Player Matchup

Cerberus
Cerberus
Bronze III
Budder26
Cerberus
Bronze III
Level 147
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
Crazyb1ade
Mulan
Bronze III
Level 121
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
EdrickTheGreat
Medusa
Bronze III
Level 88
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,438 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,330 SR
1,487 MMR
Geb
Geb
Bronze III
ForgetFurn-
Geb
Bronze III
Level 107
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 2L
1,554 MMR
Party 2
Charybdis
Charybdis
Silver IV
Wraiths_SO
Charybdis
Silver IV
Level 128
God Stats
0W - 2L
1,669 SR
Queue Stats
15W - 14L
1,417 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver III
pukipuki__
Morgan Le Fay
Silver III
Level 127
God Stats
0W - 1L
1,140 SR
Queue Stats
12W - 12L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Budder26
Cerberus
14
3 / 0 / 10
8,372
837
5,367
8,081
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
6 / 0 / 7
9,023
902
7,980
10,259
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 1 / 9
8,666
867
9,051
5,506
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesAthenaBacchusVulcanSurtr

VS

Bans
HorusOdinScyllaCu ChulainnNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,495
650
3,632
12,199
10,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
Wraiths_SO
Charybdis
10
0 / 3 / 0
6,301
630
2,917
5,503
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
pukipuki__
Morgan Le Fay
12
1 / 3 / 0
6,923
692
10,699
7,180
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Budder26
Cerberus
3
0
10
8
W
Mulan
6
0
7
9.5
W
4
1
9
8.5
L
0
7
1
0.07
L
Charybdis
Wraiths_SO
Charybdis
0
3
0
0
L
Morgan Le Fay
pukipuki__
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
17,248
23,846
Taken
24,882
15,708
Mitigated
14,827
9,877
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Budder26
Cerberus
5,367
260
0
3,163
8,081
6,667
511
4,552
3,510
20,877
2,747
W
Mulan
7,980
1,735
0
3,836
10,259
6,947
739
4,855
5,324
0
34,178
W
9,051
3,072
0
2,878
5,506
2,094
1,375
4,686
799
0
38,722
L
3,632
414
0
669
12,199
10,388
0
2,286
9,561
10,886
158
L
Charybdis
Wraiths_SO
Charybdis
2,917
1,293
0
249
5,503
1,559
593
1,172
4,204
0
17,831
L
Morgan Le Fay
pukipuki__
Morgan Le Fay
10,699
1,183
0
663
7,180
2,880
0
1,032
5,952
34,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
19,719
172
Minions Killed
111
0
Camps Cleared
0
635,188
Distance Traveled
523,973
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,372
837
53
5
0
210,976
0
W
Mulan
9,023
902
60
6
0
208,630
2
W
Medusa
8,666
867
59
6
0
215,582
0
L
Geb
6,495
650
13
1
0
171,665
0
L
Charybdis
6,301
630
40
4
0
162,180
2
L
Morgan Le Fay
6,923
692
58
6
0
190,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role