Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
A_Dam_Flood
Atlas
Level 99
God Stats
13W - 11L
1,539 SR
Queue Stats
186W - 198L
1,447 Elo+
Solo
Poseidon
Poseidon
DeevoLv44
Poseidon
Level 93
God Stats
5W - 3L
1,490 SR
Queue Stats
86W - 73L
1,495 Elo+
Party 2
Skadi
Skadi
DoggiePlays
Skadi
Level 68
God Stats
2W - 2L
1,630 SR
Queue Stats
166W - 142L
1,533 Elo+
Solo
Mercury
Mercury
ImOogaBooga
Mercury
Level 109
God Stats
13W - 11L
1,436 SR
Queue Stats
162W - 142L
1,552 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,505 Elo+

VS

Team Averages
Level 81
1,575 SR
1,517 Elo+
Nu Wa
Nu Wa
El Hugosaurio
Nu Wa
Level 105
God Stats
3W - 10L
1,346 SR
Queue Stats
360W - 330L
1,505 Elo+
Solo
Shiva
Shiva
FeinNiX
Shiva
Level 108
God Stats
2W - 2L
1,604 SR
Queue Stats
51W - 54L
1,397 Elo+
Solo
Ymir
Ymir
IDFORME123
Ymir
Level 109
God Stats
0W - 1L
1,738 SR
Queue Stats
29W - 42L
1,463 Elo+
Party 1
Neith
Neith
Zeldaz--
Neith
Level 20
God Stats
0W - 1L
1,689 SR
Queue Stats
28W - 40L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
darhkrings
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
5 / 0 / 4
11,947
629
13,085
17,583
15,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
0 / 4 / 7
9,378
494
6,911
18,277
14,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
DeevoLv44
Poseidon
17
3 / 2 / 4
10,788
568
9,105
11,883
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 1 / 2
11,258
593
11,746
7,055
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
ImOogaBooga
Mercury
17
2 / 3 / 5
9,874
520
5,988
14,732
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,066
530
20,336
8,821
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
FeinNiX
Shiva
13
1 / 5 / 2
7,681
404
5,776
13,744
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 3
8,312
437
6,171
18,772
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Zeldaz--
Neith
16
0 / 3 / 1
9,094
479
2,466
10,100
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
darhkrings
Hun Batz
17
5 / 2 / 2
9,727
512
10,720
14,131
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
10
10
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
4
7
W
0
4
7
0.88
W
Poseidon
DeevoLv44
Poseidon
3
2
4
2.5
W
4
1
2
5
L
3
1
5
5.5
L
Shiva
FeinNiX
Shiva
1
5
2
0.4
L
1
3
3
0.83
W
Mercury
ImOogaBooga
Mercury
2
3
5
1.5
L
Neith
Zeldaz--
Neith
0
3
1
0.17
L
Hun Batz
darhkrings
Hun Batz
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,835
Damage
45,469
69,530
Taken
65,568
42,271
Mitigated
34,993
21,222
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,085
1,750
2,100
7,193
17,583
15,446
217
4,198
12,666
1,798
97,292
W
6,911
2,233
0
3,536
18,277
14,521
153
7,551
10,681
31,362
995
W
Poseidon
DeevoLv44
Poseidon
9,105
660
0
4,926
11,883
3,484
1,165
7,927
3,853
86,320
1,388
W
11,746
4,135
0
1,078
7,055
2,889
1,446
2,381
4,649
0
114,867
L
20,336
4,612
0
3,026
8,821
3,111
81
3,243
5,197
92,095
1,946
L
Shiva
FeinNiX
Shiva
5,776
1,314
116
2,393
13,744
7,468
0
2,318
11,306
0
37,420
L
6,171
1,263
0
4,930
18,772
16,184
0
5,377
13,219
31,527
0
W
Mercury
ImOogaBooga
Mercury
5,988
2,227
0
2,389
14,732
5,931
1,031
3,901
10,734
0
79,216
L
Neith
Zeldaz--
Neith
2,466
114
0
2,794
10,100
2,988
1,328
1,871
8,229
0
73,473
L
Hun Batz
darhkrings
Hun Batz
10,720
3,538
0
5,918
14,131
5,242
0
2,661
11,236
0
94,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
44,880
680
Minions Killed
537
0
Camps Cleared
0
2,005,741
Distance Traveled
1,839,537
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,947
629
163
9
0
397,520
0
W
Atlas
9,378
494
31
2
0
383,601
9
W
Poseidon
10,788
568
187
10
0
383,043
4
W
Skadi
11,258
593
192
10
0
380,900
2
L
Nu Wa
10,066
530
154
8
0
348,939
0
L
Shiva
7,681
404
50
3
0
353,579
5
L
Ymir
8,312
437
38
2
0
354,759
3
W
Mercury
9,874
520
107
6
0
460,677
5
L
Neith
9,094
479
140
7
0
343,658
0
L
Hun Batz
9,727
512
155
8
0
438,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role