Player Matchup

Ne Zha
Ne Zha
Atromerr
Ne Zha
Level 127
God Stats
1W - 4L
1,841 SR
Queue Stats
40W - 41L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
Fujijim
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Poseidon
Poseidon
JumpinBean14
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Da Ji
Da Ji
MT59
Da Ji
Level 145
God Stats
1W - 1L
1,664 SR
Queue Stats
167W - 199L
1,563 Elo+
Party 2
Chiron
Chiron
MortenS3xHaver
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Team Averages
Level 70
1,601 SR
1,519 Elo+

VS

Team Averages
Level 103
1,510 SR
1,547 Elo+
Raijin
Raijin
BandooPog
Raijin
Level 146
God Stats
5W - 5L
1,326 SR
Queue Stats
169W - 132L
1,549 Elo+
Party 1
Skadi
Skadi
JuicyBrownStar
Skadi
Level 127
God Stats
3W - 1L
1,845 SR
Queue Stats
54W - 52L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
MybehindhurtsOD
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,617 Elo+
Party 1
Ganesha
Ganesha
TheTrueSloth
Ganesha
Level 82
God Stats
8W - 2L
1,613 SR
Queue Stats
132W - 96L
1,531 Elo+
Solo
Cliodhna
Cliodhna
thomasrock8
Cliodhna
Level 145
God Stats
1W - 3L
1,264 SR
Queue Stats
181W - 156L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atromerr
Ne Zha
12
3 / 6 / 3
7,717
514
5,813
12,279
4,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Fujijim
Cthulhu
11
1 / 4 / 0
7,155
477
5,261
14,229
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
JumpinBean14
Poseidon
12
1 / 8 / 1
6,960
464
2,869
10,742
1,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MT59
Da Ji
13
2 / 8 / 3
7,775
518
8,878
14,129
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 1 / 3
7,724
515
4,815
9,744
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BandooPog
Raijin
15
10 / 2 / 5
9,737
649
12,357
9,150
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 6
9,163
611
4,710
5,440
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MybehindhurtsOD
Sun Wukong
15
3 / 1 / 4
9,641
643
5,731
9,325
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
TheTrueSloth
Ganesha
13
0 / 0 / 15
8,444
563
6,785
11,767
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cliodhna
thomasrock8
Cliodhna
15
11 / 3 / 7
9,474
632
13,109
12,947
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
27
27
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Atromerr
Ne Zha
3
6
3
0.75
W
Raijin
BandooPog
Raijin
10
2
5
6.25
L
Cthulhu
Fujijim
Cthulhu
1
4
0
0.25
W
3
1
6
6
L
Poseidon
JumpinBean14
Poseidon
1
8
1
0.19
L
Da Ji
MT59
Da Ji
2
8
3
0.44
L
0
1
3
1.5
W
Sun Wukong
MybehindhurtsOD
Sun Wukong
3
1
4
5
W
Ganesha
TheTrueSloth
Ganesha
0
0
15
7.5
W
Cliodhna
thomasrock8
Cliodhna
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
42,692
61,123
Taken
48,629
23,696
Mitigated
24,557
12,827
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Atromerr
Ne Zha
5,813
555
0
1,476
12,279
4,760
0
5,644
6,635
0
19,011
W
Raijin
BandooPog
Raijin
12,357
723
0
1,075
9,150
3,072
261
1,616
7,534
58,330
1,442
L
Cthulhu
Fujijim
Cthulhu
5,261
726
66
2,127
14,229
10,664
0
4,437
9,792
31,527
652
W
4,710
1,671
0
538
5,440
1,810
1,056
803
4,637
0
70,627
L
Poseidon
JumpinBean14
Poseidon
2,869
392
0
2,102
10,742
1,539
0
5,910
4,832
44,029
0
L
Da Ji
MT59
Da Ji
8,878
2,735
0
2,623
14,129
3,643
0
1,975
12,154
0
56,380
L
4,815
1,516
341
4,092
9,744
3,090
0
1,176
8,568
0
63,196
W
Sun Wukong
MybehindhurtsOD
Sun Wukong
5,731
1,115
0
3,915
9,325
4,356
19
2,255
7,070
0
75,145
W
Ganesha
TheTrueSloth
Ganesha
6,785
582
0
2,212
11,767
10,886
56
1,709
10,058
30,815
0
W
Cliodhna
thomasrock8
Cliodhna
13,109
2,403
0
4,065
12,947
4,433
281
1,648
11,299
0
60,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
46,459
366
Minions Killed
470
0
Camps Cleared
0
1,509,081
Distance Traveled
1,550,699
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,717
514
30
2
0
319,205
0
W
Raijin
9,737
649
125
8
0
301,400
0
L
Cthulhu
7,155
477
51
3
0
300,817
0
W
Skadi
9,163
611
140
9
0
295,607
4
L
Poseidon
6,960
464
73
5
0
254,701
0
L
Da Ji
7,775
518
86
6
0
336,288
0
L
Chiron
7,724
515
126
8
0
298,070
4
W
Sun Wukong
9,641
643
121
8
0
291,853
0
W
Ganesha
8,444
563
11
1
0
319,234
0
W
Cliodhna
9,474
632
73
5
0
342,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role