Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Fr0hawk730
Ra
Level 142
God Stats
9W - 11L
1,526 SR
Queue Stats
501W - 452L
1,492 Elo+
Solo
Anhur
Anhur
OutPlum7
Anhur
Level 159
God Stats
9W - 7L
1,616 SR
Queue Stats
66W - 33L
1,716 Elo+
Party 3
Artio
Artio
Sting313
Artio
Level 144
God Stats
16W - 15L
1,573 SR
Queue Stats
383W - 347L
1,573 Elo+
Solo
Arachne
Arachne
wD PLAGUEISw
Arachne
Level 106
God Stats
3W - 2L
1,708 SR
Queue Stats
30W - 16L
1,724 Elo+
Party 3
Team Averages
Level 142
1,585 SR
1,601 Elo+

VS

Team Averages
Level 115
1,579 SR
1,542 Elo+
Cthulhu
Cthulhu
Dnk02
Cthulhu
Level 87
God Stats
31W - 18L
1,534 SR
Queue Stats
272W - 245L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
RandreaM9614
Baron Samedi
Level 69
God Stats
35W - 21L
1,676 SR
Queue Stats
596W - 616L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
Royovac
Cabrakan
Level 158
God Stats
28W - 16L
1,739 SR
Queue Stats
537W - 471L
1,614 Elo+
Solo
Thanatos
Thanatos
Th3miniman11
Thanatos
Level 140
God Stats
6W - 7L
1,628 SR
Queue Stats
270W - 280L
1,482 Elo+
Party 1
Medusa
Medusa
XXxxBLEXXxxXX
Medusa
Level 122
God Stats
11W - 13L
1,319 SR
Queue Stats
794W - 710L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
10 / 2 / 0
9,735
749
13,487
12,351
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 2
5,303
408
3,383
6,954
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
OutPlum7
Anhur
12
0 / 2 / 0
6,508
501
2,852
7,777
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Sting313
Artio
11
1 / 2 / 1
6,639
511
2,966
12,241
8,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
wD PLAGUEISw
Arachne
11
2 / 4 / 0
6,143
473
2,805
10,031
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dnk02
Cthulhu
11
2 / 1 / 4
6,465
497
5,820
8,919
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
RandreaM9614
Baron Samedi
11
1 / 3 / 7
6,795
523
6,835
7,369
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Royovac
Cabrakan
14
9 / 3 / 2
8,161
628
9,968
10,284
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Th3miniman11
Thanatos
12
2 / 6 / 1
7,098
546
4,261
12,201
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 1
8,393
646
6,831
5,484
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
13
Kills
16
16
Deaths
13
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
10
2
0
5
W
Cthulhu
Dnk02
Cthulhu
2
1
4
4
L
0
6
2
0.17
L
Anhur
OutPlum7
Anhur
0
2
0
0
W
Baron Samedi
RandreaM9614
Baron Samedi
1
3
7
1.5
W
Cabrakan
Royovac
Cabrakan
9
3
2
3.33
L
Artio
Sting313
Artio
1
2
1
0.75
W
Thanatos
Th3miniman11
Thanatos
2
6
1
0.42
W
2
0
1
2.5
L
Arachne
wD PLAGUEISw
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
33,715
49,354
Taken
44,257
20,176
Mitigated
25,720
18,260
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,487
8,216
0
6,354
12,351
3,855
122
4,865
6,978
0
72,443
W
Cthulhu
Dnk02
Cthulhu
5,820
409
294
1,816
8,919
4,881
217
1,209
7,710
31,429
2,586
L
3,383
891
72
1,208
6,954
2,109
0
6,228
670
18,797
0
L
Anhur
OutPlum7
Anhur
2,852
1,392
0
3,220
7,777
2,350
0
1,166
6,421
0
48,661
W
Baron Samedi
RandreaM9614
Baron Samedi
6,835
728
217
2,472
7,369
2,620
204
3,179
4,190
39,385
0
W
Cabrakan
Royovac
Cabrakan
9,968
1,371
0
3,598
10,284
5,726
198
1,555
8,729
59,050
334
L
Artio
Sting313
Artio
2,966
307
240
4,011
12,241
8,880
0
6,259
5,642
24,566
1,148
W
Thanatos
Th3miniman11
Thanatos
4,261
698
0
6,339
12,201
10,468
291
70
12,131
0
32,170
W
6,831
1,643
0
1,847
5,484
2,025
704
240
5,244
0
80,618
L
Arachne
wD PLAGUEISw
Arachne
2,805
2,175
0
3,155
10,031
2,982
0
3,040
6,870
0
35,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
36,912
339
Minions Killed
410
0
Camps Cleared
0
1,193,382
Distance Traveled
1,276,394
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,735
749
103
8
0
223,564
0
W
Cthulhu
6,465
497
62
5
0
268,162
0
L
Ra
5,303
408
34
3
0
152,397
0
L
Anhur
6,508
501
109
8
0
256,537
3
W
Baron Samedi
6,795
523
62
5
0
232,848
0
W
Cabrakan
8,161
628
105
8
0
269,461
0
L
Artio
6,639
511
35
3
0
261,500
4
W
Thanatos
7,098
546
51
4
0
243,805
0
W
Medusa
8,393
646
130
10
0
262,118
4
L
Arachne
6,143
473
58
4
0
299,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role