Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
EspeonBons
Susano
Gold V
Level 165
God Stats
7W - 5L
1,475 SR
Queue Stats
108W - 106L
1,221 MMR
Solo
Medusa
Medusa
Silver I
Taste_KO
Medusa
Silver I
Level 159
God Stats
49W - 44L
1,559 SR
Queue Stats
609W - 635L
1,230 MMR
Solo
Bacchus
Bacchus
Gold V
cyanJesus
Bacchus
Gold V
Level 158
God Stats
6W - 4L
1,533 SR
Queue Stats
182W - 188L
1,188 MMR
Solo
Surtr
Surtr
Silver I
junior0805
Surtr
Silver I
Level 154
God Stats
6W - 4L
1,493 SR
Queue Stats
231W - 256L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,512 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,568 SR
1,270 MMR
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
Croatianslayer
Camazotz
Silver I
Level 151
God Stats
2W - 2L
1,675 SR
Queue Stats
105W - 109L
1,210 MMR
Solo
King Arthur
King Arthur
Silver I
EP Zergling2392
King Arthur
Silver I
Level 63
God Stats
4W - 3L
1,757 SR
Queue Stats
44W - 52L
1,243 MMR
Solo
Neith
Neith
Silver I
LUKESTARHUNTER
Neith
Silver I
Level 65
God Stats
2W - 6L
1,378 SR
Queue Stats
52W - 63L
1,156 MMR
Solo
Ares
Ares
Silver I
Mugiwara Art
Ares
Silver I
Level 70
God Stats
16W - 15L
1,532 SR
Queue Stats
341W - 364L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 0 / 4
6,358
636
4,980
3,044
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
EspeonBons
Susano
11
6 / 1 / 4
6,315
632
4,679
6,832
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Taste_KO
Medusa
11
3 / 0 / 0
6,852
685
5,982
4,085
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
cyanJesus
Bacchus
10
2 / 0 / 7
6,370
637
5,159
6,411
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
0 / 2 / 0
6,354
635
4,368
7,065
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ThanatosIx ChelMulanAnhur

VS

Bans
ArtioChang'eAh PuchBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 6 / 1
4,911
491
2,342
6,500
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
10
1 / 2 / 1
5,477
548
3,486
8,276
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
EP Zergling2392
King Arthur
11
2 / 0 / 0
6,237
624
3,188
7,618
7,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,794
479
2,603
4,360
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 0
4,711
471
2,075
10,828
5,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
0
4
6
L
Baron Samedi
 
Baron Samedi
0
6
1
0.08
L
Camazotz
1
2
1
0.75
L
King Arthur
EP Zergling2392
King Arthur
2
0
0
2
W
Susano
EspeonBons
Susano
6
1
4
8
L
0
2
0
0
L
0
5
0
0
W
Medusa
Taste_KO
Medusa
3
0
0
3
W
Bacchus
cyanJesus
Bacchus
2
0
7
5.5
W
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
13,694
27,437
Taken
37,582
13,637
Mitigated
17,976
9,034
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,980
127
128
250
3,044
871
0
725
2,319
42,205
842
L
Baron Samedi
 
Baron Samedi
2,342
88
126
734
6,500
1,968
0
2,932
3,243
21,502
0
L
Camazotz
3,486
797
0
1,702
8,276
2,695
0
1,941
6,205
0
36,454
L
King Arthur
EP Zergling2392
King Arthur
3,188
471
0
3,397
7,618
7,082
0
416
6,755
1,659
42,645
W
Susano
EspeonBons
Susano
4,679
1,108
0
3,362
6,832
2,224
0
650
6,182
0
39,640
L
2,603
1,287
0
1,680
4,360
1,024
0
447
3,913
0
26,472
L
2,075
90
0
2,200
10,828
5,207
0
3,622
7,126
9,254
0
W
Medusa
Taste_KO
Medusa
5,982
1,754
0
797
4,085
1,120
0
1,092
2,993
0
49,071
W
Bacchus
cyanJesus
Bacchus
5,159
397
0
2,291
6,411
5,505
0
2,015
4,396
16,278
3,186
W
Surtr
4,368
1,546
0
2,206
7,065
3,917
45
425
6,640
1,505
44,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
26,130
346
Minions Killed
264
0
Camps Cleared
0
1,081,993
Distance Traveled
1,093,199
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,358
636
75
8
0
219,606
2
L
Baron Samedi
4,911
491
45
5
0
196,193
5
L
Camazotz
5,477
548
73
7
0
260,453
0
L
King Arthur
6,237
624
94
9
0
204,271
0
W
Susano
6,315
632
69
7
0
239,448
0
L
Neith
4,794
479
46
5
0
216,279
0
L
Ares
4,711
471
6
1
0
216,003
3
W
Medusa
6,852
685
89
9
0
221,965
4
W
Bacchus
6,370
637
27
3
0
229,651
4
W
Surtr
6,354
635
86
9
0
171,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role