Player Matchup

Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
FlawlessPlacebo
Mulan
Gold II
Level 157
God Stats
0W - 2L
1,231 SR
Queue Stats
22W - 19L
1,795 MMR
Party 1
Chernobog
Chernobog
Gold II
Harmonic Harbor
Chernobog
Gold II
Level 174
God Stats
0W - 1L
1,449 SR
Queue Stats
26W - 24L
1,770 MMR
Party 1
Cerberus
Cerberus
Platinum II
xxxMegaxManxxx
Cerberus
Platinum II
Level 237
God Stats
4W - 4L
1,748 SR
Queue Stats
214W - 211L
1,780 MMR
Solo
Da Ji
Da Ji
Platinum IV
ÃcuarioElBaneado
Da Ji
Platinum IV
Level 92
God Stats
0W - 1L
1,387 SR
Queue Stats
45W - 35L
1,778 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,463 SR
1,725 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,518 SR
1,668 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Platinum IV
 
Charon
Platinum IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Joju2Real
Cu Chulainn
Platinum I
Level 149
God Stats
3W - 0L
1,856 SR
Queue Stats
132W - 125L
1,794 MMR
Solo
Pele
Pele
Platinum I
WorstsexEver
Pele
Platinum I
Level 120
God Stats
1W - 3L
1,182 SR
Queue Stats
79W - 67L
1,745 MMR
Party 2
Medusa
Medusa
Platinum III
elmdrmike
Medusa
Platinum III
Level 205
God Stats
4W - 2L
1,550 SR
Queue Stats
78W - 68L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 3 / 0
5,856
532
2,878
5,930
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

10
0 / 5 / 1
5,926
539
5,325
10,462
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Harmonic Harbor
Chernobog
11
3 / 2 / 1
5,899
536
3,584
7,702
2,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
0 / 1 / 2
5,564
506
3,532
7,090
5,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 4 / 2
5,937
540
6,517
10,753
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesThorChang'eOdin

VS

Bans
DanzaburouSusanoJormungandrIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 5
6,803
618
4,144
5,649
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
 
Charon
10
1 / 1 / 3
5,378
489
4,807
6,901
5,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Joju2Real
Cu Chulainn
13
5 / 1 / 3
7,621
693
8,659
11,254
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 1 / 1
7,515
683
6,816
7,137
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
elmdrmike
Medusa
12
0 / 2 / 3
6,155
560
6,730
7,370
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
1
5
2.5
W
Charon
 
Charon
1
1
3
2.5
L
0
5
1
0.1
L
Chernobog
Harmonic Harbor
Chernobog
3
2
1
1.75
W
Cu Chulainn
Joju2Real
Cu Chulainn
5
1
3
6.5
W
9
1
1
9.5
W
Medusa
elmdrmike
Medusa
0
2
3
0.75
L
Cerberus
0
1
2
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
31,156
41,937
Taken
38,311
18,843
Mitigated
21,096
9,569
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,878
46
0
125
5,930
1,488
0
2,269
3,661
37,985
0
W
Morgan Le Fay
 
Morgan Le Fay
4,144
233
0
910
5,649
1,898
0
1,662
3,931
47,852
258
W
Charon
 
Charon
4,807
1,504
0
971
6,901
5,368
291
1,689
5,134
15,742
3,489
L
5,325
911
0
2,279
10,462
5,711
0
574
9,888
0
43,417
L
Chernobog
Harmonic Harbor
Chernobog
3,584
2,017
0
1,959
7,702
2,633
0
2,039
5,663
0
34,511
W
Cu Chulainn
Joju2Real
Cu Chulainn
8,659
1,424
0
2,044
11,254
9,030
223
668
10,586
955
51,598
W
6,816
1,683
0
1,615
7,137
2,516
0
580
6,509
0
49,804
W
Medusa
elmdrmike
Medusa
6,730
2,692
0
3,253
7,370
2,284
659
1,572
5,798
0
54,336
L
Cerberus
3,532
309
0
2,484
7,090
5,797
0
1,628
5,462
24,929
1,704
L
6,517
1,676
0
2,722
10,753
3,214
0
2,502
8,251
0
34,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
33,472
313
Minions Killed
396
0
Camps Cleared
0
1,109,493
Distance Traveled
1,095,517
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,856
532
87
8
0
231,428
0
W
Morgan Le Fay
6,803
618
94
9
0
216,864
0
W
Charon
5,378
489
32
3
0
201,842
0
L
Mulan
5,926
539
73
7
0
206,434
0
L
Chernobog
5,899
536
58
5
0
217,068
1
W
Cu Chulainn
7,621
693
93
8
0
210,910
0
W
Pele
7,515
683
79
7
0
254,479
0
W
Medusa
6,155
560
98
9
0
211,422
2
L
Cerberus
5,564
506
42
4
0
206,259
6
L
Da Ji
5,937
540
53
5
0
248,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role