Player Matchup

Medusa
Medusa
Haster04_YT
Medusa
Level 17
God Stats
0W - 3L
1,128 SR
Queue Stats
4W - 15L
1,192 Elo+
Party 2
Lancelot
Lancelot
XEN Yhizus
Lancelot
Level 62
God Stats
3W - 6L
1,461 SR
Queue Stats
43W - 42L
1,467 Elo+
Solo
Chang'e
Chang'e
Yaknow2
Chang'e
Level 62
God Stats
6W - 4L
1,500 SR
Queue Stats
437W - 413L
1,432 Elo+
Solo
Fafnir
Fafnir
jayjay00715
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,189 Elo+
Party 2
Vamana
Vamana
ops Vengeance
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 143L
1,474 Elo+
Solo
Team Averages
Level 51
1,418 SR
1,351 Elo+

VS

Team Averages
Level 66
1,451 SR
1,465 Elo+
Kali
Kali
Galxay
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
ThonyG
Ymir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 62L
1,511 Elo+
Solo
Janus
Janus
camthetruth
Janus
Level 48
God Stats
9W - 8L
1,474 SR
Queue Stats
123W - 135L
1,435 Elo+
Party 1
Medusa
Medusa
mkh452
Medusa
Level 49
God Stats
4W - 5L
1,432 SR
Queue Stats
249W - 228L
1,475 Elo+
Solo
Surtr
Surtr
oneX_The_Pharoh
Surtr
Level 63
God Stats
35W - 27L
1,348 SR
Queue Stats
194W - 234L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 5 / 0
3,357
480
1,850
4,736
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
XEN Yhizus
Lancelot
9
1 / 0 / 0
4,188
598
924
3,882
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Yaknow2
Chang'e
2
0 / 1 / 0
3,014
431
0
675
136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
6
0 / 3 / 0
3,912
559
1,475
6,463
4,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
4,255
608
2,141
4,478
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Galxay
Kali
7
0 / 1 / 3
4,262
609
717
2,734
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ThonyG
Ymir
8
3 / 0 / 5
5,385
769
2,846
4,445
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 0 / 1
5,069
724
2,430
1,141
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mkh452
Medusa
9
5 / 0 / 2
5,146
735
4,661
1,822
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,365
624
2,392
4,748
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
Galxay
Kali
0
1
3
1.5
L
Medusa
0
5
0
0
W
Ymir
ThonyG
Ymir
3
0
5
5.5
L
Lancelot
XEN Yhizus
Lancelot
1
0
0
1
L
Chang'e
Yaknow2
Chang'e
0
1
0
0
W
2
0
1
2.5
L
Fafnir
0
3
0
0
W
Medusa
mkh452
Medusa
5
0
2
6
W
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,390
Damage
13,046
20,234
Taken
14,890
9,735
Mitigated
7,968
3,981
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Galxay
Kali
717
279
0
740
2,734
867
0
108
2,626
0
14,646
L
Medusa
1,850
554
0
228
4,736
1,107
0
1,848
2,806
0
10,950
W
Ymir
ThonyG
Ymir
2,846
521
0
1,246
4,445
3,586
0
531
3,914
14,360
733
L
Lancelot
XEN Yhizus
Lancelot
924
186
0
190
3,882
1,445
0
581
3,191
0
25,214
L
Chang'e
Yaknow2
Chang'e
0
0
0
0
675
136
0
218
415
1,478
83
W
2,430
213
0
440
1,141
251
0
0
1,141
23,280
0
L
Fafnir
1,475
238
0
2,413
6,463
4,806
0
1,808
4,643
7,572
1,327
W
Medusa
mkh452
Medusa
4,661
1,662
0
115
1,822
498
790
399
1,423
0
28,966
W
2,392
780
0
1,673
4,748
2,766
0
0
4,748
822
18,771
L
2,141
404
0
1,150
4,478
2,241
0
554
3,636
0
21,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,726
Gold Earned
24,227
137
Minions Killed
186
0
Camps Cleared
0
593,417
Distance Traveled
701,857
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,262
609
34
5
0
169,657
0
L
Medusa
3,357
480
18
3
0
127,219
0
W
Ymir
5,385
769
29
4
0
135,399
0
L
Lancelot
4,188
598
51
7
0
169,989
2
L
Chang'e
3,014
431
5
1
0
20,667
0
W
Janus
5,069
724
38
5
0
126,002
0
L
Fafnir
3,912
559
9
1
0
138,409
0
W
Medusa
5,146
735
45
6
0
132,971
0
W
Surtr
4,365
624
40
6
0
137,828
0
L
Vamana
4,255
608
54
8
0
137,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role