Player Matchup

Bellona
Bellona
LeBigMac53
Bellona
Level 41
God Stats
7W - 5L
1,517 SR
Queue Stats
175W - 168L
1,422 Elo+
Party 1
Da Ji
Da Ji
MealwormKing
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 170L
1,461 Elo+
Party 4
Danzaburou
Danzaburou
SirSizz
Danzaburou
Level 52
God Stats
11W - 4L
1,547 SR
Queue Stats
214W - 200L
1,428 Elo+
Party 1
Bacchus
Bacchus
littlekingvii
Bacchus
Level 26
God Stats
5W - 8L
1,326 SR
Queue Stats
86W - 73L
1,397 Elo+
Party 1
Scylla
Scylla
tobii614
Scylla
Level 45
God Stats
83W - 89L
1,539 SR
Queue Stats
134W - 133L
1,448 Elo+
Party 4
Team Averages
Level 51
1,486 SR
1,431 Elo+

VS

Team Averages
Level 43
1,355 SR
1,404 Elo+
Cernunnos
Cernunnos
Gatewhey
Cernunnos
Level 23
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 2L
1,177 Elo+
Party 3
Gilgamesh
Gilgamesh
Gnvi
Gilgamesh
Level 43
God Stats
1W - 1L
1,212 SR
Queue Stats
69W - 73L
1,443 Elo+
Solo
Atlas
Atlas
Indieez
Atlas
Level 32
God Stats
4W - 6L
1,317 SR
Queue Stats
16W - 19L
1,401 Elo+
Party 3
Hun Batz
Hun Batz
M3Dean
Hun Batz
Level 108
God Stats
19W - 16L
1,494 SR
Queue Stats
401W - 372L
1,410 Elo+
Party 2
Agni
Agni
SauceJones
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeBigMac53
Bellona
7
0 / 0 / 1
3,884
777
1,808
4,751
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 1 / 0
3,447
689
379
2,858
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SirSizz
Danzaburou
7
4 / 2 / 1
4,054
811
3,974
4,207
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
6
1 / 1 / 4
4,038
808
1,639
3,064
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
tobii614
Scylla
4
0 / 3 / 0
3,118
624
1,176
2,136
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gatewhey
Cernunnos
4
0 / 3 / 0
3,077
615
1,033
3,375
942
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
Gnvi
Gilgamesh
6
0 / 1 / 0
3,779
756
2,522
3,951
1,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Indieez
Atlas
4
1 / 2 / 0
3,462
692
2,290
5,546
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
M3Dean
Hun Batz
7
1 / 0 / 4
4,079
816
1,153
3,226
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
5 / 0 / 1
4,891
978
3,022
2,187
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
7
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Gatewhey
Cernunnos
0
3
0
0
W
Gilgamesh
Gnvi
Gilgamesh
0
1
0
0
W
Atlas
Indieez
Atlas
1
2
0
0.5
L
Bellona
LeBigMac53
Bellona
0
0
1
0.5
W
Hun Batz
M3Dean
Hun Batz
1
0
4
3
L
1
1
0
1
W
5
0
1
5.5
L
Danzaburou
SirSizz
Danzaburou
4
2
1
2.25
L
Bacchus
1
1
4
3
L
Scylla
tobii614
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,976
Damage
10,020
17,016
Taken
18,285
6,005
Mitigated
6,744
4,675
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Gatewhey
Cernunnos
1,033
509
0
813
3,375
942
0
722
2,653
0
9,521
W
Gilgamesh
Gnvi
Gilgamesh
2,522
926
0
1,059
3,951
1,778
0
0
3,951
0
18,771
W
Atlas
Indieez
Atlas
2,290
1,167
0
1,548
5,546
2,576
0
917
4,629
7,142
554
L
Bellona
LeBigMac53
Bellona
1,808
771
0
2,697
4,751
1,966
0
0
4,751
0
16,783
W
Hun Batz
M3Dean
Hun Batz
1,153
363
0
785
3,226
953
0
638
2,588
0
15,769
L
379
48
0
179
2,858
851
0
583
2,169
0
10,607
W
3,022
495
0
872
2,187
495
0
538
1,649
21,492
0
L
Danzaburou
SirSizz
Danzaburou
3,974
1,497
0
895
4,207
1,109
0
1,854
2,353
0
20,302
L
Bacchus
1,639
515
0
714
3,064
1,728
0
1,078
1,947
8,922
0
L
Scylla
tobii614
Scylla
1,176
212
0
190
2,136
351
0
1,193
697
11,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,541
Gold Earned
19,288
132
Minions Killed
144
0
Camps Cleared
0
542,100
Distance Traveled
609,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,077
615
26
5
0
122,342
0
W
Gilgamesh
3,779
756
35
7
0
111,718
0
W
Atlas
3,462
692
5
1
0
128,883
0
L
Bellona
3,884
777
33
7
0
123,184
0
W
Hun Batz
4,079
816
31
6
0
134,155
0
L
Da Ji
3,447
689
30
6
0
101,904
0
W
Agni
4,891
978
47
9
0
112,747
0
L
Danzaburou
4,054
811
35
7
0
114,722
0
L
Bacchus
4,038
808
19
4
0
125,468
0
L
Scylla
3,118
624
15
3
0
76,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role