Player Matchup

Morgan Le Fay
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,108 SR
Queue Stats
60W - 66L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
Alexandrthe_grea
Hun Batz
Level 99
God Stats
5W - 0L
1,880 SR
Queue Stats
442W - 427L
1,476 Elo+
Solo
Medusa
Medusa
AveMaterDei
Medusa
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 184L
1,521 Elo+
Solo
Surtr
Surtr
Chellyjellly
Surtr
Level 136
God Stats
3W - 4L
1,322 SR
Queue Stats
496W - 506L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
GrubbiestBowl81
Baron Samedi
Level 108
God Stats
1W - 0L
1,482 SR
Queue Stats
39W - 42L
1,473 Elo+
Solo
Team Averages
Level 127
1,458 SR
1,485 Elo+

VS

Team Averages
Level 94
1,491 SR
1,487 Elo+
Artio
Artio
BigJGlose
Artio
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,552 Elo+
Party 1
Geb
Geb
FarrisGump
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
Kittyana
Hun Batz
Level 121
God Stats
1W - 2L
1,531 SR
Queue Stats
136W - 155L
1,430 Elo+
Solo
Yu Huang
Yu Huang
LDLLastHope
Yu Huang
Level 123
God Stats
0W - 1L
1,426 SR
Queue Stats
13W - 16L
1,463 Elo+
Party 1
Chronos
Chronos
kickinbears
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
17
5 / 2 / 16
10,046
1,005
15,475
7,433
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 5 / 6
8,770
877
5,110
7,318
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
8 / 3 / 11
9,787
979
15,695
10,842
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 14
10,222
1,022
10,964
13,744
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
GrubbiestBowl81
Baron Samedi
16
5 / 1 / 18
10,056
1,006
10,220
8,229
4,011
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigJGlose
Artio
15
3 / 6 / 5
8,376
838
5,473
15,713
17,467
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 7 / 9
8,413
841
9,026
16,395
13,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Kittyana
Hun Batz
14
3 / 6 / 5
7,893
789
8,966
9,433
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
LDLLastHope
Yu Huang
15
4 / 6 / 5
8,372
837
11,468
9,871
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
kickinbears
Chronos
13
1 / 5 / 9
7,630
763
5,671
10,254
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
30
Kills
13
14
Deaths
30
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
5
2
16
6.5
W
6
5
6
1.8
W
Medusa
8
3
11
4.5
L
Artio
BigJGlose
Artio
3
6
5
0.92
W
6
3
14
4.33
L
2
7
9
0.93
W
Baron Samedi
GrubbiestBowl81
Baron Samedi
5
1
18
14
L
Hun Batz
Kittyana
Hun Batz
3
6
5
0.92
L
Yu Huang
LDLLastHope
Yu Huang
4
6
5
1.08
L
Chronos
kickinbears
Chronos
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,464
Damage
40,604
47,566
Taken
61,666
24,700
Mitigated
44,643
17,814
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aimlesspizzle
Morgan Le Fay
15,475
1,908
1,970
1,062
7,433
2,692
674
5,389
1,880
31,231
247
W
5,110
459
390
290
7,318
3,151
669
4,282
2,828
0
9,899
W
Medusa
15,695
5,609
635
2,780
10,842
3,871
1,929
7,348
3,336
0
29,514
L
Artio
BigJGlose
Artio
5,473
224
1,411
2,962
15,713
17,467
0
6,722
8,717
10,269
0
W
10,964
2,946
507
2,962
13,744
10,975
388
10,397
3,053
2,386
18,612
L
9,026
287
1,994
1,720
16,395
13,557
0
4,989
10,796
12,233
0
W
Baron Samedi
GrubbiestBowl81
Baron Samedi
10,220
238
2,850
4,368
8,229
4,011
0
3,333
4,842
16,330
905
L
Hun Batz
Kittyana
Hun Batz
8,966
159
0
180
9,433
5,258
0
4,522
4,605
0
22,299
L
Yu Huang
LDLLastHope
Yu Huang
11,468
813
87
1,009
9,871
4,401
0
5,298
4,436
28,821
214
L
Chronos
kickinbears
Chronos
5,671
1,320
421
2,259
10,254
3,960
0
4,202
5,792
16,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
40,684
125
Minions Killed
131
0
Camps Cleared
0
944,693
Distance Traveled
956,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,046
1,005
38
4
0
218,494
0
W
Hun Batz
8,770
877
9
1
0
118,699
0
W
Medusa
9,787
979
32
3
0
204,508
0
L
Artio
8,376
838
6
1
0
218,090
0
W
Surtr
10,222
1,022
22
2
0
190,595
0
L
Geb
8,413
841
5
1
0
188,027
0
W
Baron Samedi
10,056
1,006
24
2
0
212,397
0
L
Hun Batz
7,893
789
42
4
0
176,978
0
L
Yu Huang
8,372
837
60
6
0
176,590
0
L
Chronos
7,630
763
18
2
0
196,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role