Player Matchup

Baron Samedi
Baron Samedi
Balkal
Baron Samedi
Level 147
God Stats
25W - 23L
1,638 SR
Queue Stats
279W - 262L
1,586 Elo+
Solo
Loki
Loki
Buddу
Loki
Level 158
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 11L
1,545 Elo+
Party 1
Lancelot
Lancelot
EchoKnight97
Lancelot
Level 68
God Stats
30W - 25L
1,554 SR
Queue Stats
308W - 295L
1,502 Elo+
Solo
Apollo
Apollo
OsitoTakitos
Apollo
Level 162
God Stats
3W - 2L
1,788 SR
Queue Stats
42W - 33L
1,599 Elo+
Party 1
Yu Huang
Yu Huang
ahmar
Yu Huang
Level 169
God Stats
0W - 4L
1,441 SR
Queue Stats
155W - 140L
1,616 Elo+
Party 1
Team Averages
Level 141
1,621 SR
1,569 Elo+

VS

Team Averages
Level 123
1,513 SR
1,576 Elo+
Ix Chel
Ix Chel
Syfyky
Ix Chel
Level 66
God Stats
8W - 9L
1,471 SR
Queue Stats
339W - 327L
1,585 Elo+
Solo
Xing Tian
Xing Tian
TorresV
Xing Tian
Level 82
God Stats
3W - 2L
1,566 SR
Queue Stats
127W - 116L
1,581 Elo+
Party 2
Odin
Odin
WormierVirus
Odin
Level 156
God Stats
1W - 1L
1,287 SR
Queue Stats
116W - 104L
1,591 Elo+
Party 2
Cupid
Cupid
enrique1313
Cupid
Level 156
God Stats
4W - 1L
1,634 SR
Queue Stats
152W - 139L
1,554 Elo+
Party 3
Chang'e
Chang'e
fernand0u
Chang'e
Level 155
God Stats
41W - 31L
1,608 SR
Queue Stats
149W - 133L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balkal
Baron Samedi
9
3 / 3 / 1
5,957
542
5,952
9,308
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Buddу
Loki
11
1 / 4 / 1
5,716
520
2,882
9,726
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
EchoKnight97
Lancelot
10
1 / 0 / 1
6,008
546
3,957
5,252
2,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
0 / 2 / 3
5,862
533
5,062
9,034
2,596
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ahmar
Yu Huang
12
2 / 1 / 0
6,524
593
5,442
4,567
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Syfyky
Ix Chel
12
5 / 1 / 3
6,399
582
7,501
7,570
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TorresV
Xing Tian
10
1 / 2 / 7
6,396
581
4,534
9,979
6,368
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
5,893
536
2,791
7,342
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 1
6,833
621
6,591
5,128
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
fernand0u
Chang'e
13
1 / 1 / 1
7,062
642
2,516
7,023
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
10
10
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Balkal
Baron Samedi
3
3
1
1.17
L
Loki
Buddу
Loki
1
4
1
0.38
L
Lancelot
EchoKnight97
Lancelot
1
0
1
1.5
L
Apollo
0
2
3
0.75
W
Ix Chel
Syfyky
Ix Chel
5
1
3
6.5
W
Xing Tian
TorresV
Xing Tian
1
2
7
2.25
W
0
2
1
0.25
L
Yu Huang
ahmar
Yu Huang
2
1
0
2
W
3
1
1
3.5
W
Chang'e
fernand0u
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
23,933
37,887
Taken
37,042
14,669
Mitigated
16,865
14,312
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Balkal
Baron Samedi
5,952
555
494
2,792
9,308
5,878
0
3,780
5,368
20,171
0
L
Loki
Buddу
Loki
2,882
792
0
4,412
9,726
2,749
0
4,299
5,427
0
35,294
L
Lancelot
EchoKnight97
Lancelot
3,957
443
0
2,110
5,252
2,155
0
856
4,105
0
27,830
L
Apollo
5,062
3,348
0
3,863
9,034
2,596
0
2,087
6,947
0
45,573
W
Ix Chel
Syfyky
Ix Chel
7,501
1,184
443
5,273
7,570
2,480
0
2,148
5,298
35,042
1,048
W
Xing Tian
TorresV
Xing Tian
4,534
620
0
3,069
9,979
6,368
240
2,470
7,469
16,687
0
W
2,791
219
0
1,582
7,342
5,057
185
984
6,016
0
35,208
L
Yu Huang
ahmar
Yu Huang
5,442
298
0
641
4,567
1,291
0
2,765
1,548
44,135
0
W
6,591
3,861
203
3,459
5,128
1,430
0
790
4,338
0
53,567
W
Chang'e
fernand0u
Chang'e
2,516
80
120
3,114
7,023
1,530
0
4,386
2,115
54,405
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
32,583
315
Minions Killed
372
0
Camps Cleared
0
1,065,815
Distance Traveled
1,131,203
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,957
542
28
3
0
212,563
2
L
Loki
5,716
520
66
6
0
232,950
0
L
Lancelot
6,008
546
54
5
0
169,951
0
L
Apollo
5,862
533
76
7
0
215,180
0
W
Ix Chel
6,399
582
59
5
0
246,390
2
W
Xing Tian
6,396
581
18
2
0
227,367
0
W
Odin
5,893
536
74
7
0
193,992
0
L
Yu Huang
6,524
593
91
8
0
235,171
4
W
Cupid
6,833
621
96
9
0
221,867
4
W
Chang'e
7,062
642
125
11
0
241,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role