Player Matchup

Sylvanus
Sylvanus
FetaBurgerWynSus
Sylvanus
Level 74
God Stats
2W - 1L
1,464 SR
Queue Stats
3W - 2L
1,505 Elo+
Solo
Medusa
Medusa
Meowph
Medusa
Level 127
God Stats
6W - 1L
1,864 SR
Queue Stats
180W - 152L
1,531 Elo+
Party 2
Vamana
Vamana
Modsy
Vamana
Level 81
God Stats
2W - 0L
1,491 SR
Queue Stats
89W - 83L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
Nesimer
Cliodhna
Level 162
God Stats
6W - 3L
1,757 SR
Queue Stats
125W - 110L
1,604 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PhoenixBLAZE5
Morgan Le Fay
Level 168
God Stats
3W - 6L
1,550 SR
Queue Stats
108W - 98L
1,585 Elo+
Party 1
Team Averages
Level 122
1,625 SR
1,550 Elo+

VS

Team Averages
Level 162
1,351 SR
1,541 Elo+
Chronos
Chronos
Bobs Barricade
Chronos
Level 181
God Stats
9W - 14L
1,179 SR
Queue Stats
189W - 171L
1,521 Elo+
Party 3
Yemoja
Yemoja
DragonlordDavid
Yemoja
Level 242
God Stats
11W - 11L
1,568 SR
Queue Stats
292W - 255L
1,546 Elo+
Solo
Hercules
Hercules
Legit3535
Hercules
Level 124
God Stats
0W - 2L
1,173 SR
Queue Stats
327W - 267L
1,603 Elo+
Solo
Danzaburou
Danzaburou
TNTSOLD1ER
Danzaburou
Level 133
God Stats
3W - 7L
1,334 SR
Queue Stats
163W - 195L
1,531 Elo+
Solo
Camazotz
Camazotz
xWarzone99x
Camazotz
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 243L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,537
454
2,912
3,794
2,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Meowph
Medusa
10
2 / 1 / 1
5,517
552
6,109
5,236
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
Modsy
Vamana
12
3 / 3 / 0
6,879
688
7,337
9,026
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Nesimer
Cliodhna
12
6 / 0 / 2
6,220
622
5,978
6,159
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morgan Le Fay
PhoenixBLAZE5
Morgan Le Fay
13
3 / 0 / 5
6,657
666
4,919
3,959
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
4,947
495
2,345
7,244
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
5,676
568
1,337
6,848
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Legit3535
Hercules
10
3 / 3 / 0
6,193
619
7,042
11,543
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TNTSOLD1ER
Danzaburou
9
0 / 2 / 1
5,022
502
3,313
5,167
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
xWarzone99x
Camazotz
10
0 / 3 / 0
4,917
492
2,042
9,996
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
5
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
0
1
1.5
W
0
1
0
0
L
Hercules
Legit3535
Hercules
3
3
0
1
W
Medusa
Meowph
Medusa
2
1
1
2.5
W
Vamana
Modsy
Vamana
3
3
0
1
W
Cliodhna
Nesimer
Cliodhna
6
0
2
7
W
Morgan Le Fay
PhoenixBLAZE5
Morgan Le Fay
3
0
5
5.5
L
Danzaburou
TNTSOLD1ER
Danzaburou
0
2
1
0.25
L
Camazotz
xWarzone99x
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
16,079
28,174
Taken
40,798
12,842
Mitigated
19,811
9,877
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,345
496
0
1,114
7,244
1,542
0
2,675
4,569
32,202
1,328
L
1,337
828
1,107
3,461
6,848
4,345
0
1,615
5,233
11,028
0
W
2,912
715
936
1,870
3,794
2,665
0
637
3,157
15,347
0
L
Hercules
Legit3535
Hercules
7,042
3,258
0
4,276
11,543
9,916
0
0
10,827
0
38,626
W
Medusa
Meowph
Medusa
6,109
1,851
0
797
5,236
1,578
0
621
4,615
0
44,426
W
Vamana
Modsy
Vamana
7,337
4,242
0
1,569
9,026
5,581
0
0
8,416
0
45,139
W
Cliodhna
Nesimer
Cliodhna
5,978
863
0
3,930
6,159
1,824
0
1,209
4,950
0
41,216
W
Morgan Le Fay
PhoenixBLAZE5
Morgan Le Fay
4,919
526
0
775
3,959
1,194
0
1,215
2,744
48,617
1,122
L
Danzaburou
TNTSOLD1ER
Danzaburou
3,313
1,689
0
1,504
5,167
1,435
0
1,167
4,000
0
39,993
L
Camazotz
xWarzone99x
Camazotz
2,042
373
0
5,212
9,996
2,573
0
2,252
7,744
0
28,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
26,755
339
Minions Killed
319
0
Camps Cleared
0
1,100,696
Distance Traveled
983,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,947
495
65
7
0
211,441
0
L
Yemoja
5,676
568
25
3
0
180,364
4
W
Sylvanus
4,537
454
26
3
0
158,796
0
L
Hercules
6,193
619
78
8
0
172,221
0
W
Medusa
5,517
552
67
7
0
210,216
0
W
Vamana
6,879
688
84
8
0
208,363
2
W
Cliodhna
6,220
622
69
7
0
283,916
0
W
Morgan Le Fay
6,657
666
93
9
0
239,405
1
L
Danzaburou
5,022
502
84
8
0
197,626
0
L
Camazotz
4,917
492
67
7
0
221,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role