Player Matchup

Janus
Janus
MYBUSSYSTINKS
Janus
Level 114
God Stats
13W - 26L
1,299 SR
Queue Stats
534W - 490L
1,504 Elo+
Solo
Mulan
Mulan
TheBigestBoi
Mulan
Level 76
God Stats
2W - 1L
1,826 SR
Queue Stats
29W - 45L
1,489 Elo+
Party 1
Charybdis
Charybdis
Ullr6
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 131L
1,499 Elo+
Party 1
Thor
Thor
VanPat
Thor
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 1
Yemoja
Yemoja
Yemoja3
Yemoja
Level 111
God Stats
5W - 3L
1,709 SR
Queue Stats
26W - 41L
1,489 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,451 Elo+

VS

Team Averages
Level 132
1,604 SR
1,538 Elo+
Ravana
Ravana
Cesar_RdR1
Ravana
Level 146
God Stats
21W - 18L
1,666 SR
Queue Stats
302W - 272L
1,511 Elo+
Solo
Sol
Sol
CovldPandemic
Sol
Level 145
God Stats
11W - 18L
1,498 SR
Queue Stats
224W - 202L
1,520 Elo+
Solo
Agni
Agni
URv iGnitixn
Agni
Level 124
God Stats
153W - 118L
1,576 SR
Queue Stats
526W - 486L
1,532 Elo+
Solo
Sylvanus
Sylvanus
jdog0310
Sylvanus
Level 142
God Stats
8W - 7L
1,480 SR
Queue Stats
220W - 166L
1,631 Elo+
Solo
Loki
Loki
shorterboy_jr
Loki
Level 105
God Stats
4W - 0L
1,800 SR
Queue Stats
434W - 408L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,371
537
2,015
4,467
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 4 / 0
5,957
596
5,040
9,752
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Ullr6
Charybdis
10
0 / 5 / 0
5,131
513
4,618
7,864
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
VanPat
Thor
6
0 / 8 / 1
4,480
448
1,836
9,440
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Yemoja3
Yemoja
7
0 / 3 / 2
4,885
489
2,696
8,127
4,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cesar_RdR1
Ravana
12
8 / 1 / 2
7,868
787
9,054
5,527
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 1
6,985
699
6,785
5,753
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 3
7,175
718
6,088
4,897
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
jdog0310
Sylvanus
10
2 / 0 / 7
6,881
688
4,226
6,987
5,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 1
6,001
600
3,280
6,987
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
23
23
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cesar_RdR1
Ravana
8
1
2
9
W
5
0
1
5.5
L
1
3
1
0.5
L
4
4
0
1
W
4
1
3
5.5
L
Charybdis
Ullr6
Charybdis
0
5
0
0
L
Thor
VanPat
Thor
0
8
1
0.06
L
Yemoja
Yemoja3
Yemoja
0
3
2
0.33
W
Sylvanus
jdog0310
Sylvanus
2
0
7
5.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
29,433
39,650
Taken
30,151
15,669
Mitigated
13,605
6,643
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cesar_RdR1
Ravana
9,054
3,494
0
1,109
5,527
3,245
0
490
4,930
0
47,536
W
6,785
3,225
0
3,836
5,753
1,586
874
528
5,225
51,396
4,942
L
2,015
89
0
620
4,467
1,277
0
3,195
1,272
25,520
0
L
5,040
2,222
0
1,915
9,752
4,229
0
2,739
7,013
0
33,465
W
6,088
165
0
380
4,897
1,494
741
1,889
2,784
44,910
1,135
L
Charybdis
Ullr6
Charybdis
4,618
2,825
0
998
7,864
2,292
0
5,912
1,952
0
40,642
L
Thor
VanPat
Thor
1,836
1,196
0
222
9,440
3,646
0
228
9,212
0
12,872
L
Yemoja
Yemoja3
Yemoja
2,696
628
1,515
1,373
8,127
4,225
0
4,893
3,234
16,940
0
W
Sylvanus
jdog0310
Sylvanus
4,226
1,575
936
3,613
6,987
5,278
0
1,193
5,794
18,236
1,202
W
3,280
942
0
2,516
6,987
2,002
0
347
6,600
0
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,824
Gold Earned
34,910
226
Minions Killed
347
0
Camps Cleared
0
987,001
Distance Traveled
1,000,444
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,868
787
87
9
0
172,187
0
W
Sol
6,985
699
97
10
0
194,015
4
L
Janus
5,371
537
55
6
0
185,373
0
L
Mulan
5,957
596
63
6
0
220,121
0
W
Agni
7,175
718
87
9
0
209,406
0
L
Charybdis
5,131
513
72
7
0
199,693
0
L
Thor
4,480
448
16
2
0
180,478
0
L
Yemoja
4,885
489
20
2
0
201,336
0
W
Sylvanus
6,881
688
19
2
0
190,587
0
W
Loki
6,001
600
57
6
0
234,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role