Player Matchup

Lancelot
Lancelot
Gold V
EspeonBons
Lancelot
Gold V
Level 165
God Stats
5W - 4L
1,630 SR
Queue Stats
108W - 106L
1,221 MMR
Solo
Thor
Thor
Silver V
SexWithAphrodite
Thor
Silver V
Level 40
God Stats
0W - 2L
1,299 SR
Queue Stats
14W - 30L
1,216 MMR
Solo
Fenrir
Fenrir
Silver V
SmellyBerner
Fenrir
Silver V
Level 64
God Stats
2W - 12L
1,534 SR
Queue Stats
5W - 16L
1,183 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
StumpyMcTavern
Zhong Kui
Silver V
Level 89
God Stats
1W - 2L
1,286 SR
Queue Stats
34W - 35L
1,198 MMR
Party 1
Chronos
Chronos
Silver V
SymonElite
Chronos
Silver V
Level 84
God Stats
0W - 3L
1,253 SR
Queue Stats
34W - 36L
1,198 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,400 SR
1,203 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,570 SR
1,330 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
Croatianslayer
Shiva
Silver I
Level 151
God Stats
13W - 11L
1,533 SR
Queue Stats
105W - 109L
1,187 MMR
Solo
Apollo
Apollo
Silver III
Kenn_Official
Apollo
Silver III
Level 102
God Stats
1W - 0L
1,773 SR
Queue Stats
46W - 69L
1,234 MMR
Solo
Hercules
Hercules
Silver I
SlickArrow42
Hercules
Silver I
Level 124
God Stats
26W - 30L
1,543 SR
Queue Stats
194W - 190L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EspeonBons
Lancelot
5
0 / 0 / 0
3,417
488
1,163
3,559
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,422
489
805
4,089
1,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
7
2 / 1 / 0
4,495
642
2,163
5,514
2,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
StumpyMcTavern
Zhong Kui
9
1 / 3 / 0
4,629
661
3,041
6,169
3,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SymonElite
Chronos
7
0 / 1 / 1
3,878
554
3,718
2,695
636
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
Ix ChelThanatosChang'eCharybdis

VS

Bans
Maman BrigitteMulanBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 1 / 1
4,866
695
3,470
3,520
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
8
1 / 1 / 1
4,589
656
3,053
6,412
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,515
788
3,244
4,263
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 1 / 1
4,187
598
1,168
4,082
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
SlickArrow42
Hercules
9
1 / 0 / 2
4,686
669
1,147
4,199
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
W
Atlas
 
Atlas
1
1
1
1.5
W
2
1
0
2
L
Lancelot
EspeonBons
Lancelot
0
0
0
0
W
1
1
1
1.5
L
0
2
0
0
W
Hercules
SlickArrow42
Hercules
1
0
2
2
L
Fenrir
2
1
0
2
L
Zhong Kui
StumpyMcTavern
Zhong Kui
1
3
0
0.33
L
Chronos
SymonElite
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
12,082
22,026
Taken
22,476
8,855
Mitigated
8,109
7,485
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,470
210
0
650
3,520
1,043
0
2,259
1,261
20,693
639
W
Atlas
 
Atlas
3,053
1,044
0
2,498
6,412
2,849
0
1,956
4,456
17,578
0
W
3,244
1,094
0
854
4,263
1,568
0
0
4,123
0
32,522
L
Lancelot
EspeonBons
Lancelot
1,163
163
0
1,533
3,559
901
0
468
2,983
0
9,627
W
1,168
649
0
1,683
4,082
1,255
0
1,740
2,342
0
17,173
L
805
0
0
1,307
4,089
1,215
0
0
4,089
0
7,922
W
Hercules
SlickArrow42
Hercules
1,147
454
0
1,956
4,199
1,394
0
782
3,417
0
26,567
L
Fenrir
2,163
251
0
1,344
5,514
2,645
0
2,159
3,355
0
8,772
L
Zhong Kui
StumpyMcTavern
Zhong Kui
3,041
293
0
2,527
6,169
3,458
0
2,347
3,336
27,187
2,228
L
Chronos
SymonElite
Chronos
3,718
1,046
0
774
2,695
636
0
836
1,859
23,913
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,841
Gold Earned
23,843
140
Minions Killed
213
0
Camps Cleared
0
721,521
Distance Traveled
797,024
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,866
695
53
8
0
156,677
2
W
Atlas
4,589
656
18
3
0
149,357
2
W
Shiva
5,515
788
45
6
0
173,871
0
L
Lancelot
3,417
488
17
2
0
132,397
0
W
Apollo
4,187
598
43
6
0
141,839
0
L
Thor
3,422
489
12
2
0
107,977
0
W
Hercules
4,686
669
54
8
0
175,280
2
L
Fenrir
4,495
642
13
2
0
179,234
4
L
Zhong Kui
4,629
661
59
8
0
150,727
0
L
Chronos
3,878
554
39
6
0
151,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role