 MMR
Party 1
Rama
Rama
Platinum I
Уippee
Rama
Platinum I
Level 126
God Stats
3W - 2L
1,570 SR
Queue Stats
103W - 79L
1,990 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,611 SR
1,986 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,638 SR
1,975 MMR
Fafnir
Fafnir
Diamond IV
 
Fafnir
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Christοpher
The Morrigan
Diamond V
Level 205
God Stats
62W - 50L
1,615 SR
Queue Stats
184W - 158L
2,063 MMR
Solo
Martichoras
Martichoras
Diamond IV
Forever_Noir
Martichoras
Diamond IV
Level 107
God Stats
84W - 73L
1,596 SR
Queue Stats
513W - 503L
2,107 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
IcebergMan
Cu Chulainn
Diamond III
Level 155
God Stats
11W - 7L
1,720 SR
Queue Stats
283W - 261L
2,096 MMR
Solo
Loki
Loki
Diamond IV
Rezzii-i
Loki
Diamond IV
Level 136
God Stats
239W - 191L
1,758 SR
Queue Stats
504W - 514L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 1 / 9
6,205
564
4,592
10,786
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Nick2258
Nu Wa
11
0 / 1 / 5
6,097
554
5,341
4,459
1,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sevnnnn
Sylvanus
12
4 / 3 / 0
7,007
637
5,168
9,809
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
Trashton101
Zhong Kui
13
8 / 0 / 0
7,291
663
4,747
7,284
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Уippee
Rama
13
2 / 1 / 8
7,113
647
5,529
7,100
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThanatosMulanNe ZhaThor

VS

Bans
AresChang'eMedusaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 4 / 2
5,515
501
3,198
11,042
9,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

The Morrigan
Christοpher
The Morrigan
10
1 / 6 / 1
5,545
504
6,610
4,517
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Forever_Noir
Martichoras
12
1 / 0 / 0
6,506
591
5,121
6,074
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
IcebergMan
Cu Chulainn
13
2 / 1 / 1
7,118
647
5,894
9,756
5,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
10
2 / 4 / 1
5,423
493
4,068
8,549
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
6
6
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
9
5.5
L
Fafnir
 
Fafnir
0
4
2
0.25
L
The Morrigan
Christοpher
The Morrigan
1
6
1
0.25
L
Martichoras
Forever_Noir
Martichoras
1
0
0
1
L
Cu Chulainn
IcebergMan
Cu Chulainn
2
1
1
2.5
W
Nu Wa
Nick2258
Nu Wa
0
1
5
2.5
L
Loki
2
4
1
0.63
W
Sylvanus
Sevnnnn
Sylvanus
4
3
0
1.33
W
Zhong Kui
Trashton101
Zhong Kui
8
0
0
8
W
Rama
Уippee
Rama
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
24,891
39,438
Taken
39,938
21,476
Mitigated
19,254
16,918
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,592
1,347
2,087
2,816
10,786
6,653
0
4,121
6,317
19,131
479
L
Fafnir
 
Fafnir
3,198
642
0
3,795
11,042
9,017
6
4,432
6,460
9,680
0
L
The Morrigan
Christοpher
The Morrigan
6,610
1,168
0
655
4,517
1,219
0
1,817
2,558
28,298
3,257
L
Martichoras
Forever_Noir
Martichoras
5,121
1,436
0
2,235
6,074
1,604
0
3,329
2,489
0
63,363
L
Cu Chulainn
IcebergMan
Cu Chulainn
5,894
1,726
0
3,279
9,756
5,313
0
4,884
4,830
0
53,096
W
Nu Wa
Nick2258
Nu Wa
5,341
1,291
0
980
4,459
1,191
0
394
4,065
40,204
294
L
Loki
4,068
1,252
0
2,867
8,549
2,101
0
4,059
4,402
0
27,210
W
Sylvanus
Sevnnnn
Sylvanus
5,168
1,559
67
3,979
9,809
6,718
11
64
9,745
33,863
10,640
W
Zhong Kui
Trashton101
Zhong Kui
4,747
396
0
3,699
7,284
4,790
0
1,262
5,942
57,517
1,428
W
Rama
Уippee
Rama
5,529
4,311
0
3,290
7,100
2,124
0
2,618
4,230
0
54,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
30,107
381
Minions Killed
355
0
Camps Cleared
0
1,113,611
Distance Traveled
1,095,499
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,205
564
25
2
0
243,093
0
L
Fafnir
5,515
501
3
0
0
236,928
8
L
The Morrigan
5,545
504
76
7
0
202,742
2
L
Martichoras
6,506
591
119
11
0
205,949
2
L
Cu Chulainn
7,118
647
106
10
0
206,588
0
W
Nu Wa
6,097
554
77
7
0
215,183
0
L
Loki
5,423
493
51
5
0
243,292
0
W
Sylvanus
7,007
637
83
8
0
201,142
0
W
Zhong Kui
7,291
663
100
9
0
254,800
0
W
Rama
7,113
647
96
9
0
199,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role