Player Matchup

Vamana
Vamana
Cheesypp
Vamana
Level 106
God Stats
5W - 2L
1,610 SR
Queue Stats
33W - 33L
1,550 Elo+
Party 2
Awilix
Awilix
DaddysLongLegs
Awilix
Level 142
God Stats
1W - 1L
1,227 SR
Queue Stats
26W - 26L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
PPshlong
Cthulhu
Level 96
God Stats
1W - 3L
1,255 SR
Queue Stats
26W - 28L
1,574 Elo+
Party 2
Discordia
Discordia
PlasmaTonic1018
Discordia
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
ThR0Bb1nPe3n
Danzaburou
Level 135
God Stats
2W - 2L
1,402 SR
Queue Stats
31W - 31L
1,565 Elo+
Party 2
Team Averages
Level 105
1,399 SR
1,520 Elo+

VS

Team Averages
Level 70
1,342 SR
1,370 Elo+
Janus
Janus
GrandKai72
Janus
Level 26
God Stats
3W - 5L
1,267 SR
Queue Stats
60W - 72L
1,335 Elo+
Party 1
Charybdis
Charybdis
HippieJoee
Charybdis
Level 58
God Stats
3W - 6L
1,281 SR
Queue Stats
66W - 73L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
ImDirky
Ao Kuang
Level 18
God Stats
2W - 5L
1,271 SR
Queue Stats
18W - 26L
1,199 Elo+
Party 1
Cthulhu
Cthulhu
PUMBA__98
Cthulhu
Level 102
God Stats
1W - 2L
1,330 SR
Queue Stats
61W - 63L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
bigmart19
Baron Samedi
Level 147
God Stats
14W - 5L
1,559 SR
Queue Stats
326W - 323L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cheesypp
Vamana
7
2 / 1 / 0
3,987
797
1,399
4,052
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 2
3,938
788
1,783
3,058
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PPshlong
Cthulhu
6
1 / 1 / 3
3,699
740
1,275
3,985
1,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
PlasmaTonic1018
Discordia
6
0 / 0 / 0
3,404
681
112
1,385
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ThR0Bb1nPe3n
Danzaburou
8
4 / 1 / 1
4,743
949
3,632
2,988
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 0 / 0
3,592
718
2,014
1,148
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HippieJoee
Charybdis
6
2 / 3 / 0
3,979
796
1,699
4,004
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
ImDirky
Ao Kuang
6
0 / 3 / 0
3,226
645
399
4,037
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
PUMBA__98
Cthulhu
2
0 / 1 / 0
2,696
539
356
1,511
574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
bigmart19
Baron Samedi
7
0 / 2 / 1
3,816
763
1,176
3,211
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cheesypp
Vamana
2
1
0
2
W
2
0
2
3
L
Janus
0
0
0
0
L
Charybdis
HippieJoee
Charybdis
2
3
0
0.67
L
Ao Kuang
ImDirky
Ao Kuang
0
3
0
0
W
Cthulhu
PPshlong
Cthulhu
1
1
3
2.5
L
Cthulhu
PUMBA__98
Cthulhu
0
1
0
0
W
Discordia
PlasmaTonic1018
Discordia
0
0
0
0
W
Danzaburou
ThR0Bb1nPe3n
Danzaburou
4
1
1
4.5
L
Baron Samedi
bigmart19
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,201
Damage
5,644
15,468
Taken
13,911
5,556
Mitigated
3,760
6,741
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cheesypp
Vamana
1,399
390
0
1,998
4,052
1,731
0
827
2,959
0
18,395
W
1,783
684
0
2,108
3,058
778
0
609
2,393
0
16,258
L
Janus
2,014
72
0
698
1,148
257
0
413
735
13,935
620
L
Charybdis
HippieJoee
Charybdis
1,699
730
0
1,314
4,004
868
0
463
3,541
0
15,971
L
Ao Kuang
ImDirky
Ao Kuang
399
188
0
221
4,037
1,150
0
215
3,822
13,310
0
W
Cthulhu
PPshlong
Cthulhu
1,275
158
12
517
3,985
1,949
0
895
3,006
12,948
0
L
Cthulhu
PUMBA__98
Cthulhu
356
0
0
236
1,511
574
0
296
1,215
2,043
0
W
Discordia
PlasmaTonic1018
Discordia
112
0
0
633
1,385
288
0
868
327
14,205
471
W
Danzaburou
ThR0Bb1nPe3n
Danzaburou
3,632
1,980
0
1,473
2,988
810
0
150
2,838
0
26,456
L
Baron Samedi
bigmart19
Baron Samedi
1,176
93
0
1,157
3,211
911
0
0
2,989
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,771
Gold Earned
17,309
152
Minions Killed
141
0
Camps Cleared
0
566,052
Distance Traveled
435,371
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,987
797
36
7
0
111,137
1
W
Awilix
3,938
788
36
7
0
142,630
0
L
Janus
3,592
718
37
7
0
113,984
0
L
Charybdis
3,979
796
29
6
0
94,502
1
L
Ao Kuang
3,226
645
32
6
0
105,892
0
W
Cthulhu
3,699
740
10
2
0
113,838
0
L
Cthulhu
2,696
539
4
1
0
26,687
2
W
Discordia
3,404
681
23
5
0
101,492
0
W
Danzaburou
4,743
949
47
9
0
96,955
0
L
Baron Samedi
3,816
763
39
8
0
94,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role