Player Matchup

Jormungandr
Jormungandr
AWES0MEGRANDPA
Jormungandr
Level 88
God Stats
1W - 2L
1,736 SR
Queue Stats
233W - 236L
1,482 Elo+
Solo
Cthulhu
Cthulhu
It does Burn
Cthulhu
Level 85
God Stats
92W - 77L
1,549 SR
Queue Stats
169W - 168L
1,491 Elo+
Solo
Serqet
Serqet
ItsBlokey
Serqet
Level 64
God Stats
3W - 3L
1,703 SR
Queue Stats
88W - 90L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KindLamb635
Ah Muzen Cab
Level 65
God Stats
3W - 2L
1,409 SR
Queue Stats
145W - 132L
1,516 Elo+
Party 2
Poseidon
Poseidon
ehbuddy
Poseidon
Level 60
God Stats
0W - 3L
1,295 SR
Queue Stats
108W - 95L
1,550 Elo+
Party 2
Team Averages
Level 72
1,538 SR
1,507 Elo+

VS

Team Averages
Level 92
1,541 SR
1,465 Elo+
Cliodhna
Cliodhna
Khaoshunter
Cliodhna
Level 84
God Stats
5W - 3L
1,726 SR
Queue Stats
91W - 90L
1,506 Elo+
Solo
Sol
Sol
LeafxHammer
Sol
Level 50
God Stats
4W - 4L
1,591 SR
Queue Stats
5W - 5L
1,337 Elo+
Solo
Surtr
Surtr
mercymoto
Surtr
Level 129
God Stats
19W - 11L
1,492 SR
Queue Stats
127W - 108L
1,512 Elo+
Party 1
Poseidon
Poseidon
sm2ke
Poseidon
Level 48
God Stats
3W - 0L
1,714 SR
Queue Stats
18W - 17L
1,489 Elo+
Party 1
Skadi
Skadi
stampylongnos930
Skadi
Level 148
God Stats
1W - 2L
1,182 SR
Queue Stats
133W - 137L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AWES0MEGRANDPA
Jormungandr
11
0 / 9 / 1
6,586
439
4,022
17,632
13,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
It does Burn
Cthulhu
13
5 / 3 / 1
7,955
530
8,588
10,239
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
ItsBlokey
Serqet
12
4 / 2 / 5
7,414
494
3,784
10,046
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
KindLamb635
Ah Muzen Cab
13
2 / 5 / 2
7,460
497
5,352
10,217
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
ehbuddy
Poseidon
13
10 / 8 / 2
8,909
594
11,881
13,758
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Khaoshunter
Cliodhna
13
4 / 4 / 6
8,490
566
7,850
11,337
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 11 / 4
7,117
474
3,489
10,817
2,787
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
mercymoto
Surtr
17
16 / 0 / 2
10,979
732
20,205
14,446
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
sm2ke
Poseidon
13
4 / 4 / 5
7,922
528
3,826
5,784
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 2 / 2
8,760
584
5,248
8,572
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
21
Kills
26
27
Deaths
21
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AWES0MEGRANDPA
Jormungandr
0
9
1
0.06
L
Cthulhu
It does Burn
Cthulhu
5
3
1
1.83
L
Serqet
ItsBlokey
Serqet
4
2
5
3.25
W
Cliodhna
Khaoshunter
Cliodhna
4
4
6
1.75
L
Ah Muzen Cab
KindLamb635
Ah Muzen Cab
2
5
2
0.6
W
0
11
4
0.18
L
Poseidon
ehbuddy
Poseidon
10
8
2
1.38
W
Surtr
mercymoto
Surtr
16
0
2
17
W
Poseidon
sm2ke
Poseidon
4
4
5
1.63
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
40,618
61,892
Taken
50,956
29,075
Mitigated
19,589
11,876
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AWES0MEGRANDPA
Jormungandr
4,022
940
0
2,024
17,632
13,454
0
2,230
15,276
39,745
2,163
L
Cthulhu
It does Burn
Cthulhu
8,588
743
0
250
10,239
4,948
211
701
9,500
41,273
0
L
Serqet
ItsBlokey
Serqet
3,784
950
0
4,441
10,046
3,518
0
1,590
8,342
0
44,214
W
Cliodhna
Khaoshunter
Cliodhna
7,850
1,842
0
2,614
11,337
3,618
44
5,604
5,593
0
39,820
L
Ah Muzen Cab
KindLamb635
Ah Muzen Cab
5,352
2,577
252
1,370
10,217
3,258
563
1,115
9,050
0
44,538
W
3,489
856
0
1,519
10,817
2,787
3,048
7,428
3,339
27,175
2,431
L
Poseidon
ehbuddy
Poseidon
11,881
2,648
0
3,539
13,758
3,897
177
3,092
10,577
49,699
2,521
W
Surtr
mercymoto
Surtr
20,205
7,556
0
4,734
14,446
8,614
18
4,916
9,014
4,616
80,897
W
Poseidon
sm2ke
Poseidon
3,826
357
0
53
5,784
1,555
281
1,599
3,976
38,681
876
W
5,248
1,872
0
927
8,572
3,015
2,158
3,219
4,909
0
59,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
43,268
357
Minions Killed
412
0
Camps Cleared
0
1,400,800
Distance Traveled
1,440,400
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,586
439
55
4
0
266,134
0
L
Cthulhu
7,955
530
82
5
0
308,340
1
L
Serqet
7,414
494
76
5
0
337,014
0
W
Cliodhna
8,490
566
66
4
0
339,894
0
L
Ah Muzen Cab
7,460
497
68
5
0
250,834
0
W
Sol
7,117
474
43
3
0
231,936
0
L
Poseidon
8,909
594
76
5
0
238,478
0
W
Surtr
10,979
732
115
8
0
304,564
4
W
Poseidon
7,922
528
63
4
0
312,218
0
W
Skadi
8,760
584
125
8
0
251,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role