Player Matchup

Atlas
Atlas
Am Le Tuskers
Atlas
Level 156
God Stats
8W - 12L
1,579 SR
Queue Stats
52W - 111L
1,407 Elo+
Party 1
Thor
Thor
Ashfather
Thor
Level 146
God Stats
11W - 22L
1,415 SR
Queue Stats
49W - 106L
1,402 Elo+
Party 1
Chang'e
Chang'e
Eclipsious
Chang'e
Level 129
God Stats
0W - 2L
1,293 SR
Queue Stats
32W - 87L
1,371 Elo+
Party 1
Maui
Maui
FastfoodDrone
Maui
Level 134
God Stats
1W - 1L
1,530 SR
Queue Stats
41W - 86L
1,399 Elo+
Party 1
Charybdis
Charybdis
TheStinkyToad
Charybdis
Level 155
God Stats
0W - 3L
1,263 SR
Queue Stats
44W - 101L
1,366 Elo+
Party 1
Team Averages
Level 144
1,416 SR
1,389 Elo+

VS

Team Averages
Level 150
1,530 SR
1,510 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kaivil
Cernunnos
Level 144
God Stats
4W - 2L
1,598 SR
Queue Stats
239W - 209L
1,577 Elo+
Solo
Horus
Horus
P4nj
Horus
Level 207
God Stats
1W - 0L
1,345 SR
Queue Stats
18W - 21L
1,475 Elo+
Solo
Chang'e
Chang'e
happymeal2
Chang'e
Level 119
God Stats
17W - 7L
1,709 SR
Queue Stats
171W - 137L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,900
490
1,624
5,096
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
8
0 / 2 / 0
4,377
438
1,587
8,400
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Eclipsious
Chang'e
8
1 / 4 / 0
4,872
487
2,599
5,304
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,444
444
616
5,048
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TheStinkyToad
Charybdis
8
0 / 0 / 0
4,554
455
2,093
4,295
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 0 / 0
6,693
669
2,072
4,906
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
 
Ao Kuang
12
2 / 1 / 3
6,343
634
3,385
6,269
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Kaivil
Cernunnos
11
0 / 0 / 1
6,156
616
3,716
3,115
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
P4nj
Horus
11
1 / 0 / 1
6,068
607
2,496
5,577
3,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chang'e
happymeal2
Chang'e
13
4 / 0 / 1
7,666
767
4,158
5,342
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
W
Ao Kuang
 
Ao Kuang
2
1
3
3.5
L
0
0
0
0
L
Thor
0
2
0
0
L
Chang'e
Eclipsious
Chang'e
1
4
0
0.25
L
0
1
0
0
W
Cernunnos
Kaivil
Cernunnos
0
0
1
0.5
W
Horus
P4nj
Horus
1
0
1
1.5
L
Charybdis
TheStinkyToad
Charybdis
0
0
0
0
W
Chang'e
happymeal2
Chang'e
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,519
Damage
15,827
28,143
Taken
25,209
10,282
Mitigated
10,581
9,523
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,072
453
0
1,827
4,906
2,651
0
1,703
3,203
0
45,031
W
Ao Kuang
 
Ao Kuang
3,385
1,251
0
3,981
6,269
1,829
0
729
5,454
46,144
1,504
L
1,624
687
0
2,124
5,096
3,588
0
0
4,896
25,693
18
L
Thor
1,587
476
0
2,841
8,400
1,845
0
3,339
4,942
0
20,559
L
Chang'e
Eclipsious
Chang'e
2,599
366
90
820
5,304
1,078
0
2,753
2,349
19,417
1,398
L
616
147
0
1,720
5,048
2,726
0
1,064
3,906
10,517
0
W
Cernunnos
Kaivil
Cernunnos
3,716
1,498
0
1,361
3,115
947
580
135
2,980
0
45,597
W
Horus
P4nj
Horus
2,496
1,190
298
2,516
5,577
3,532
0
782
4,745
0
17,617
L
Charybdis
TheStinkyToad
Charybdis
2,093
1,425
0
1,928
4,295
1,045
0
0
4,295
0
29,365
W
Chang'e
happymeal2
Chang'e
4,158
838
120
3,245
5,342
1,622
189
1,029
4,125
56,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
32,926
218
Minions Killed
432
0
Camps Cleared
0
933,842
Distance Traveled
1,084,274
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,693
669
93
9
0
192,591
3
W
Ao Kuang
6,343
634
90
9
0
251,774
0
L
Atlas
4,900
490
41
4
0
187,094
0
L
Thor
4,377
438
50
5
0
219,105
1
L
Chang'e
4,872
487
53
5
0
149,444
0
L
Maui
4,444
444
21
2
0
192,369
3
W
Cernunnos
6,156
616
99
10
0
189,686
0
W
Horus
6,068
607
23
2
0
229,378
2
L
Charybdis
4,554
455
53
5
0
185,830
2
W
Chang'e
7,666
767
127
13
0
220,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role